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ForumsShowcase → The proof is in the pudding
The proof is in the pudding
2007-04-01, 9:52 AM #1
moving shadows.:neckbeard:

I thought it looked kinda nice. :colbert:

Btw, this is an official call out for a few coders. Its time to start writing the code for this battle scene.

Bigger screens later
Attachment: 15915/shadowmovement2.gif (74,115 bytes)
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2007-04-01, 10:07 AM #2
Wow, what's sad is some newer games don't even have effects like that. (The swaying pole and such). That's really awesome, Ruth, and I know I speak for everyone when I say please do not ever abandon this project, and if you get bored or frustrated with it take a break but keep coming back to it. You really have achieved quite a lot on such an old engine. Great work! :D
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2007-04-01, 11:22 AM #3
that is amazzing :D
(JKLE_Cougar) from JK MP Community
discord.me/jediknightdarkforces2
2007-04-01, 1:49 PM #4
Kudos from me. For what it appears, those are some nice effects. I definitely want to see more.

/me remembers something about a "Sith 2" engine.............
2007-04-01, 1:58 PM #5
Neatsome!
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2007-04-01, 4:13 PM #6
Interesting. I assume it's not done in real-time?
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2007-04-01, 4:22 PM #7
Wow. Fantastic.
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken
2007-04-01, 4:29 PM #8
what kind of black magic are you into to achieve that

that's amazing
"Well ain't that a merry jelly." - FastGamerr

"You can actually see the waves of me not caring in the air." - fishstickz
2007-04-01, 4:56 PM #9
/me looks at the date

:ninja:
The cake is a lie... THE CAKE IS A LIE!!!!!
2007-04-01, 5:03 PM #10
date ? i dont get it.

The following screens show the actual SGC offworld temporary base.

Its a little lab, set up next to the site of monuments carved long before the Guaould.
Attachment: 15922/bolt.jpg (45,497 bytes)
Attachment: 15923/promonice.jpg (69,702 bytes)
Attachment: 15924/insidehousing.jpg (56,642 bytes)
Attachment: 15925/newhousing.jpg (61,075 bytes)
Attachment: 15926/bighousingnew.jpg (98,785 bytes)
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2007-04-01, 5:13 PM #11
Simply AMAZING. By far, one of the coolest things to happen to JK. Booyah!
:psyduck:
"Staring into the wall does NOT count as benchmarking."


-Emon
2007-04-01, 5:47 PM #12
Coder on deck. Just tell me when/what.
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.
2007-04-01, 7:08 PM #13
Hmm... is this building complete with little fireflies that can sting you to death? :P
$do || ! $do ; try
try: command not found
Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)
2007-04-01, 7:28 PM #14
Date = April Fool's Day. He was making light about the picture being fake.
2007-04-01, 7:34 PM #15
*drools*
My blawgh.
2007-04-01, 9:36 PM #16
*waves hand* I will get you all the AI coding that you'll need. :D
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2007-04-01, 9:40 PM #17
Can you electrically charge the structure of the building?
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken
2007-04-02, 5:42 AM #18
wow u guys actually recognise the building, well done.

No it wont be charged according to the storyline, although its a possibility.

Setting off naquadaa reactors, downing gliders with missiles, shooting jaffa as they come down in rings.

Thats what i'm striving for
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2007-04-02, 8:55 AM #19
Originally posted by BigCarm:
Date = April Fool's Day. He was making light about the picture being fake.


Yeah but Ruthy posted it after 12.
nope.
2007-04-02, 10:00 AM #20
So, does that mean the moving shadows are real? :eek:
Sorry for the lousy German
2007-04-02, 12:00 PM #21
No, it's still just a video game, but the shadow simulations he has implemented are credibly legit.

:hist101:
2007-04-02, 2:03 PM #22
Hah, I remember that episode. It's like the only episode I've ever seen, but I still recognize the building.
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2007-04-05, 10:04 AM #23
One thing: is the map just a field with stuff sitting around? Not that it's wrong or anything.
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2007-04-05, 10:17 AM #24
its a dusty area of ground, surrounded by trees and cliff faces.

The site wasnt picked by random.

It is the site of 2 archeological finds

#1 8,000 - 10,000 years old Guaould remains (ring system and destroyed ruins + pillars)

#2 1.5 millions + years old unknown race (similar design to furlings), with fossils, and unknown ring device.
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}

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