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ForumsShowcase → Despite grad school...
Despite grad school...
2009-11-05, 6:43 AM #1
I still manage to find some time here and there to keep on texturing :)
United Karlot Yards packet
Primarily a convoy escort vessel, itself having significant cargo capacity. Small crew, light anti-starfighter armament, fast.

I still need to dirty it up a bit, but alas! Also considering removing some paint from the topside.

[http://i143.photobucket.com/albums/r150/GeneralRamos/4.jpg]
[http://i143.photobucket.com/albums/r150/GeneralRamos/tex5-2.jpg]
[http://i143.photobucket.com/albums/r150/GeneralRamos/tex1-3.jpg]
[http://i143.photobucket.com/albums/r150/GeneralRamos/tex3-2.jpg]
[http://i143.photobucket.com/albums/r150/GeneralRamos/tex6-2.jpg]
[http://i143.photobucket.com/albums/r150/GeneralRamos/tex4-3.jpg]
Clarinetists, unite!

-writer of Bloodwing
(a work in progress)
2009-11-05, 7:24 AM #2
Cool looking ship. I wouldn't mind having one of those.
2009-11-05, 9:27 AM #3
Looks cool, what is it for?
2009-11-05, 8:05 PM #4
Damn you and your perfect texturing abilities!!! :argh:

(Looks awesome)
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2009-11-06, 1:41 AM #5
Wow, that looks really cool!
幻術
2009-11-06, 4:30 AM #6
It shall one day be in a space combat sim, but when that will come together is currently unknown :P

The texturing process is actually not too difficult. After unwrapping, for general hull plating I divide it up into major plates by filling the outlines in with various colors, then I select each segment, lay it over a template of hull plating I have, copy and paste. Then an inner bevel of width 1-2 and height 1-3, and repeat! Add details, then last add paint
Clarinetists, unite!

-writer of Bloodwing
(a work in progress)
2009-11-06, 10:48 AM #7
I don't want you to take this the wrong way, because your work is incredible and I always like seeing the cool ships you design. However, I do have a bit of input. For some reason, the ship appears somewhat toyish, like... kind of plastic and kind of miniature sized. I'm really not sure why, the only thing i can guess is that it seems... almost soft, everything kind of rounded off.

I hope what I'm saying makes sense, it's kind of hard to explain. Anyways, great design and keep up the good work!
Author of the JK levels:
Sand Trap & Sand Trap (Night)

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