Section: TEMPLATES

World templates 122
#Name:           Based On:        Params:
x                 none               orient=(0.000000/0.000000/0.000000) type=ghost move=path
ghost             none               orient=(0.000000/0.000000/0.000000) type=ghost move=path
bubble            none               orient=(0.000000/0.000000/0.000000) type=cog move=physics thingflags=0x10000000 timer=3.000000 sprite=bubble.spr mass=0.050000 physflags=0x200 vel=(0.000000/0.000000/0.300000)
+whitecloud       none               orient=(0.000000/0.000000/0.000000) type=particle timer=0.200000 typeflags=0x3f material=00gsmoke.mat range=0.020000 rate=128.000000 maxthrust=30.000000 elementsize=0.007000 count=128
+watersplash      none               orient=(0.000000/0.000000/0.000000) type=explosion timer=0.500000 sprite=splash.spr typeflags=0x1 damageclass=0x4
+twinkle          none               orient=(0.000000/0.000000/0.000000) type=explosion thingflags=0x1 timer=0.500000 sprite=twinkle.spr typeflags=0x11
+telesparks       none               orient=(0.000000/0.000000/0.000000) type=particle timer=0.120000 typeflags=0x3f material=00teleport.mat range=0.030000 rate=256.000000 maxthrust=80.000000 elementsize=0.002000 count=256
+sspks_wall       none               orient=(0.000000/0.000000/0.000000) type=particle move=physics timer=0.100000 mass=0.050000 physflags=0x400201 vel=(0.000000/0.000000/0.150000) typeflags=0x2b material=00ramp1.mat range=0.030000 rate=4.000000 maxthrust=8.000000 elementsize=0.003000 count=48
+sspks_saber      none               orient=(0.000000/0.000000/0.000000) type=particle move=physics timer=0.300000 mass=0.050000 physflags=0x400200 vel=(0.000000/0.000000/0.100000) typeflags=0x27 material=00teleport.mat range=0.020000 rate=32.000000 maxthrust=8.000000 elementsize=0.003000 count=32
+sspks_blood      none               orient=(0.000000/0.000000/0.000000) type=particle move=physics timer=0.200000 mass=0.100000 physflags=0x400201 vel=(0.000000/0.000000/0.200000) typeflags=0x2b material=00ramp2.mat range=0.040000 rate=4.000000 maxthrust=9.000000 elementsize=0.005000 count=24
+smoke            none               orient=(0.000000/0.000000/0.000000) type=particle move=physics timer=0.800000 physflags=0x20000 vel=(0.000000/0.000000/0.120000) angvel=(0.000000/90.000000/0.000000) typeflags=0x3e material=00gsmoke.mat range=0.030000 elementsize=0.005000 count=8
+rpt_sparks       none               orient=(0.000000/0.000000/0.000000) type=particle move=physics timer=0.700000 mass=0.100000 physflags=0x400201 vel=(0.000000/0.000000/0.200000) typeflags=0x27 material=sparky.mat range=0.040000 rate=24.000000 maxthrust=7.000000 elementsize=0.005000 count=24
+rain             none               orient=(0/0/0) type=weapon collide=1 move=physics timer=10 mass=0.000001 physflags=0x200 maxrotvel=90 damageclass=0x2 thingflags=0x28000400 model3d=raindrop.3do size=0.001000 movesize=0.001000 maxrotvel=0.000000 vel=(0.000000/4.000000/0.000000) damage=0 mindamage=0 typeflags=0x20000d cog=raindrop.cog
+lightninghit     none               orient=(0.000000/0.000000/0.000000) type=particle move=physics timer=0.200000 typeflags=0x2b material=00ramp4.mat range=0.020000 rate=16.000000 maxthrust=8.000000 elementsize=0.003000 count=16
+heavysmoke       +smoke             timer=1.600000 range=0.100000 rate=32.000000 count=64
+force_shield     none               orient=(0.000000/0.000000/0.000000) type=cog move=physics timer=61.000003 particle=sphere.par angvel=(60.000000/60.000000/60.000000)
+force_ltpeice    none               orient=(0.000000/0.000000/0.000000) type=weapon move=physics timer=0.250000 model3d=ligt2.3do size=0.005000 movesize=0.005000 physflags=0x200 maxrotvel=360.000000 angvel=(0.000000/0.000000/360.000000)
