[quote=JKHub page]You and your friends play as characters from the LoG series who have banded together in the quest for booty to become SPACE PIRATES.
Players begin in the interior of their pirate ship, which is a single map area distinct from all “planetary surface” areas. The virtual location of the ship is tracked by the host, which determines which planetary surface area players will teleport to when using the ship’s airlock portal.
At the beginning of the game, the ship is docked on Terra (Earth) for supplies and aid. Players are tasked with roaming the spacelanes in search of the Argemitis Galacticus, a legendary artifact, hidden somewhere in this area of the galaxy. No one knows what, exactly, the AG is or where to find it.
Players command various functions of the ship, and it may be useful for players to establish responsibilities for each crew member.
The most important function on the ship is navigation. From the helm area, players can pick their desired destination from a simple map. Only certain planets are accessible from others at first, but once a planet has been visited, it can be “fast traveled” to again. The “distance” between planets determines the length of time spent in transit, and the interior of the ship will be large and interactive enough to ensure that long voyages are not boring; the longest trip, from the most distant planets, should take 2-3 minutes.
Any voyage, and especially with voyages on certain routes, runs the risk of interruption. The crew may randomly happen upon a potential target for piracy, which they can choose to attack or ignore.
There will be little in the form of ship combat (e.g. missiles firing, flying around); the focus should be on boarding actions, so if the pirate ship is conceptually stronger it can choose to board; if it is weaker, it is boarded.[/quote]
Stay tuned here.
What do you think?