PDA

View Full Version : Jedi Outcast and Jedi Academy Editing Forum



Pages : [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19

  1. How do I start???
  2. Welcome to the JO Editing Forum
  3. Quake 3 Editing Crash Course
  4. How is editability?
  5. C++ Coding Primer #1
  6. music
  7. Water
  8. Coffee Stain
  9. Things we need for JO that would make me feel a lot better
  10. So...
  11. Add lightsaber to MP
  12. idea...
  13. can't take the wait
  14. What the hell is a shader?
  15. Stargate Sg-1 Level for JK2
  16. TJC
  17. What kind of levels do you guys have planned for jk2?
  18. Spawning NPC ALLIES/ENEMIES Revealed
  19. Idea for Two-Sabers/LightStaff
  20. Command Lines?
  21. Help with SP Skins....
  22. Can you use Quake III levels/skins?
  23. MP - Disable the Saber
  24. Oh no...
  25. JO Model/Skin viewer?
  26. lining up shader textures
  27. Ok..... where to start?
  28. here are all of the codes for jedi outcast
  29. Editing tools this week!
  30. Cant get my First Skin to work!!!! Help please.
  31. Specific console commands help
  32. NEW SKIN: Grand Admiral Thrawn
  33. JK 2 Tools
  34. a cape on a MP model?
  35. Yet more SP skin problems - HELP!
  36. I call it the L33T Saber of Doom..
  37. hmm.. thats interesting...
  38. Finally...
  39. My very first skin. Pleae take a look.
  40. Saber fighting idea
  41. Changing Saber Colour in SP
  42. New JO mod idea
  43. Canyon Oasis
  44. Editor
  45. Command line arguments?
  46. Level Names for Multiplayer?
  47. Making a new skin work in MP
  48. | HELP WANTED | in making a mod
  49. Ingame mod opener
  50. How do you bind the screenshot key?
  51. pk3 files
  52. MP character sounds
  53. sabers shader
  54. Editing for JO: how much?
  55. screenshots of models
  56. Freeware .tga viewer/editer........
  57. Simple Radient Question..
  58. levels
  59. Lightsaber Models
  60. NEW MOD IDEA
  61. Editing: the real Deal
  62. Recruiting a modeler with Quake 3 experience..
  63. Skin
  64. Darth Maul and Double lightsaber
  65. New Skin Keiran Halcyon
  66. Another Radient Question - Make it Shine!
  67. Upcomming Skins?
  68. SBX
  69. Old JK stuff for JO
  70. Brushes suck
  71. Multiplayer Level Format
  72. Tutorials
  73. Reference skins posted!
  74. sabercolor changed!
  75. where do you get jo radiant?
  76. Source Code
  77. GTK Radiant
  78. JO PK3 Multi player levels
  79. READ PLEASE!
  80. Yun and JK Dark Jedis
  81. New Saberpack for JO created! 5Sabers!
  82. Vulorum come here i'll do ur skins for you
  83. Fun with first user made level: The Ladder
  84. JO textures in GTK/EF Radiant
  85. Map testing in Q3
  86. health stats mod
  87. Texturing tutorials...
  88. Skin Help
  89. yet more n00b question
  90. Changing SP kyle to another skin?
  91. Double Bladed Saber Mod
  92. Icon shows up in game, skin does not
  93. New saber problem
  94. skyboxes
  95. JK skins in JO
  96. animations
  97. Bot Characteristics
  98. How to add taunts to skins (very easy)
  99. So when will we see a JED for JK2:JO?
  100. Walkthrough - Where to put mods
  101. Setting up Q3Radiant
  102. mad, crazy idea
  103. Very sorry to ask, but...
  104. Where's that .pk3 cracker utility?
  105. Okay, now in lowercases, its...
  106. screenshots
  107. Q: Skins Not replaceing old ones
  108. Things I'll be curious about once JORadiant is released
  109. skin help
  110. Feature not included during compile?
  111. Little JO edit trick....
  112. Help with Skins
  113. Modeling anyone
  114. Fly ship Fly!!!....????
  115. Chop in half on MP mod out now :) By Me Red Devil
  116. UberSkins Pack 1.0
  117. twilek skin/model
  118. Little pk3 problem
  119. skin question
  120. I need an explanation please...
  121. custom saber
  122. skin making
