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Thread: NeS workshop

  1. #1

    NeS workshop

    NeS___________
    |workshop|

    This is NOT a story thread! This is a means for writers to work out ideas in The Never-ending Story Thread and it's continuation NeSquared and for non-story questions and comments for everyone.
    The second half of this first post contains the update section, with a summary of the current storyline, who the active characters are (with links to their profiles if available) and where they are. The post after this one contains a table of contents for the whole of NeS, with links and summaries of each storyline. There is also a webcomic version of the NeS, though it only covers the start of the first story-arc. On a final note, if you're really interested, there is also an open dialogue for analyzing the relationship between the NeS and its community here as well as an attempt to analyze the design of the NeS through "lenses" here.

    Writers and readers, veterans and new people alike, please post any questions, comments, ideas, plans (as foolish as they may be), random thoughts etc etc. here for others to see and reply to in kind. Feel free to add to and reference to the ISB character profiles thread. Any and all writing issues with NeS in general can be worked out here at the workshop, so please say what is on your mind.

    This does not mean there will be no surprises! Writers obviously can still keep ideas to themselves until manifested into a story post. It's the beauty of participating in an interactive forum: to both be able to create and interact AND to watch new things unfold. Perhaps you can have your cake and eat it too. But realize that we're working together, not against each other. While somebody may have a great idea, perhaps someone else can polish it or make it even greater. We can still share ideas and have room for surprises.

    If you're a reader of NeS only, stop cheating and just read the story! Besides, it's not anywhere set in stone that we'll actually follow THROUGH with ideas posted here.

    If you are interested in any of the NeS spin-offs, please check out the EU NeS workshop thread.
    Last edited by Gebohq; 05-07-2016 at 12:33 PM.

  2. #2
    TABLE OF CONTENTS

    The Never-ending Story Thread

    Pages: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50.

    The Fight of the Century of the Week (pages 1-6)
    Gebohq and Galvatron challenge Ares for the fate of the Earth, they fight, Ares gets distracted and bored. A number of main characters are introduced, they all fight each other. Some major characters established are Gebohq, Antestarr, Semievil, Maybechild and The Otter.

    TotallyEvil (pages 6-9)
    Geb and the band of heroes fight Semievil's sister, TotallyEvil, and her cohorts at Stonehenge. They take a detour to Disneyworld, Darkside plots, Dr. Evil claims to be their father, and stuff. Krig the Viking is established as well.

    The Fight of the Century of the Week, Take 2 (pages 9-12)
    The hero-types return to the Arena (noooooo!) and battle Ernie, then later, the Darkside. Introduces Losien and the idea that the characters realize they're part of a story. Ends with them discovering that the Darkside was following a scripted "plot" and decide to "take a break" at the local fair...

    NeS: As seen on TV! (pages 12-15)
    While at the fair, the heroes get trapped in TV-land, and are trying to find their way out. Villains such as The Darkside and "They" appear to have initiated the plan, but as the hero-types (Lt. Randy being a new one) find themselves on the HBO special of "Star Wars: A New Hope" and find the Holy Hand Remote, Burby model 00 and Morris the Cat threaten the heroes from escaping. One of the writers finally decides to take action instead...

    Videogames, Anime and Capture the Flag -- Oh My! (pages 15-18)
    The hero-types spend some times as videogame characters when the writers experience some "problems." While the writers have adventures of their own, the hero-types both find themselves as anime characters and at a picnic-thing. In an attempt to clean everything up, a giant CTF-type game on a modified Arena on the comet heading for Earth is held between heroes and villians. Once again, deus ex machinas (like the introduction of Phantom_Master) save the day. Or something.

    The Forbidden Fortress of Forbideness (pages 18-22)
    The ever-growing group of hero-types find themselves at Gebohq's House of Gibs, where they take the house special and go into the Forbidden Fortress of Forbiddeness -- a cliche'd FPS-based setting. CookedHaggis is established here (as their waiter) as well as Janitor Bob, and they fight off vegetable minions and eventually, the Spooky Taco in the CyberArena.

    The Last True Evil: Of Soviet Spies and Jobs (pages 22-28)
    The cast of heroes face two true evils. One is a Russian spy who initially is sent to assassinate Gebohq but later joins the heroes as his "original" self joins the Darkside and takes control of his clone brethren in an attempt to take over the world. The other is their lack of finances, as they are dropped off in Japan and attempt to scrounge up some cash. Characters such as The Last True Evil and The Mega_ZZTer are established.

