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ForumsShowcase → Jedi Knight: Worlds at War
Jedi Knight: Worlds at War
2010-02-17, 12:03 PM #1
The Jedi Knight: Worlds at War mod has taken off. While I work to complete the building 3DO's for the WWII era part, I'm working on a first base set for the Modern Era portion.

Now for this Modern Era im intending on doing a series of castions for each level, I.E one would be US vs . . . ? Aother option is Brits vs. . . ? lol So im going to be getting flag objects to use in the Invasion for each command point, youll have to "use" the flag pole lol.

The first new SC from the "Modern Era" is here, enjoy the P90 and level in progress. Thanks to Zanardi and XZero so far.
Attachment: 23499/JSHOT013.JPG (63,786 bytes)
THE GUNDAM PROJECT
2010-02-17, 3:10 PM #2
While I still believe you should make this SP, I respect the fact you're trying something new and sticking with it. I like the steps you've taken so far in this project and Zanardi is THE MAN for city arch - you only need to look as far as the hub for that.

I suggest don't get carried away and give yourself too much to do. Start with perhaps just one level, or one new era and one old era. TCs often die because the author has too much on their plate. *shakes fist at Katarn Karts*

The Brits have to fight the Nazis - it's just the way. Modern Era surely has to be the Taliban? Or an unknown terrorist group? The models could easily be edited versions of that JK Man with the beard ;) start slow with perhaps two skins (much like american army) and a pistol, machine gun, and grenades and then get everything else implemented so you have a foundation to build on once you have the basics done.

I look forward to seeing this project take shape. Keep on going. Ignore the people like me who tell you to stop editing MP if you're having fun. This sounds like a mod I'd dust off JK MP to play anyhow.
Magrucko Daines and the Crypt of Crola (2007)
Magrucko Daines and the Dark Youth (2010)
Magrucko Daines and the Vertical City (2016)
2010-02-17, 5:12 PM #3
So far XZero's Berretta/P90 mod is the weapon of choice. Through in some dets for you pluck/chuck people.

Zanardi is graciously letting modify his existing CTF map, change the archi, textures etc lol.

Thanks for the support Goit, if you know where i can get a 128x256 texture of the american, british, german/nazi flags, as well as creating a group banner for the "terrorist" group lol.
THE GUNDAM PROJECT
2010-02-18, 7:47 AM #4
Make it against the RUSSIANS!!!!
(JKLE_Cougar) from JK MP Community
discord.me/jediknightdarkforces2
2010-02-18, 2:22 PM #5
OMG how did you accomplish the realistic shadowing?????

I want to play this!!!!
When you hit the brakes your life is in your foot's hands.
2010-02-18, 4:55 PM #6
Lighting was done by Zanardi when he created the level. It was most likely the lighter pluggin from JKHUB.net for ZED.
I'll be using the same technique for my Deathmatch submission for this.

BTW, the first level release will contain 2 levels, one modern and one more WWII era. They will both be Deathmatch until I can perfect the Invasion COG.
THE GUNDAM PROJECT
2010-02-20, 8:18 PM #7
That looks great!! But whats with the MP40?
2010-02-20, 9:11 PM #8
you mean FNp90?
DO NOT WANT.
2010-02-21, 8:19 AM #9
zell...where is progress on your levels.....we miss the updates.

also, zero, this is a neat thing you're doing.
My girlfriend paid a lot of money for that tv; I want to watch ALL OF IT. - JM
2010-02-21, 11:24 AM #10
i stopped editing anything, be it JA or HL2, months ago. Just don't have the time or energy.
DO NOT WANT.
2010-02-23, 10:11 AM #11
Originally posted by Zell:
i stopped editing anything, be it JA or HL2, months ago. Just don't have the time or energy.


:gonk: :gonk: :gonk: :gonk: :gonk: :gonk:
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2010-02-23, 11:42 AM #12
NAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRrrrrrrrr /_\
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2010-02-23, 7:40 PM #13
:saddowns:

life happens
DO NOT WANT.
2010-02-24, 12:05 PM #14
It doesn't to me!

.. oh.
Star Wars: TODOA | DXN - Deus Ex: Nihilum

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