Tab Content
BSR's Activity
About Me
Tab Content
  • BSR's Avatar
    01-10-2016, 03:02 PM
    BSR here. First, I wanna say I'm sorry I never finished but one of my many level projects (Liberating Cloud City). It's been a while, but I'm glad I...
    202 replies | 39969 view(s)
  • BSR's Avatar
    01-12-2013, 12:08 PM
    BSR replied to a thread Death Star (JA) in Showcase
    Ha. No offense taken at all! I'm just amazed I've found the time to do all this work. It's been very helpful in my recovery, too. I guess I didn't...
    117 replies | 31981 view(s)
  • BSR's Avatar
    01-10-2013, 02:50 PM
    BSR replied to a thread Death Star (JA) in Showcase
    Ha. Yes. Real life. I'm a recovering alcoholic, I'm the manager of a Restaurant/Bar/Music Venue, I have a sick mother, and I have an amazing...
    117 replies | 31981 view(s)
  • BSR's Avatar
    01-07-2013, 03:10 AM
    BSR replied to a thread Death Star (JA) in Showcase
    Thanks for the SotD! Now that the holidays are over, I should resume work on this project soon. Been super busy with real life.
    117 replies | 31981 view(s)
  • BSR's Avatar
    12-13-2012, 01:37 AM
    BSR replied to a thread Death Star (JA) in Showcase
    Took a detour and threw together the corridor of the Tantive IV. A nice break from all the grey of the Death Star...
    117 replies | 31981 view(s)
  • BSR's Avatar
    11-30-2012, 01:55 AM
    BSR replied to a thread Death Star (JA) in Showcase
    This isn't finished yet, but I wanted you guys to check this out. Lighting needs a lot of work, as do some other details.
    117 replies | 31981 view(s)
  • BSR's Avatar
    11-29-2012, 03:38 AM
    BSR replied to a thread Death Star (JA) in Showcase
    Control panel at a steam plant near LAX where they filmed the scene. I should make some backups. Can't believe I haven't yet...
    117 replies | 31981 view(s)
  • BSR's Avatar
    11-29-2012, 12:32 AM
    BSR replied to a thread Death Star (JA) in Showcase
    I wonder if the screens are appearing brighter on my monitor / darker on yours? I ask because in the picture you're talking about, I can clearly see...
    117 replies | 31981 view(s)
  • BSR's Avatar
    11-27-2012, 03:53 PM
    BSR replied to a thread Death Star (JA) in Showcase
    117 replies | 31981 view(s)
  • BSR's Avatar
    11-21-2012, 09:09 PM
    BSR replied to a thread Death Star (JA) in Showcase
    I've finished the rest of the superlaser fire control room, but I'd like some input. This is the first time so far in the project that I've had to...
    117 replies | 31981 view(s)
  • BSR's Avatar
    11-15-2012, 03:12 AM
    BSR replied to a thread Death Star (JA) in Showcase
    Commence Primary Ignition I don't have to tell you how crazy I am for being this detailed.
    117 replies | 31981 view(s)
  • BSR's Avatar
    11-12-2012, 07:58 PM
    BSR replied to a thread Death Star (JA) in Showcase
    Thank you. Almost all lighting is generated by shaders instead of light entities. To me this gives it a much more realistic feel. I also thought...
    117 replies | 31981 view(s)
  • BSR's Avatar
    11-09-2012, 02:50 PM
    BSR replied to a thread Death Star (JA) in Showcase
    That comment makes me want to do a Bespin level next...
    117 replies | 31981 view(s)
  • BSR's Avatar
    11-08-2012, 04:06 PM
    BSR replied to a thread Death Star (JA) in Showcase
    Tackling the Overbridge / War Room now. Since this set was literally just two walls, a screen, and two duty posts, I'm going to have to use my...
    117 replies | 31981 view(s)
  • BSR's Avatar
    11-07-2012, 08:46 PM
    BSR replied to a thread Death Star (JA) in Showcase
    I haven't either. And I doubt this mod will explain it. A mystery best left unsolved.