+force_heal       none               orient=(0.000000/0.000000/0.000000) type=particle move=physics timer=2.000000 angvel=(90.000000/90.000000/90.000000) typeflags=0x3f material=00teleport.mat range=0.300000 rate=128.000000 maxthrust=0.010000 elementsize=0.003000 count=128
+dustcloud        +whitecloud        timer=0.120000 material=dusty.mat range=0.015000 rate=256.000000 maxthrust=80.000000 elementsize=0.010000
+dropsplash       none               orient=(0/0/0) type=explosion timer=0.5 sprite=dropsplash.spr typeflags=0x1 damageclass=0x4
+dest_trail       +smoke             vel=(0.000000/0.000000/0.000000) material=dstructparts.mat
+conccloud        +dustcloud         rate=512.000000 maxthrust=100.000000 count=256 minsize=0.012000 pitchrange=5.000000
+concblast2p      +dustcloud         orient=(90.000000/0.000000/0.000000) range=0.001500 rate=128.000000 elementsize=0.005000 count=64 minsize=0.001200 pitchrange=5.000000
_weapon           none               orient=(0.000000/0.000000/0.000000) type=weapon collide=1 move=physics thingflags=0x20000000 timer=10.000000 mass=5.000000 physflags=0x200 maxrotvel=90.000000 damageclass=0x2 typeflags=0x1
_powerup          none               orient=(0.000000/0.000000/0.000000) type=item collide=1 move=physics size=0.100000 movesize=0.010000 surfdrag=3.000000 airdrag=1.000000 mass=10.000000 height=0.050000 physflags=0x400000 angvel=(0.000000/90.000000/0.000000) typeflags=0x1 respawn=30.000000
_explosion        none               orient=(0.000000/0.000000/0.000000) type=explosion typeflags=0x1 damageclass=0x4
_droppowerup      _powerup           timer=30.000001 height=0.011000 physflags=0x41 typeflags=0x0
_decor            none               orient=(0.000000/0.000000/0.000000) type=cog collide=1 move=path
_actor            none               orient=(0.000000/0.000000/0.000000) type=actor collide=1 move=physics thingflags=0x20000000 mass=150.000000 physflags=0x4a4f maxrotvel=200.000000 maxvel=1.000000 health=40.00 maxhealth=40.00 maxrotthrust=180.00 jumpspeed=1.50 eyeoffset=(0.000000/0.000000/0.037000) minheadpitch=-80.00 maxheadpitch=80.00 lightoffset=(0.000000/0.070000/0.040000) lightintensity=0.80
walkplayer        _actor             type=player thingflags=0x20000401 light=0.200000 model3d=ky.3do size=0.065000 movesize=0.065000 puppet=ky.pup soundclass=ky.snd cog=arena_client.cog surfdrag=3.000000 airdrag=0.500000 staticdrag=0.300000 health=100.00 maxhealth=100.00 maxthrust=2.00 typeflags=0x1 error=0.50 fov=0.71 chance=1.00
strifle           _powerup           thingflags=0x400 model3d=strp.3do cog=pow_strifle.cog
singleseqcharge   _powerup           thingflags=0x400 model3d=seqp_1.3do cog=pow_single_sequencer.cog
singledetonator   _powerup           thingflags=0x400 model3d=detp_1.3do cog=pow_single_thermal.cog
repeatergun       _powerup           thingflags=0x400 model3d=rptp.3do cog=pow_repeater.cog
railgun           _powerup           thingflags=0x400 model3d=rldp.3do cog=pow_railgun.cog respawn=60.000000
lightsaber        _powerup           thingflags=0x400 model3d=sabp.3do cog=pow_saber.cog
crossbow          _powerup           thingflags=0x400 model3d=bowp.3do cog=pow_crossbow.cog
concrifle         _powerup           thingflags=0x400 model3d=conp.3do cog=pow_concrifle.cog respawn=60.000000
bubble3           bubble             sprite=bubble3.spr vel=(0.000000/0.000000/0.600000)
bubble2           bubble             sprite=bubble2.spr vel=(0.000000/0.000000/0.450000)
bryarpistol       _powerup           thingflags=0x400 model3d=bryp.3do cog=pow_bryar.cog
+watersplash2     +watersplash       sprite=splooshx.spr
+ssparks_wall     _explosion         thingflags=0x1 light=0.300000 timer=0.800000 soundclass=exp_saber_wall.snd creatething=+sspks_wall typeflags=0x112 blasttime=0.700000 maxlight=0.500000 flashrgb=(80/90/80)
+ssparks_saber    _explosion         thingflags=0x1 light=0.800000 timer=0.800000 soundclass=exp_saber_saber.snd creatething=+sspks_saber typeflags=0x112 blasttime=0.700000 maxlight=1.000000 flashrgb=(150/160/150)
