Yeah. So I got a little bored, played around with 3ds, and here's what ended up coming out. A port of SGT Laurence Barnes A.K.A Prophet from Crysis... in Jedi Knight. Looks great for a lack of shaders, don't you think? His eyes are a little messed up but with a little tweaking I'm sure I can get it fixed. So much for DX10 huh microsoft?!
Poly count is huge, there are around 10 - 20 meshes. I can't imaging how many there would be for an entire body.
![http://jkhub.net/project/screens/project-74-priiXhEl0m.jpg [http://jkhub.net/project/screens/project-74-priiXhEl0m.jpg]](http://jkhub.net/project/screens/project-74-priiXhEl0m.jpg)
I plan on using this model to base concepts and quality for for my own custom characters (probably including me) for my future project.
Poly count is huge, there are around 10 - 20 meshes. I can't imaging how many there would be for an entire body.![http://jkhub.net/project/screens/project-74-priiXhEl0m.jpg [http://jkhub.net/project/screens/project-74-priiXhEl0m.jpg]](http://jkhub.net/project/screens/project-74-priiXhEl0m.jpg)
I plan on using this model to base concepts and quality for for my own custom characters (probably including me) for my future project.



