i forgot to cap the proper images, but basically, my jaffa now respond to WHERE u shoot them. Headshots are immediate kill, with headshot animation, Leg shots result in either a limping jaffa with low health or the jaffa falls to his knees and tries to continue fighting.
9mm will be deflected by the metal of the armour, however aiming in between the armour will cause large damage and over 50% chance of immediate death.
5.7mm armour piercing will pierce the jaffa metal but do little damage, and will require a couple of shots.
Using a whole new range of sound effects of pain and bullets, fun to play with.
Yes i'm still editing JK. Screw you.
9mm will be deflected by the metal of the armour, however aiming in between the armour will cause large damage and over 50% chance of immediate death.
5.7mm armour piercing will pierce the jaffa metal but do little damage, and will require a couple of shots.
Using a whole new range of sound effects of pain and bullets, fun to play with.
Yes i'm still editing JK. Screw you.
Code:
if(getThingFlags(source) & 0x8){ do her} elseif(getThingFlags(source) & 0x4){ do other babe} else{ do a dude}