View Full Version : Fully animatable hands...COG help

09-29-2000, 02:50 PM
I've finally gotten LikWid's awesome weapon hands I'm going to use for my mod, thanks to IS_Raptor. I'm doing a Dragon Ball Z mod, and I need a model of the an open hand, palm facing out, fingers straight, for an energy blast. When I try to just edit the 3do, the surfaces get all messed up. I could just use the default, but I want the joints bended a little, so I need a new KEY. I can make the KEY, but I need help telling the thing to set the hand to a 1 frame animtion at all times, in a perminante posision. I think a looping animation would work, like the breathing animation of kyle, but I'm not exactly sure what to do. Please help, thanks.