+ssparks_blood    _explosion         thingflags=0x1 light=0.100000 timer=0.800000 soundclass=exp_saber_blood.snd creatething=+sspks_blood typeflags=0x12 blasttime=0.700000 maxlight=0.300000
+smflash          _explosion         thingflags=0x1 light=0.400000 timer=0.100000 typeflags=0x0
+rptfleshhit      _explosion         thingflags=0x1 light=0.100000 timer=0.800000 soundclass=exp_fleshy.snd creatething=+rpt_sparks typeflags=0x12 blasttime=0.700000 maxlight=0.300000
+punchcloud       +dustcloud         timer=0.150000 material=00gsmoke.mat range=0.006000 rate=64.000000 maxthrust=4.000000 elementsize=0.004000 count=16
+punch_exp        _explosion         timer=0.001000 soundclass=exp_punch.snd creatething=+punchcloud typeflags=0x0
+punch            _weapon            size=0.001000 movesize=0.001000 mass=50.000000 explode=+punch_exp fleshhit=+punch_exp damage=20.000000 damageclass=0x1 typeflags=0x200d range=0.150000 force=50.000000
+lightning        _explosion         timer=0.50000 sprite=lightning.spr soundclass=thunder.snd light=2.000000
+lgflash          _explosion         thingflags=0x1 light=0.300000 timer=0.400000 typeflags=0x12 blasttime=0.200000 maxlight=1.000000
+laserhit         _explosion         thingflags=0x1 light=0.200000 timer=0.500000 sprite=bryx.spr soundclass=exp_laserhit.snd typeflags=0x33 blasttime=0.300000 maxlight=0.400000
+laserfleshhit    +laserhit          soundclass=exp_fleshy.snd
+fpstrifle        strifle            collide=0 timer=4.000000 typeflags=0x0 respawn=0.000000
+fpseqcharge      singleseqcharge    collide=0 timer=4.000000 typeflags=0x0 respawn=0.000000
+fprepeatergun    repeatergun        collide=0 timer=4.000000 typeflags=0x0 respawn=0.000000
+fprailgun        railgun            collide=0 timer=4.000000 typeflags=0x0 respawn=0.000000
+fpdetonator      singledetonator    collide=0 timer=4.000000 typeflags=0x0 respawn=0.000000
+fpcrossbow       crossbow           collide=0 timer=4.000000 typeflags=0x0 respawn=0.000000
+fpconcrifle      concrifle          collide=0 timer=4.000000 typeflags=0x0 respawn=0.000000
+fpbryarpistol    bryarpistol        collide=0 timer=4.000000 typeflags=0x0 respawn=0.000000
+force_lightning  _weapon            thingflags=0x1 light=0.100000 timer=0.100000 size=0.005000 movesize=0.005000 vel=(0.000000/1.000000/0.000000) angvel=(0.000000/0.000000/360.000000) explode=+lightninghit fleshhit=+lightninghit trailthing=+force_ltpeice elementsize=0.075000 trailrandangle=30.000000 damage=13.000000 damageclass=0x8 typeflags=0x1840d range=1.500000
+force_blind      +dustcloud         material=00teleport.mat range=0.050000 rate=32.000000 elementsize=0.003000 minsize=0.020000 pitchrange=1.000000 yawrange=1.000000
+firecloud        +dustcloud         material=00explosion.mat range=0.050000 rate=64.000000 maxthrust=40.000000 count=64
+dest_cloud       +firecloud         material=dstructparts.mat
+crossbowhit2     _explosion         thingflags=0x1 light=0.200000 timer=0.500000 sprite=bowx.spr typeflags=0x33 blasttime=0.300000 maxlight=0.400000
+crossbowhit      +laserhit          sprite=bowx2.spr soundclass=exp_bowhit.snd
+crossbowbolt     _weapon            thingflags=0x20000001 light=0.500000 model3d=bow0.3do size=0.005000 movesize=0.005000 soundclass=bow.snd creatething=+lgflash vel=(0.000000/5.000000/0.000000) angvel=(0.000000/0.000000/120.000000) explode=+crossbowhit fleshhit=+crossbowhit damage=60.000000 mindamage=20.000000 damageclass=0x4 typeflags=0x20440d rate=10.000000
+concblast3p      +concblast2p       typeflags=0x2b material=00ramp4.mat maxthrust=100.000000
+concblast2       _weapon            size=0.005000 movesize=0.005000 fleshhit=+concblast3p trailthing=+concblast2p elementsize=0.300000 damage=80.000000 mindamage=20.000000 typeflags=0xa00d range=5.000000 rate=1.000000
