As I've been finally released from my internet prison, I've been wanting to post my process on a little project I've been fiddling with over the last month.
(Working on getting the translations down)
Been porting JKDF2 resources to a new engine. Been wanting to do such a thing for years, came across Godot recently, so had a reason to do it to warm up to a new engine.
I've currently got most of the resources parsed in (save for Cogs and 16-bit MATs).