Yeah, no need to literally test them all. Having pinpointed 150 -> 151 is likely conclusive, and should be related to my previous theory of it being...
I've been working with someone on an all-in-one tool for precedurally generating depth maps (and their matching cone maps). It's technically going to...
More JkGfxMod tweaks:
- altered framebuffer clears to restore vanilla JK HOMing; this is more necessary than is obvious to avoid rare-but-consistent...
I actually want to keep JkGfxMod dynamically patched, both so that if it gets further updates a user can simply drop in the new file(s), and because...
Yeah, I'd be all for that. I still have a little way to go (though I did get JkGfxMod compatibility sorted out, so that's good). I'll start up my own...