Linked because of bigness:
http://www2.hku.nl/~paul6/textures/_preview.jpg <4.4MB>
http://www2.hku.nl/~paul6/textures/_previewGuides.jpg (same picture only with a grid so you see where which texture begins and ends)
Textureset: Anasazi
I started Anasazi for 'Graphics Design for Games I' class.
The assignment was to make a textureset of 36 128x128 pixel tiles. Of which 6 base textures, 18 dissolves and 12 variation textures.
[whine]
What I originally turned in was less good as this. The disolve tiles were worse and the colour/light of the different textures varied too much. So I failed that class. Fact is, the moment I found out I mailed that teacher and asked him what I should change about my set to make it pass his critique. To which he explained in full detail. To which I assumed fixing all that would let me pass the class. So I heavily altered this set for the re-exam. I was quite proud of it and put weeks and weeks of work in it. It now has 38 textures.
Unfortunately however I heard 2 days before the reexam's deadline that that my teacher wouldn't even bother to look at it, because it was based on my origional set. Something that was never mentioned to me and no where to be found in written form. But according to my tutor and the headmaster of Game Design & Development "I should have better informed myself on what the terms were for the re-exam". I FRICKIN EMAILED THE GUY DIDN'T I???
[/whine]
Anyway I lost that argument. (Though I still don't agree) And after about 3 weeks of being too pissed off about it to actually start anew I'm now well under way of building a completely new set from scratch :\
Again, linked because of Bigness:
-updated links below-
Textureset: Urban <W.I.P.>
So note the set Urban is far from done. Feedback is welcome.
I don't intend to change anything anymore about the Anasazi set.
If you'd like to use it or parts of it. Mail me or PM me here on the fora and I can send you a link where to download the whole set. Of course you'll have to credit me and not use it for commerical use (etc etc).
http://www2.hku.nl/~paul6/textures/_preview.jpg <4.4MB>
http://www2.hku.nl/~paul6/textures/_previewGuides.jpg (same picture only with a grid so you see where which texture begins and ends)
Textureset: Anasazi
I started Anasazi for 'Graphics Design for Games I' class.
The assignment was to make a textureset of 36 128x128 pixel tiles. Of which 6 base textures, 18 dissolves and 12 variation textures.
[whine]
What I originally turned in was less good as this. The disolve tiles were worse and the colour/light of the different textures varied too much. So I failed that class. Fact is, the moment I found out I mailed that teacher and asked him what I should change about my set to make it pass his critique. To which he explained in full detail. To which I assumed fixing all that would let me pass the class. So I heavily altered this set for the re-exam. I was quite proud of it and put weeks and weeks of work in it. It now has 38 textures.
Unfortunately however I heard 2 days before the reexam's deadline that that my teacher wouldn't even bother to look at it, because it was based on my origional set. Something that was never mentioned to me and no where to be found in written form. But according to my tutor and the headmaster of Game Design & Development "I should have better informed myself on what the terms were for the re-exam". I FRICKIN EMAILED THE GUY DIDN'T I???
[/whine]
Anyway I lost that argument. (Though I still don't agree) And after about 3 weeks of being too pissed off about it to actually start anew I'm now well under way of building a completely new set from scratch :\
Again, linked because of Bigness:
-updated links below-
Textureset: Urban <W.I.P.>
So note the set Urban is far from done. Feedback is welcome.
I don't intend to change anything anymore about the Anasazi set.
If you'd like to use it or parts of it. Mail me or PM me here on the fora and I can send you a link where to download the whole set. Of course you'll have to credit me and not use it for commerical use (etc etc).