Finally have found some time to start texturing the models I made two years ago now (wow, has it really been that long?). Started out with one of the easier ones:
![http://i143.photobucket.com/albums/r150/GeneralRamos/tex1.jpg [http://i143.photobucket.com/albums/r150/GeneralRamos/tex1.jpg]](http://i143.photobucket.com/albums/r150/GeneralRamos/tex1.jpg)
![http://i143.photobucket.com/albums/r150/GeneralRamos/tex2.jpg [http://i143.photobucket.com/albums/r150/GeneralRamos/tex2.jpg]](http://i143.photobucket.com/albums/r150/GeneralRamos/tex2.jpg)
![http://i143.photobucket.com/albums/r150/GeneralRamos/tex4.jpg [http://i143.photobucket.com/albums/r150/GeneralRamos/tex4.jpg]](http://i143.photobucket.com/albums/r150/GeneralRamos/tex4.jpg)
![http://i143.photobucket.com/albums/r150/GeneralRamos/tex7.jpg [http://i143.photobucket.com/albums/r150/GeneralRamos/tex7.jpg]](http://i143.photobucket.com/albums/r150/GeneralRamos/tex7.jpg)
![http://i143.photobucket.com/albums/r150/GeneralRamos/tex9.jpg [http://i143.photobucket.com/albums/r150/GeneralRamos/tex9.jpg]](http://i143.photobucket.com/albums/r150/GeneralRamos/tex9.jpg)
Only major problem being that one surface on the nose doesn't want to render the texture, must be some error with it I can't figure out. Oh, and a couple whitish lines on the cockpit window that I need to fix. This is my first experience texturing by unwrapping first, it works quite a bit nicer than stitching textures around
![http://i143.photobucket.com/albums/r150/GeneralRamos/tex1.jpg [http://i143.photobucket.com/albums/r150/GeneralRamos/tex1.jpg]](http://i143.photobucket.com/albums/r150/GeneralRamos/tex1.jpg)
![http://i143.photobucket.com/albums/r150/GeneralRamos/tex2.jpg [http://i143.photobucket.com/albums/r150/GeneralRamos/tex2.jpg]](http://i143.photobucket.com/albums/r150/GeneralRamos/tex2.jpg)
![http://i143.photobucket.com/albums/r150/GeneralRamos/tex4.jpg [http://i143.photobucket.com/albums/r150/GeneralRamos/tex4.jpg]](http://i143.photobucket.com/albums/r150/GeneralRamos/tex4.jpg)
![http://i143.photobucket.com/albums/r150/GeneralRamos/tex7.jpg [http://i143.photobucket.com/albums/r150/GeneralRamos/tex7.jpg]](http://i143.photobucket.com/albums/r150/GeneralRamos/tex7.jpg)
![http://i143.photobucket.com/albums/r150/GeneralRamos/tex9.jpg [http://i143.photobucket.com/albums/r150/GeneralRamos/tex9.jpg]](http://i143.photobucket.com/albums/r150/GeneralRamos/tex9.jpg)
Only major problem being that one surface on the nose doesn't want to render the texture, must be some error with it I can't figure out. Oh, and a couple whitish lines on the cockpit window that I need to fix. This is my first experience texturing by unwrapping first, it works quite a bit nicer than stitching textures around

Clarinetists, unite!
-writer of Bloodwing
(a work in progress)
-writer of Bloodwing
(a work in progress)