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ForumsShowcase → Zion Temple
Zion Temple
2006-11-09, 7:24 PM #1
"Zion temple. The calm air blows through the temple, nurishing the pure water in the center fountain, connecting this world to the afterlife."

[http://www.jkhub.net/project/screens/project-313-TWiPa7c8xS.jpg]

[http://www.jkhub.net/project/screens/project-313-ZEB61bFnXt.jpg]

[http://www.jkhub.net/project/screens/project-313-1N75169VdJ.jpg]

[http://www.jkhub.net/project/screens/project-313-THQ6b6vRFW.jpg]

Texturing, as obviously displayed, hasn't even been started yet, and the lighting isn't final...

However, I think I have most of the structure completed, if you have any sugestions, let me know :3
-Kirei Neko (Pretty Kitty :3)
2006-11-09, 7:30 PM #2
How did you make everything so symetrical?
2006-11-09, 7:32 PM #3
I'm not really a fan of symmetrical levels but this looks quite good.
Aquapark - Untitled JK Arena Level - Prism CTF
2006-11-09, 8:39 PM #4
Can't wait to see the texturing. I envision a skybox that gives the player a feeling of being very high in the air.
"Well ain't that a merry jelly." - FastGamerr

"You can actually see the waves of me not caring in the air." - fishstickz
2006-11-09, 9:51 PM #5
cool.

thought it said Zloc Temple for some reason. :downs:
2006-11-10, 4:47 PM #6
Oo, defaulty!
Wikissassi sucks.
2006-11-10, 5:56 PM #7
Very nice! I like!
幻術
2006-11-10, 6:36 PM #8
Originally posted by Axis:
How did you make everything so symetrical?


Copy/paste?
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2006-11-10, 10:06 PM #9
Wow. Dflt.mat never looked so good!
"You cannot turn me off!"

-Ryham
2006-11-11, 9:13 AM #10
Texturing is coming along nicely, I just hope it looks good when I'm done :3

[http://www.jkhub.net/project/screens/project-313-8IndYMAFVs.jpg]

[http://www.jkhub.net/project/screens/project-313-Ui8hlfRfPw.jpg]

[http://www.jkhub.net/project/screens/project-313-xezgJt8VT4.jpg]

[http://www.jkhub.net/project/screens/project-313-DEDEHS6g04.jpg]

If you have any suggestions please let me know :D
-Kirei Neko (Pretty Kitty :3)
2006-11-11, 9:28 AM #11
It looks good, just ditch the checker floor.
Think while it's still legal.
2006-11-11, 9:31 AM #12
The textures all seem kind of mismatched to me. They lack a uniform color scheme, I think.
2006-11-11, 10:19 AM #13
Yeah, none of them really suit eachother, yet their all in the same pack for some reason >.<

If you can help me find a better texture set, I'll definatly use it :D
-Kirei Neko (Pretty Kitty :3)
2006-11-11, 1:30 PM #14
I agree with the lack of uniformity. Especially the green vent-thingies and that pale grey surface with black lines.

You could also use some mip-mappage.
"Well ain't that a merry jelly." - FastGamerr

"You can actually see the waves of me not caring in the air." - fishstickz
2006-11-12, 5:57 AM #15
You've got lots of visible zero-width surfaces.
Wikissassi sucks.
2006-11-12, 10:13 AM #16
Those bricks don't make for a good floor texture.
2006-11-12, 5:29 PM #17
Where are the zero-width surfaces? :confused:
2006-11-12, 6:13 PM #18
Up top. Look closely at the archy spots. Looks like she got them on one, then duplicated it around.
Wikissassi sucks.
2006-11-12, 6:14 PM #19
Please do not use those textures.
2006-11-12, 6:26 PM #20
The textures really butcher it. I'm sure you can find something more appropriate.
幻術
2006-11-13, 7:48 PM #21
Those black and white boxy thingys make it look like its really JO but you're tryin to pass it off as JK by doing dflt.mat. :P
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack

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