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ForumsShowcase → Weapons!
Weapons!
2009-06-12, 11:42 PM #1
In between my adventures within the real world I managed to make a few weapon models and cog scripts. These models, unlike the UMP, were made in JED. I've had these for a while in various imcomplete states as boredom projects dating back to before the school semester ended, before I took the time to figure out Blender. I've only recently been trying to tweak their JK mechanics to my liking. I haven't given up on the Jill model btw.

SCAR, rifle of choice for US Special Ops Command. Left 4 Dead 2 copied me.
[http://www.jkhub.net/project/screens/project-495-sB5Hu2ShJ7.jpg]

Beretta 92 with a rail attachment to attach attachments (model detail, no cog mechanic unfortunately), aiming down the sights. It's the same one you might have noticed in my Jill screenshots, for making her hands.
[http://www.jkhub.net/project/screens/project-495-G68NTcM89d.jpg]

Click this link to see more shots:
http://www.jkhub.net/project/show.php?projid=495§ion=screenshots

Aiming is very different from JK. Weapons sway alover the screen freely/randomly and shoot in the direction they're pointing, aiming down the sights stops the swaying and centers it, but you still cant hold it perfectly steady. Shaky aim might be useful for a horror JK level or something.
if(GetLocalPlayerThing() != jkGetLocalPlayer()) call implode_universe;
2009-06-12, 11:53 PM #2
Banana rifle!

Looks good.
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2009-06-13, 8:01 AM #3
Needs some blood...So use some of mine :suicide: XP
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2009-06-13, 11:28 AM #4
God yes, I have been waiting forever for good modern weapons in JK.
SS3/FR was so close, but they dont work in SP.
2009-06-13, 2:01 PM #5
Originally posted by Tiberium_Empire:
God yes, I have been waiting forever for good modern weapons in JK.
SS3/FR was so close, but they dont work in SP.


What? I played with SS3 in SP...
Looks like we're not going down after all, so nevermind.
2009-06-13, 3:17 PM #6
So did I.
2009-06-13, 11:43 PM #7
Heyhey, looks like a far more advanced version of my old Coericon mod :O

Looks great.

Btw, SCAR is a weapon in Crysis. Beat you both. haha. >.>
2009-06-14, 12:59 AM #8
Originally posted by Zwier Zak:
So did I.

Yes, So did I. That's why i know that it didn't work well.
Go play it again, Ammo is borked and weapons don't spawn properly.
2009-06-14, 4:29 PM #9
Your SCAR model's front seems to be rounded for some reason like a grip, but the SCAR has rails on the sides and bottom.

[http://upload.wikimedia.org/wikipedia/commons/thumb/e/e3/FN_Scar_Light.jpg/800px-FN_Scar_Light.jpg]
2009-06-15, 12:23 AM #10
His model has rails with rail protectors on them.
This:
[http://www.gunaccessories.com/AR15-M16Parts/FF-RCW_2.jpg]
2009-06-19, 1:39 PM #11
Originally posted by ELITE WARRIOR:
His model has rails with rail protectors on them.
This:
[http://www.gunaccessories.com/AR15-M16Parts/FF-RCW_2.jpg]


Oh, I see I see. My bad.

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