http://binarydemons.com/~strike/files/eng3d.rar
both versions
---------------------------
-floating-point color representation
-easily extendable to include alpha blending, including user-defined blending operations (add, subtract, multiply, invert, etc)
-double buffering
-depth buffering
-gouraud shading
-affine texture-mapping
-non-power of two texture sizes
dos version only
---------------------------
-screen resolution 320x200 8-bit (fullscreen)
-colors implicitly mapped to 323RGB (8-bit)
-source code included (compiled with Borland C++ 16-bit compiler)
win32 version only
--------------------------
-any screen resolution or color depth (windowed or fullscreen)
-colors implicitly mapped to 888RGB (24-bit)
both versions
---------------------------
-floating-point color representation
-easily extendable to include alpha blending, including user-defined blending operations (add, subtract, multiply, invert, etc)
-double buffering
-depth buffering
-gouraud shading
-affine texture-mapping
-non-power of two texture sizes
dos version only
---------------------------
-screen resolution 320x200 8-bit (fullscreen)
-colors implicitly mapped to 323RGB (8-bit)
-source code included (compiled with Borland C++ 16-bit compiler)
win32 version only
--------------------------
-any screen resolution or color depth (windowed or fullscreen)
-colors implicitly mapped to 888RGB (24-bit)
[ B A H ]
Bad *** by nature,
Hackers by choice
Bad *** by nature,
Hackers by choice