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ForumsShowcase → Blue shark
Blue shark
2006-11-25, 2:21 PM #1
[http://www.elasmodiver.com/Sharkive%20thumbnails/Blue-shark-040_small.jpg] [http://www.elasmodiver.com/Sharkive%20thumbnails/Blue-shark-028_small.jpg]

[http://snyder.kundor.org/shark/skylight_01.jpg]
[http://snyder.kundor.org/shark/skylight_01_wire.jpg]
[http://snyder.kundor.org/shark/skylight_02.jpg]
[http://snyder.kundor.org/shark/skylight_02_wire.jpg]

948 polys, 1652 tris.
2006-11-25, 2:53 PM #2
But... But... But it's white! Very nice model, though.
幻術
2006-11-25, 3:20 PM #3
):<

[http://img.photoamp.com/i/3vi1mdnV.jpg]
2006-11-25, 3:33 PM #4
Looks organic enough to eat
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2006-11-25, 5:34 PM #5
1: Very realistic. It feels like a deadly killer.
2: The polies on the top section of the tail fin look a little rough. (On closer inspection of the reference shots, it doesn't look that bad)
3: I'd love to see this smoothed out with some hypernurbs.
4: OMG HOW U DO TAHT SEXY RENDER /W LINES?

-Seriously, the whole thing looks awesome, and that's a cool render.
2006-11-26, 1:12 PM #6
NURBS NURBS LOL

[http://img.photoamp.com/i/VXjP1T.jpg]
[http://img.photoamp.com/i/o8lT3j4nO.jpg]

I did the lines renders with Cinema 4D's cel shading renders and photoshop overlays :0
2006-11-26, 6:56 PM #7
OMG SHARK!

Very nice. :)
The Plothole: a home for amateur, inclusive, collaborative stories
http://forums.theplothole.net
2006-11-26, 10:26 PM #8
[http://snyder.kundor.org/shark/mudbox_01.jpg]
[http://snyder.kundor.org/shark/mudbox_02.jpg]
[http://snyder.kundor.org/shark/mudbox_03.jpg]
[http://snyder.kundor.org/shark/mudbox_04.jpg]
2006-11-26, 10:35 PM #9
Yay, Mr Teeth has gills. :v:

2006-11-26, 11:50 PM #10
Mister Teeth?

teehee :0
2006-11-27, 3:32 PM #11
That's what we secretly call you when you ain't listenin'!
2006-11-27, 6:39 PM #12
I can see the copy and paste line.
Think while it's still legal.
2006-11-27, 7:12 PM #13
Shame on you, have you no decency?
DO NOT WANT.
2006-11-27, 11:13 PM #14
How did you go to that blockier one to that nice and smooth w/ those sexy gills and rippleos (I dunno what else to call them) on the side fins.
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2006-11-28, 3:51 AM #15
What's with the sharpening?
2006-11-28, 5:25 PM #16
Originally posted by Descent_pilot:
How did you go to that blockier one to that nice and smooth w/ those sexy gills and rippleos (I dunno what else to call them) on the side fins.


I added a meshsmooth to it, then re-shaped the base mesh so that the smoothed version had the same proportions and shape (this was really tedious). After that I imported the meshsmoothed version into mudbox and painted the details on.

Originally posted by Verticae:
What's with the sharpening?


It makes the detailing more obvious, I know it looks ugly

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