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ForumsShowcase → small city... literally
small city... literally
2009-02-22, 10:46 AM #1
little buildings... for your health!

[http://www.jkhub.net/project/screens/project-450-4beh4m7laN.jpg]
Welcome to the douchebag club. We'd give you some cookies, but some douche ate all of them. -Rob
2009-02-22, 10:50 AM #2
aww, they're so cute!! :neckbeard:
DO NOT WANT.
2009-02-22, 11:19 AM #3
Kylezilla rrrrarrgh :neckbeard:

2009-02-22, 1:11 PM #4
I think your MotS level seems more interesting :P But this one's a start!

And on a related note, where did you get the textures for this one? They'd be pretty badass in TODOA.
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2009-02-22, 3:26 PM #5
"Building shots"
2009-02-22, 6:27 PM #6
I may have to study your buildings. Not too bad. I like them, but they still seem big. When you say little i thought you meant little little. Such as .2JKU is about 40 feet (roughly 4 floors). LoL. But seriously, love the buildings.
THE GUNDAM PROJECT
2009-02-22, 6:43 PM #7
all that i request is that there are stomp-able cars and/or people. Do it. :colbert:
DO NOT WANT.
2009-02-23, 11:03 AM #8
Originally posted by Zell:
all that i request is that there are stomp-able cars and/or people. Do it. :colbert:


wish granted!

[http://www.jkhub.net/project/screens/project-450-6zGMvKyNc6.jpg]

well... cant really "stomp" it yet, but you can shoot it!
Welcome to the douchebag club. We'd give you some cookies, but some douche ate all of them. -Rob
2009-02-23, 11:04 AM #9
:awesomelon:

i c dflt mat
DO NOT WANT.
2009-02-23, 11:21 AM #10
That is an extremely huge truck in comparison to the buildings.
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2009-02-23, 3:28 PM #11
Originally posted by Zell:
:awesomelon:

i c dflt mat


Quoted for Truth

Originally posted by Dark__Knight:
That is an extremely huge truck in comparison to the buildings.


You'd say that, but I don't think so.. looks like it's perhaps a tad too big, but not extremely huge.
2009-02-23, 8:59 PM #12
Tad bit big? I'm not sure what scale he is using but if that is a standard dimension building, the truck is atleast 10 tall. Some office buildings have 15ft cielings. Most delivery trucks like that are maybe 8 or 9 feet? But looks good. I think i have seen those textures before. But i won't say where just incase im right lol. Looking good though. I thought i was the master architect. Lmao.
THE GUNDAM PROJECT
2009-02-23, 11:11 PM #13
Originally posted by Dark__Knight:
That is an extremely huge truck in comparison to the buildings.


yeah, the truck is a little big, things get to be a pain in the back side when you have to scale down a model in jed. textures get all screwy after a certain point and i am lazy. :P

i actually had to make all the textures from stock photos from http://www.cgtextures.com/
if you feel like putting in a little time you can get some amazing textures out of it.
Welcome to the douchebag club. We'd give you some cookies, but some douche ate all of them. -Rob
2009-02-24, 11:34 AM #14
ok i have 3 sizes for the truck now, which one looks the most to scale?

[http://www.jkhub.net/project/screens/project-450-aZoePJFUY6.jpg]
Welcome to the douchebag club. We'd give you some cookies, but some douche ate all of them. -Rob
2009-02-24, 12:16 PM #15
Middle, I guess.

2009-02-24, 12:19 PM #16
The buildings and the roads aren't similarly scaled, thus the largest car is best for the buildings, the second for the road.

Better answer: Scale kyle down and start from there, not from the buildings up.
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2009-02-24, 12:45 PM #17
THIS ISNT REALISTIC ENOUGH

middle one
DO NOT WANT.
2009-02-24, 1:54 PM #18
It would be sweet if you could kick the car.
COUCHMAN IS BACK BABY
2009-02-24, 2:02 PM #19
This is pretty cool. Middle truck seems to be the right scale for the buildings, judging by the doors. The road texture probably should be changed to a city road texture. It looks a little out of place here.
Naked Feet are Happy Feet
:omgkroko:
2009-02-24, 8:18 PM #20
Not too bad. The middle truck i wanna say but i do agree that the roads do seem a little out of place. Look more like highway roads. Anywho, keep it up.
THE GUNDAM PROJECT
2009-02-24, 9:21 PM #21
Given the size of the doors on the building, I would say that the building is too small. A small delivery truck should not be as long as a large building is wide.
[This message has been edited. Deal with it.]
2009-02-25, 3:11 PM #22
Haha this is great. I'd say go for the middle one.
2009-02-26, 10:39 PM #23
Looks perfect for some sort of gigantic robot battling mod...
Please?
2009-02-27, 5:36 AM #24
You know, JO had a mechanism that supported moving back and forth between levels, keeping their state persistent. It didn't work though. I talked to someone at Raven about it and he said they planned to fix it for JA... I'm not sure if they did, but maybe I can look into it if you think it would be useful?
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2009-02-27, 4:15 PM #25
come again?
gbk is 50 probably

MB IS FAT
2009-02-27, 4:16 PM #26
that's what she said
gbk is 50 probably

MB IS FAT
2009-02-27, 4:42 PM #27
:carl:
DO NOT WANT.
2009-02-27, 6:48 PM #28
Originally posted by Dark__Knight:
That is an extremely huge truck in comparison to the buildings.


No it isn't.

It's about the size and height of a UPS package car compared to the front of a building.
2009-02-27, 6:59 PM #29
Originally posted by Rob:
No it isn't.

It's about the size and height of a UPS package car compared to the front of a building.


That's what I was thinking.
2009-02-27, 7:01 PM #30
The problem is that most buildings in downtown settings are not that narrow.
2009-02-28, 8:05 PM #31
Originally posted by Rob:
The problem is that most buildings in downtown settings are not that narrow.


that is true.
Welcome to the douchebag club. We'd give you some cookies, but some douche ate all of them. -Rob

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