  123. Hey "zagibu" here the rite link
  124. ARG... Help with Gtkradent
  125. Help please with skins
  126. Converting Q3 to JO?
  127. Key Binding
  128. Anyone know if...
  129. Major project idea!
  130. Jedi Outcast
  131. Galak Mech Skin
  132. JK2Files.com / JediKnight2Files.com launch
  133. Unpacking images
  134. Looks like someone found out how to edit saber trails...
  135. Saber Trails and a couple other things in a mod I'm fine tuning now.
  136. I think this has already been asked but...
  137. could someone please reply to this when JO editor is out?
  138. editing help
  139. Really good multiplayer team work mod idea.....
  140. Bots
  141. Sooo...
  142. Any Help Would Be Appreciated
  143. When is.......
  144. The Trouble with Readme Files
  145. Mp custom skin problems
  146. Limit to the number of bushes visible at one time?
  147. custom taunts
  148. md3 and tga
  149. How do i make skins able to be bots?
  150. glm
  151. JK Engine -- JO Engine
  152. makin skins
  153. Another Problem
  154. JED
  155. How do i send a file to Raven to compiled?
  156. mp lightsaber models
  157. Skinning
  158. Adventures in SP modding
  159. shadowsabers
  160. Editor
  161. I am sick of this...
  162. Yet Another Question (sorry about all the questions!)
  163. Skin
  164. In theory...
  165. How do skinning, sabering, and modding work?
  166. skins
  167. Newbie Editor requests assistance
  168. Version error
  169. Hidden saber styles
  170. Important Question
  171. Animated textures
  172. Double Bladed Saber Editing
  173. JOMap - Quake3 BSP Conversion Tool
  174. Jacen and Jaina Hidden Skin - Help
  175. Single player skins&staff?
  176. Camera`s Angle
  177. Saber colors
  178. A Week
  179. Colored Lighting
  180. The saber light is WRONG!!
  181. Q3 editing
  182. damage and stuff
  183. Cutscenes Roq!
  184. Q3MAP error: Can anyone help?
  185. Texturing
  186. Just a question about .pk3's
  187. Call the Console Patrol!!
  188. This is probably a stupid question...
  189. learning Q3 radiant
  190. Recording Demos in SP!!
  191. new skin models
  192. Question by Proxy: Packing Up Skins
  193. Angled brushes in radiant
  194. Textures
  195. How do I change the camera view?
  196. Im a newbie need help ....
  197. Changing the Sabre Color in single player
  198. need staff for Matrix TC
  199. raven
  200. Animation without SDK?`
  201. Oh great...
  202. Tutorials
  203. Let the noob questions come in
  204. Arg!!
  205. naaaar
  206. Ok i can do about all the basics in JKRadiant except (HELP!)
  207. Entity list
  208. JKL Import for JK2Radiant v1.1B
  209. The damn compiler
  210. 3do's Converted to JO? Is it possible?
  211. JK2 Radiant FAQ
  212. JKL -> JO plugin......
  213. newb skinner with pk3 problem
  214. That was quick
  215. Q3 to JO
  216. JO Skinning.
  217. JKII Radient....
  218. Legality
  219. Editing Scripts
  220. Problem Aligning Texture
  221. BSP
  222. Do I need JO in order for JK2Radiant to work?
  223. Solve my Skybox/Shader quandary
  224. Map works in SP, but not in MP
  225. Jed work for Outcast?!
  226. Skinning Problems.
  227. FX entities
  228. New Level Coming soon...
  229. JK2Rad ain't all that bad.....
  230. JORadiant
  231. Taunt/Sound edits
  232. Problem with .pk3's
  233. elevators
  234. Sliding Door Sounds
  235. rendering preview window and XY (height bar) window not working =/
  236. Door
  237. BSP Error
  238. A worldspawn...
  239. Spawning NPCs?
  240. ModView Question...
  241. Q3 skin to JO
  242. Playing levels...
  243. Star Wars: Ressurection (Need Staff!)
  244. Screenshot TGA files
  245. Weird Textures
  246. light joradient
  247. Whats your favorite?
  248. Converting From .Map to .BSP
  249. Entities
  250. A few editing questions