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ForumsShowcase → Sovereign
Sovereign
2009-08-16, 2:57 PM #1
Nay, it's not Sovereign from Mass Effect.
It's not the Sovereign SSD either.

Meet The Sovereign:
[http://www.vince-t.de/img/SOVSplash.jpg]

Introduced in our Battlethreads over at the XWA Upgrade Forums the Sovereign is the latest pride of the ESS navy.

The sovereign is the first of a new class of heavy ESS battlecruisers. Derrived from the successful Dominance-class the Sovereign has shifted its focus from holding capacity to combatability, moving closer to the role of a battleship, rather than a fleet carrier.

The huge ventral docking complex, which made up a large portion of its predecessor’s bow section, has been removed and replaced by a solid and fully armored bow like other battlecruisers and dreadnaughts of this design, leaving only a couple of smaller launch bays along the bow's center line. Along with the increased armor and weaponry the installation of a pair of fusion cannons provides a considerable boost in firepower.

Like allways, you can get yours at your local X-Wing HQ. Not convinced yet? OK, have some pictures.

[http://www.vince-t.de/img/ships/sovereign01.jpg]
[http://www.vince-t.de/img/ships/sovereign02.jpg]
[http://www.vince-t.de/img/ships/sovereign03.jpg]
[http://www.vince-t.de/img/ships/sovereign04.jpg]
[http://www.vince-t.de/img/ships/sovereign05.jpg]
[http://www.vince-t.de/img/ships/sovereign06.jpg]
ESS Supreme Commander Vince Trageton
Vince T's X-Wing HQ
The Blue Phantom Project
2009-08-16, 4:10 PM #2
The emperor would be pleased.
Code to the left of him, code to the right of him, code in front of him compil'd and thundered. Programm'd at with shot and $SHELL. Boldly he typed and well. Into the jaws of C. Into the mouth of PERL. Debug'd the 0x258.
2009-08-16, 5:01 PM #3
I love your work, you always pump out great opts :)
$do || ! $do ; try
try: command not found
Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)
2009-08-16, 9:46 PM #4
Those real shots from XWA? :o

Awesome!
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2009-08-18, 7:54 AM #5
God those are awe-inspiring. You are a god. I think I just invoked you to praise you. :o
Clarinetists, unite!

-writer of Bloodwing
(a work in progress)
2009-08-18, 8:19 AM #6
In that second to last shot on the top of the vessel near the triangular portion of the nose, the textures look extremely stretched. Is that something unavoidable with the engine, or was that just something you might have overlooked, because other than that it's great.
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2009-08-18, 9:11 AM #7
That's due to the rather low resolution of the texture (XWA allows max 256px) plus the bump mapping effect I used on the render model. At that low angle it only looks like a couple of lines.

@FastGamerr: Nope, those are render shots. XWA doesn't support reflection or bumpmaps unless you paint such effects onto the textures themselves.
ESS Supreme Commander Vince Trageton
Vince T's X-Wing HQ
The Blue Phantom Project
2009-08-20, 2:28 PM #8
I imagine the blown up texture would be fairly obvious flying over the vessel in a small fighter or something then, right? Is there no way you can combat this to make it less noticeable?
Author of the JK levels:
Sand Trap & Sand Trap (Night)

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