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  1. cogs do nothing
  2. A whodunnit mystery of grand proportions
  3. A question for coggers great and small.
  4. Another ladder
  5. Setthinglook makes my projectile disappear, WTF!
  6. There's always a simple answer
  7. Friendly AI
  8. Hey!
  9. local effects
  10. can someone please help me
  11. FirstThingInView() is not returning valid things
  12. I need help. My lvl crashed in some sectors when i use a cog.
  13. New Button Cog
  14. super force mod
  15. cog to alert enemies if you have selected a weapon
  16. What is it about Blades of Death?
  17. How do I "redirect the ememie's target via cog"
  18. tinting cog
  19. A bit more realism in civilian sectors.
  20. whats wrong with this cog
  21. What is synced over the network?
  22. Is this possible?
  23. Is this possible?
  24. wrong template
  25. TCNF_Merfolk: 2 little questions
  26. Ammo probs
  27. Using Playeraction to Change Actions
  28. Not sure if important
  29. level dont load
  30. MP3s in MotS.... Sort of...
  31. Blowing Fan Cog
  32. A Different Elevator Cog
  33. jk dont execute the functions correctly
  34. equitable random
  35. cog memory limit
  36. Cutscenes
  37. Is It The Song, or Is My Hearing Aid Messing Up???
  38. What's wrong with this cog?
  39. Cog request
  40. a newbie question (again =p)
  41. Enough
  42. Not THIS again...
  43. Saber blocking - identifying what initiated the block
  44. kill credits in multiplay
  45. How do you know a key was pressed?
  46. Cog Help!
  47. Client cogs and Rand();
  48. sector thrust COGS
  49. Saber Throw in JK.......
  50. hopeless
  51. A Lightning Mine!!!!
  52. N00B-Class Cog Questions
  53. E-web
  54. Which cog do I need 2 move the trooptran in MOTSS
  55. Vector Manipulation
  56. MouseMines(tm)
  57. How to set camera view on surface?
  58. Lost packets reek like day old poo......
  59. Damaged: and ascii strings
  60. How to set camera view on surface?
  61. Big Cog Request
  62. Scary
  63. Damaged and Killed not working
  64. Ally Actor cog?
  65. Problem with special sequencer cog
  66. Need cogger to...well...do a cog.
  67. Vector Help
  68. Narrowing randomization
  69. Combining two weapons in one cog/hotkey
  70. self guided rockets?
  71. err Level end cog - whats wrong here?
  72. Attaching a projectile to the player.......
  73. Game crashes when someone is killed with Force Throw...
  74. Flags.
  75. Not another Force Throw thing...
  76. ParseArg() and MP Physics.......
  77. Newbie editor with very basic sound cog problem
  78. Cog dont want to work?
  79. Friendly actor cog...
  80. Longshot, but I don't know where to even start...
  81. Rain..................yeah.....
  82. This shouldn't be complicated.......
  83. SendTrigger and traffic
  84. activated and deactivated and hotkeys
  85. A different Elevator Cog if you please...
  86. I need COG help, please
  87. Creating a 'ghost' version of the player
  88. getting one of 4 sounds to play at 2 ghost positions...
  89. Can some one make a day-to-night cog?
  90. Elevator cog
  91. Wraa! JKSpecs is down.
  92. If Model==...
  93. Pulse
  94. Grapple, with seperate retract key
  95. Camera cog
  96. Looking for a way...
  97. JO jump
  98. Detonate, please.
  99. Lightswitch
  100. Accurate crosshair....
  101. 3do scale change
  102. Let a enemy shoot a ghost object.
  103. Symbol limit
  104. I hate MP cogs
  105. Finding objects
  106. Delaying a message from being called.
  107. Moving a thing to a vector.
  108. set "ERIAMJH" to player
  109. learning cog
  110. Lockable Doors
  111. Cinematic camera...
  112. extensions
  113. triggers and weapons
  114. rapid firing guns
  115. Can someone tell me why this isn't working?
  116. Need a quickie cog for SP...........
  117. modified door cog
  118. Camera Cog
  119. long cutscene cog
  120. Need to find a side on triangle
  121. Need another cog......
  122. reading commands from T key?
