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ForumsCog Forum → Changing the objectives during gameplay
Changing the objectives during gameplay
2000-11-12, 4:02 PM #1
In the level I'm working on, you begin with 3 objectives, but the 3rd is a dummy. I want the 3rd one to change at the end of a cutscene, but I don't know how to change the strings with cog.

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2000-11-13, 11:14 AM #2
Oh wait. Would it work setting the flag by SetGoalFlags(player, 2, 0x0) where the 2 is the 3rd goal and 0x0 makes it not displayed? I'm guessing at the 0x0 since 0x1 displays the goal.

------------------
And you thought Chewie was hairy...

<A HREF="http://"http://www.cswnet.com/~linde/lightsabers_edge.htm"" TARGET=_blank>The Lightsaber's Edge</A>
"Harriet, sweet Harriet - hard-hearted harbinger of haggis."

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