    117 replies | 31981 view(s)
  • BSR's Avatar
    11-07-2012, 03:27 PM
    BSR replied to a thread Death Star (JA) in Showcase
    Lighting test of a new duty post model I finished today.
    117 replies | 31981 view(s)
  • BSR's Avatar
    11-06-2012, 04:52 AM
    BSR replied to a thread Death Star (JA) in Showcase
    Added some hologram models, which will be turned on an off by a switch. Gotta add little interactive things like that to increase the immersion.
    117 replies | 31981 view(s)
  • BSR's Avatar
    11-06-2012, 02:52 AM
    BSR replied to a thread Death Star (JA) in Showcase
    Death Star Conference Room (excuse the fact that they all have their guns drawn. Didn't edit all the NPC files for just one shot)
    117 replies | 31981 view(s)
  • BSR's Avatar
    10-31-2012, 02:43 PM
    BSR replied to a thread Death Star (JA) in Showcase
    Tractor Beam Reactor Terminal
    117 replies | 31981 view(s)
  • BSR's Avatar
    10-30-2012, 05:52 PM
    BSR replied to a thread Death Star (JA) in Showcase
    Oh, and I should also mention that I have more faith in myself actually releasing this Death Star level, because it's actually meant to have...
    117 replies | 31981 view(s)
  • BSR's Avatar
    10-30-2012, 05:36 PM
    BSR replied to a thread Death Star (JA) in Showcase
    First of all, I should mention that I've ported (well, more like re-built) my MotS levels over to the Quake III engine, but have a few more things to...
    117 replies | 31981 view(s)
  • BSR's Avatar
    10-30-2012, 05:05 PM
    BSR replied to a thread Death Star (JA) in Showcase
    Lift Tube Cluster
    117 replies | 31981 view(s)
  • BSR's Avatar
    10-29-2012, 04:17 PM
    BSR replied to a thread Death Star (JA) in Showcase
    My other idea was to create a Rebel operative character and have a series of missions featuring said character. Since I enjoy recreating...
    117 replies | 31981 view(s)
  • BSR's Avatar
    10-28-2012, 11:43 PM
    BSR replied to a thread Death Star (JA) in Showcase
    After reading the novel "Death Star", I had an idea that's similar. My take was that you play an imperial officer on the Death Star that has become...
    117 replies | 31981 view(s)
  • BSR's Avatar
    10-27-2012, 01:25 PM
    BSR replied to a thread Death Star (JA) in Showcase
    I plan on making every location seen in ANH, and perhaps incorporating some from RotJ, and then making up some of my own. And also, I'm leaning more...
    117 replies | 31981 view(s)
  • BSR's Avatar
    10-26-2012, 04:30 PM
    BSR replied to a thread Death Star (JA) in Showcase
    117 replies | 31981 view(s)
  • BSR's Avatar
    10-23-2012, 03:57 AM
    BSR replied to a thread Death Star (JA) in Showcase
    Yes!
    117 replies | 31981 view(s)
  • BSR's Avatar
    10-22-2012, 10:14 PM
    BSR replied to a thread Death Star (JA) in Showcase
    I'm working on that now. I've got it to where the walls close in, but still have to program the trash meshes to appear as if they're being crushed by...
    117 replies | 31981 view(s)
  • BSR's Avatar
    10-22-2012, 02:10 PM
    BSR replied to a thread Death Star (JA) in Showcase
    Trash Compactor
    117 replies | 31981 view(s)
  • BSR's Avatar
    10-17-2012, 01:16 PM
    BSR replied to a thread Death Star (JA) in Showcase
    "Where are you taking this...thing?" New security camera model
    117 replies | 31981 view(s)
More Activity
About BSR

Basic Information

Date of Birth
February 13, 1984 (34)
About BSR
Location:
Ocean Springs, MS

Signature


BSR

Statistics


Total Posts
Total Posts
128
Posts Per Day
0.03
General Information
Last Activity
01-10-2016 03:02 PM
Join Date
01-12-2005