  123. Arrays...
  124. Cog trouble with window's xp
  125. Actor problem
  126. basic cutscene cog
  127. About moving something from one frame to another
  128. Dark Cog
  129. GBK's Thing counter
  130. CogPad
  131. Odd little vector predicament
  132. Vectors, velocities and prediction......
  133. about sounds...
  134. Get every sound channel
  135. Getting time elapsed
  136. Actor cogs (weapons this time)
  137. NonSynced cogs, C/S cogs and Multiplayer
  138. Sith single player cogs
  139. Trooptran Cog?
  140. GBK's thing counter cog
  141. Zoom scope slowing down mouse
  142. Yay! Another CogPad!
  143. Alarm COG and demage counting cog.
  144. a question about ChangeSoundPitch();
  145. SBX 4.0
  146. drive
  147. Following Guy Cog
  148. Weird error
  149. Turning every geo4 surface transclurent and back
  150. Position checking?
  151. Crossbow charging
  152. Camera tilting........
  153. Question
  154. Second Player model matches player movement
  155. Key Animation Cog Problems
  156. Rounding to lower whole numbers
  157. I had a great idea... Day / Night Cog
  158. Rising Liquid
  159. JO like set room light off - freeze Imperials in it.
  160. PLayer model ARRRGG
  161. hi, what I was wondering is if the timer message and the sleep verb
  162. is it possible to attach a thing Kyle's back
  163. Is it dead, or just sleeping?
  164. TB hostage cog
  165. Matching actor head pitch to players
  166. CogPad?
  167. Flying cog
  168. JK type rectile with a sprite.....
  169. CogPad, latest dev.
  170. cel changing
  171. Resetting the players Z axis
  172. Matching projection head pitch to players in MotS
  173. Setting all surfaces in a level as translucent in an irgoggles-esque item
  174. Getting a ghost object to look at the player
  175. bob is broken :(
  176. One blow away Q
  177. More problems with bob!
  178. CogPad's future.
  179. Are thing user datas synced in MP?
  180. vector equation help.
  181. Can people help me please.
  182. ParseArg
  183. Non-stop movement
  184. Rotation...
  185. whats wrong here?
  186. SendMessageEx
  187. need cog
  188. Read this topic.
  189. something strange
  190. I will not give up
  191. inserting custom cogs
  192. STRRANGE error, only works right 5 times...
  193. Ctf cog-verb ques
  194. Can ParseArg change player modes and sizes?
  195. help me
  196. For Snake. ;p
  197. JED can't find my cogs
  198. ugh need a couple cogs
  199. Sinc wepons
  200. Repeat frames
  201. Stupid bug :|
  202. Debug messages not returning anything
  203. So I says to JK.exe and its netcode....
  204. What's wrong with this?
  205. Been awhile since I've done this!
  206. This is where I was told to post...
  207. Help.
  208. Need some cogs please respond
  209. Is this ok?
  210. error codes in parsec
  211. New kind of door
  212. jk cutscenes
  213. Conc Jumping
  214. Door locked, then not
  215. Different cutseen
  216. many ghost locations
  217. Thing move speed or Thing that cant change post.
  218. A musical COG!
  219. Ai Friendly (mass) cog need.
  220. An alarm sound cog..... (SP)
  221. Cutscene Opening in Laboratory TC
  222. remember GBK's mouse vision cog? There something similar,
  223. Fighting actors
  224. AI Movement cog....
  225. It's gotta be a bad week
  226. AI generation cog (SP)
  227. OK now i am gona go mad!
  228. This cog won't activate...
  229. Need 2 cogs....
  230. After 45 minutes of trial and error..............
  231. Question
  232. I need some help but i dont know what this falls under
  233. cog needed,and a question.
  234. Got the MotS
  235. Need a some help...
  236. just thinking
  237. Push a box & Move in vector
  238. Lightning cog
  239. E-web cog
  240. HELP!!! this is inportaint any surjestions welcome
  241. Lightning problem
  242. Why am i a bad cog'er.
  243. Need this darn cog and a question...
  244. seeing the invisible
  245. RANDom Error
  246. Problem with Adjoin Flags
  247. This doesnt track propery
  248. Ship that Flys! How do i do that?
  249. changing Lights
  250. My darn cut cog, still dosent work please please help....