+conc_exp         _explosion         thingflags=0x1 light=0.300000 timer=1.000000 sprite=conx.spr soundclass=exp_conc.snd creatething=+conccloud typeflags=0x17 damage=80.000000 blasttime=1.000000 force=200.000000 maxlight=0.800000 range=0.800000
+bryarbolt        _weapon            thingflags=0x20000001 light=0.400000 model3d=bry0.3do size=0.001000 movesize=0.001000 soundclass=bry.snd creatething=+smflash maxrotvel=0.000000 vel=(0.000000/4.000000/0.000000) explode=+laserhit fleshhit=+laserfleshhit damage=30.000000 mindamage=10.000000 typeflags=0x20440d rate=15.000000
+backpack         _droppowerup       thingflags=0x400 model3d=bpck.3do cog=pow_backpack.cog height=0.036337 typeflags=0x4
_structure        _decor             collide=3 thingflags=0x8
_ghostdecor       _decor             collide=0
light0.7          _ghostdecor        thingflags=0x1 light=0.700000
light0.6          _ghostdecor        thingflags=0x1 light=0.600000
light0.4          _ghostdecor        thingflags=0x1 light=0.400000
+stlaser          +bryarbolt         model3d=str0.3do soundclass=stlaser.snd vel=(0.000000/6.000000/0.000000) rate=10.000000
+repeaterhit      +laserhit          sprite=rptx.spr soundclass=exp_rpthit.snd
+repeaterball     _weapon            thingflags=0x20000001 light=0.300000 model3d=rpt0.3do size=0.005000 movesize=0.005000 soundclass=rep.snd creatething=+smflash vel=(0.000000/6.000000/0.000000) explode=+repeaterhit fleshhit=+rptfleshhit damage=20.000000 mindamage=5.000000 typeflags=0x440d rate=20.000000
+grenade_exp      _explosion         thingflags=0x1 light=0.200000 timer=0.800000 sprite=detx.spr soundclass=exp_det.snd creatething=+firecloud typeflags=0x17 damage=75.000000 blasttime=0.700000 force=100.000000 maxlight=0.800000 range=0.450000
+force_dest4      _explosion         thingflags=0x1 light=0.400000 timer=1.000000 sprite=destruct8.spr soundclass=exp_dest.snd creatething=+dest_cloud typeflags=0x53 damage=60.000000 damageclass=0x8 blasttime=0.600000 force=400.000000 maxlight=0.800000 range=2.000000
+force_dest3      _explosion         thingflags=0x1 light=0.300000 timer=0.800000 sprite=destruct8.spr soundclass=exp_dest.snd creatething=+dest_cloud typeflags=0x53 damage=45.000000 damageclass=0x8 blasttime=0.500000 force=300.000000 maxlight=0.700000 range=1.500000
+force_dest2      _explosion         thingflags=0x1 light=0.200000 timer=0.600000 sprite=destruct8.spr soundclass=exp_dest.snd creatething=+dest_cloud typeflags=0x53 damage=30.000000 damageclass=0x8 blasttime=0.400000 force=200.000000 maxlight=0.600000 range=1.000000
+force_dest1      _explosion         thingflags=0x1 light=0.100000 timer=0.400000 sprite=destruct8.spr soundclass=exp_dest.snd creatething=+dest_cloud typeflags=0x53 damage=15.000000 damageclass=0x8 blasttime=0.300000 force=100.000000 maxlight=0.500000 range=0.500000
+force_dest_p1    _weapon            thingflags=0x20000401 light=0.400000 sprite=forcedstruct_150.spr cog=00_desttrail.cog vel=(0.000000/7.000000/0.000000) explode=+force_dest1 fleshhit=+force_dest1 damage=20.000000 typeflags=0xd
+firecloud3       +firecloud         maxthrust=20.000000 count=32
+firecloud2       +firecloud         elementsize=0.012500
+debris_exp       _explosion         timer=1.000000 sprite=debrisx.spr soundclass=exp_small.snd creatething=+firecloud3 typeflags=0x7 blasttime=0.500000
+crossbowbolt3    +crossbowbolt      typeflags=0x28440d
+crossbowbolt2    +crossbowbolt      model3d=bow1.3do soundclass=none creatething=none explode=+crossbowhit2 fleshhit=+crossbowhit2 damage=40.000000 typeflags=0x440d
+concbullet       _weapon            thingflags=0x20000001 model3d=con0.3do size=0.005000 movesize=0.005000 soundclass=conc.snd creatething=+lgflash vel=(0.000000/7.000000/0.000000) explode=+conc_exp fleshhit=+conc_exp damage=20.000000 typeflags=0x20000d
_walkstruct       _structure         thingflags=0x400048
