View Full Version : ModView Question...

04-24-2002, 12:35 PM
Whenever I try to load a model (.glm) in ModView I always get a " Exceeds MAX_QPATH" Error and the model wont load!

Can anyone help me?

04-24-2002, 12:41 PM
Maybe the path to your JO install dir is too long? (> 255 chars?)

droid.codealliance.ca (http://droid.codealliance.ca)

10-02-2005, 04:08 AM
I have a big problem when i`m trying to lad a .glm i receive this message:

R_Load MDXM: #bones mismatch!
C:\ble\model\model.glm has 72 bones
models\players\_humanoid\_humanoid has 53
This model probably needs recompiling

10-02-2005, 08:17 PM
What kind of model were you trying to put in?

10-03-2005, 07:57 AM
There is many of them. Ex. glm_Maul_Model

10-04-2005, 03:49 PM
Are you trying to put a JA model person in JO? Or JO in JA? There is an odd bone problem with those models.

10-05-2005, 07:54 AM
I am using ModView ver 2.5 and it supports models from JA in assets1.pk3. Do you know where is program that works with 72 bones models?

10-06-2005, 07:46 PM
If this is a JO / JA conversion problem, its because JA uses less bones than JO. The JA model doesn't have as many fingers as the JO model and the JA has no toes.