Gonna go with Echoman, a lot of those crates aren't casting shadows, there's no shadows in the middle of the warehouse. Tone down those little lights on the sides to create contrast in lighting. I'll reserve any more feedback for lighting after I see directional light screenshots but as those lights are inside it shouldn't affect much
btw, does Hammer have post-processing effects? Bloom/DoF/Scene highlights/shadows/midtones etc? Fog?
Fourth screenshot I can't even tell what it is a screenshot of. Not really sure how to feedback :/
How is the flow in the warehouse? It looks like I should be able to jump across the warehouse on top of the crates (screenshot 5). Or maybe stack them up sort of so I would be able to jump up to a part that I wouldn't normally be able to access.
A dream is beautiful because it remains a dream.