_debris           none               orient=(0.000000/0.000000/0.000000) type=weapon collide=1 move=physics timer=1.100000 airdrag=3.000000 physflags=0x201 vel=(0.000000/4.000000/0.000000) angvel=(5.000000/10.000000/0.000000) explode=+debris_exp damage=5.000000 damageclass=0x1 typeflags=0xc
shrapnel_4        _debris            model3d=shrp_4.3do size=0.026000 movesize=0.026000
shrapnel_3        _debris            model3d=shrp_3.3do size=0.028000 movesize=0.028000
shrapnel_2        _debris            model3d=shrp_2.3do size=0.040000 movesize=0.040000
shrapnel_1        _debris            model3d=shrp_1.3do size=0.045000 movesize=0.045000
crate4_2          _walkstruct        model3d=crt4-2.3do size=0.086602 movesize=0.086602
console2          _walkstruct        model3d=con2.3do size=0.073806 movesize=0.073806
+raildet_exp      _explosion         thingflags=0x1 light=0.200000 timer=0.500000 sprite=rldx.spr soundclass=exp_raildet.snd typeflags=0x17 damage=110.000000 blasttime=0.700000 force=300.000000 maxlight=0.800000 range=0.500000 debris=shrapnel_1 debris=shrapnel_2 debris=shrapnel_3 debris=shrapnel_4
+grenade2         _weapon            timer=3.000000 model3d=det0.3do size=0.014895 movesize=0.014895 soundclass=det.snd surfdrag=3.000000 airdrag=0.800000 mass=1.000000 physflags=0x225 vel=(0.000000/2.000000/1.500000) angvel=(90.000000/45.000000/90.000000) buoyancy=0.250000 explode=+grenade_exp fleshhit=+grenade_exp damageclass=0x4 typeflags=0x40309
+grenade1         +grenade2          timer=10.000000 typeflags=0x4030d
+force_dest_p4    +force_dest_p1     explode=+force_dest4 fleshhit=+force_dest4
+force_dest_p3    +force_dest_p1     explode=+force_dest3 fleshhit=+force_dest3
+force_dest_p2    +force_dest_p1     explode=+force_dest2 fleshhit=+force_dest2
_debris2          _debris            explode=+smflash
shrapnel2_4       _debris2           model3d=shrp_4.3do size=0.026000 movesize=0.026000
shrapnel2_3       _debris2           model3d=shrp_3.3do size=0.028000 movesize=0.028000
shrapnel2_2       _debris2           model3d=shrp_2.3do size=0.040000 movesize=0.040000
shrapnel2_1       _debris2           model3d=shrp_1.3do size=0.045000 movesize=0.045000
lobbypost         crate4_2           size=.746831 movesize=.746831 model3d=lobbypost.3do
lobbypillar       crate4_2           size=.2502 movesize=.2502 model3d=lobbypillar.3do
lobbyarch         crate4_2           size=.485259 movesize=.485259 model3d=lobbyarch.3do
+sequencer_exp    _explosion         thingflags=0x1 light=0.200000 timer=0.800000 sprite=seqx2.spr soundclass=exp_med.snd creatething=+firecloud2 typeflags=0x17 damage=100.000000 blasttime=0.700000 force=300.000000 maxlight=0.800000 range=0.600000 debris=shrapnel2_1 debris=shrapnel2_2 debris=shrapnel2_3 debris=shrapnel2_4
+seqchrg          +grenade2          timer=1.000000 model3d=seq0.3do size=0.010000 movesize=0.010000 soundclass=seq.snd surfdrag=5.000000 airdrag=1.000000 physflags=0x29d vel=(0.000000/0.100000/0.000000) angvel=(0.000000/0.000000/0.000000) buoyancy=0.150000 explode=+sequencer_exp fleshhit=+sequencer_exp typeflags=0x40380
+raildet2         +grenade1          thingflags=0x20000400 timer=2.500000 model3d=rld0.3do size=0.003000 movesize=0.003000 puppet=ra.pup soundclass=rail.snd creatething=+lgflash cog=00_smoketrail.cog airdrag=0.000000 height=0.003000 physflags=0x200 vel=(0.000000/2.500000/0.000000) angvel=(0.000000/0.000000/90.000000) explode=+raildet_exp fleshhit=+raildet_exp damage=5.000000 typeflags=0x240b81
+raildet_exp2     +raildet_exp       debris=shrapnel_1 debris=shrapnel_2 debris=shrapnel_3 debris=shrapnel_4
+raildet          +raildet2          timer=10.000000 explode=+raildet_exp2 fleshhit=+raildet_exp2 damage=20.000000 typeflags=0x24020d
+seqchrg2         +seqchrg           thingflags=0x20000400 timer=60.000003 cog=class_sequencer.cog
end