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ForumsShowcase → Power of the Force Release
Power of the Force Release
2010-09-04, 7:42 AM #1
Well folks after dealing with me for long enough, thanks btw, I have released a teaser for you of Power of the Force.
It is the first level, and it's only an initial release. Still pending the opening cutscene. Also having a tad bit of trouble with the goals COG. need 3 main goals, you'll see. Enjoy

http://www.jkhub.net/project/show.php?projid=532§ion=downloads

[http://www.jkhub.net/project/screens/project-532-S9UfC9SmvC.jpg]
THE GUNDAM PROJECT
2010-09-06, 9:28 PM #2
I gave it a shot and it looks cool as hell or "Hot as hell?" I love the textures, definitely 16 bit textures. The Doors are a work of art to. The only thing I noticed is that you need to fix the flagging of your night sky. By the way, how did you automatically mod the walkplayer without having me activating the patch?
He who controls the spice controls the universe-
2010-09-09, 2:15 PM #3
Well it was easy lol. Simply replaced the KK.3do i believe it is, in the project folder. So making a copy of the model, and changing it to KK.3DO makes it replace kyle ingame.
THE GUNDAM PROJECT
2010-09-09, 4:37 PM #4
Hmm! I was actually using the JKE mod and patch to change to the better models, but Do think that I could do the same since Im using JKedit?
He who controls the spice controls the universe-
2010-09-10, 6:38 AM #5
Well MOTS doesnt support the JKE mod yet
I'm working on changing it to MOTSE lol.
Got to change the Master.tpl and the gob files.
You should be able too though.
THE GUNDAM PROJECT

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