No, it's not JK, but to make it legit there is a little story to go with it.
2.5 years ago when I thought JED was actually a cool, hip editor, I thought about making some sort of CTF level for a contest. I forget. So I did a short project of making it in UT3! Even though the EDIT: game is a year old, the engine (and editor) is standardized between all the different games that use the unreal engine. It's also easy to use compared to JED.
I am mainly posting this for criticism, but I am also familiar with most of the faults, the primary two being 1) no custom assets which gives the map a very overly-UTish and sometimes odd look and 2) the items look black in the screenshots because I took the screenshots in the editor.
Anyway here's one of the original screenshots from way back in the day:
And now I have this:
Build time: 1.5 weeks (everything you see here)
2.5 years ago when I thought JED was actually a cool, hip editor, I thought about making some sort of CTF level for a contest. I forget. So I did a short project of making it in UT3! Even though the EDIT: game is a year old, the engine (and editor) is standardized between all the different games that use the unreal engine. It's also easy to use compared to JED.
I am mainly posting this for criticism, but I am also familiar with most of the faults, the primary two being 1) no custom assets which gives the map a very overly-UTish and sometimes odd look and 2) the items look black in the screenshots because I took the screenshots in the editor.
Anyway here's one of the original screenshots from way back in the day:
And now I have this:
Build time: 1.5 weeks (everything you see here)
A dream is beautiful because it remains a dream.