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ForumsShowcase → Repose
Repose
2008-04-10, 4:02 PM #1
Just finished a Jedi Knight multiplayer level and uploaded it to the jkhub.

http://www.jkhub.net/project/show.php?projid=447

It has a quake arena type feel due to the jumppads that shoot you up. There are also two that shoot the player across the main area of the map. :D
It's decent fun... Give it a try... :hist101:

[http://www.jkhub.net/project/screens/project-447-aYcZlDJvw5.jpg]
[http://www.jkhub.net/project/screens/project-447-bsZzwp4Knm.jpg]
[http://www.jkhub.net/project/screens/project-447-GIGGe2Onz5.jpg]
[http://www.jkhub.net/project/screens/project-447-51sz4fz_Fl.jpg]

The jumppads:
[http://www.jkhub.net/project/screens/project-447-9Mi25_aWdC.jpg]
[http://www.jkhub.net/project/screens/project-447-CnAiwuL4i_.jpg]
2008-04-10, 9:24 PM #2
I like the statue with the garden, I thought that was a cute touch.

Nice vibe going in the level. But I wonder if you could break up the grey-bricks-texture of the courtyard a bit?
Good stuff
SnailIracing:n(500tpostshpereline)pants
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2008-04-11, 12:03 AM #3
Yeah, Ill dig around the textures I have and see if I can work it to where it well match and make it look less.... bricky.. :P
2008-04-11, 12:38 AM #4
Yeah, the texturing is a bit tedious. Also, are you using the Lighter plugin? If not, well, I guess it could make the lighting look nicer as well. Good job anyhow.
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2008-04-11, 6:56 AM #5
Great archi :)
I remember when you had an old version of this back in the day... glad to see you decided to touch it up and finish it :awesome:
2008-04-20, 4:34 PM #6
Also, is it possible to add some vines on the walls of the courtyard? Maybe some vegetation.
SnailIracing:n(500tpostshpereline)pants
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2008-04-21, 1:04 AM #7
Originally posted by FastGamerr:
Yeah, the texturing is a bit tedious. Also, are you using the Lighter plugin? If not, well, I guess it could make the lighting look nicer as well. Good job anyhow.


IIRC Keith Marshall is a JKEdit user...
2008-04-21, 5:32 AM #8
lighter causes all kinds of issues with cleaving up cog-triggered surfaces/adjoins. that's kind of why i got tired of working on maps.. i'd have to spend 10+ minutes undoing the damage lighter did just to test out my map.
Current Maps | Newest Map
2008-04-21, 5:59 AM #9
You know, you can specify where the lighter works, right?
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2008-04-21, 11:47 AM #10
Not bad.. I almost thought you were using 8bit textures
"Nulla tenaci invia est via"
2008-04-21, 4:48 PM #11
How is that a complement?

2008-04-23, 9:47 PM #12
this map is actually pretty fun to play multiplayer maps in.. the jump pads pwn

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