    TACC, TMTGB, and Other Troubles (parallel arc here) (pages 28-34)
    After having gained some financial holdings and a base of operations, the hero-types learn that the villains have taken The Machine That Goes Bing! (TMTGB) and its retainer (Gettleburger) captive, and they go off to rescue him. Gebohq, in the process of attempting to blow up the Arena, gets transported to TACC, so some of the heroes go looking for him. While those in TACC delve into Hell not only to escape back into the real world, but to stop an evil plot of Gate's, the heroes back on Earth manage to rescue TMTGB, hold a party, get arrested and sent to Australia, and then go on vacations, where they end up in Canada to tie everything up. Characters like Highemperor, Ford, and such get their big break as well.

    NeS: The Point-and-Click Adventure! (pages 34-40)
    A threat on the existence of NeS is discovered when white plot-holes appear to be cropping up all over. In an attempt to stop said threat, the heroes disperse throughout the NeS timeline (past, present, and future) to collect clues and the like in a point-and-click adventure-style fashion. They converge in Yemen, where it is discovered that the villain behind this new plot is The First False Evil, and only by racing to the writers and discovering that the NeS was having a mid-life crisis were the heroes able to stop TFFE's evil scheme.

    The College Years (pages 40-42)
    Geb and the heroes take a moment to reflect back on their college days, where they remember how, even then, the forces of Evil were at work to stop them. Gebohq's story-wielding abilities, as well as the presence of the Ever-ending Plot (EeP), were unveiled.

    Kirby Brawl (pages 42-46)
    In a strange accident, JediKirby swallows TLTE and merges with him, threatening the usual "take over the world" plot. TLTE, however, having turned his interests away from evil and to love (of Losien), separates, taking some of Kirby's goodness and leaving some of his own evil behind. Kirby amasses a great army of Kirby clones in an attempt to take over the world. TLTE learns more of the EeP's plot in the process.

    If You Can't Beat 'em, Join'em (pages 46-50)
    The Darkside and the other villains, in a desperate attempt to squash the heroes, decide to "join them" and, with the use of special pumpkin pies, turn the heroes to their side, casting Gebohq out. Gebohq and the few unaffected hero-types find a way to reverse the effects, but not before realizing the real threat to NeS -- the EeP -- was moments away from defeating the NeS.

    Endgame - The End of NeS (page 50)
    Gebohq and all the hero-types converge at the Arena once again in a showdown with the Ever-ending Plot, Bill Gates and The Darkside, alongside all the villains of old. An epic battle ensues, people die, all seems lost as the NeS dies...


    NeShattered
    Pages: 1, 2, 3.

    'AGE ONE - THE SUNDERING (page 1)
    The first "age" of NeShattered tells of how it came to be and introduced some key characters and themes that would become important to the future of NeS proper.
    • Chapter 1 - The Question (between the "pages" of 50 and 51)
      Highemperor attempts to take the power of NeS for his own. "The Question" deals with Highemperor being hunted down by a form of TLTE called The Answerer. Highemperor's methods to gain ultimate power marked him as a "powerplayer" and thus needed to "answer" for his crime. The conflict rose on apocalyptic levels -- nearly all the characters of this "new NeS" died. Eventually, however, Highemperor appeared to have come to his senses, then was carried away to heaven, leaving NeShattered to be a potential paradise.
    • Chapter 2 - The Answer ("pages" 50 to 51, 51-53)
      Geb of NeShattered takes upon himself Highemperor's former dreams and goals, making himself the villain of NeShattered. A thousand years pass, and the potential paradise that NeShattered may have been falls into a post-apocalyptic world instead. The Answerer visits Geb and battles him, with Geb surviving. Geb then brings the Answerer to the graveyard of the NeS characters and leaves the Answerer to Morthrandur. The Answerer then "answers" for his own crimes, and dies fulfilled.
    • Chapter 3 - The Lost and the Potential ("pages" 51-53)
      The lost TLTE clones gather, and soon plot their own scheme against the NeS under the leadership of the TLTE clone known as "Darth Vice." Elsewhere, the Potentials gather to speak of Morthandur and his plans to supplant the good/"real" Geb with the Geb of NeShattered. The Shattered Geb also escapes NeShattered thanks to Helebon.

    'AGE 2 - THE SUBPLOT (page 2)
    The second "age" of NeShattered is a time when Shattered Geb plots an evil wedding between himself and Young. The wedding is averted, but the subplot was completed...
    • Chapter 1 - The Invitation ("page" 67)
      Gebohq and the other NeS Heroes "invite" themselves to Shattered Geb's home dimension in an attempt to stop the evil wedding.
    • Chapter 2 - The Ceremony ("page" 68)
      The NeS Heroes crash the evil wedding, foiling Shattered Geb's plans.
    • Chapter 3 - The Reception ("page" 68-80)
      In the aftermath of the infamous wedding in NeShattered, the Ever-ending Plot starts to spread...

    'AGE 3 - THE SOURCE (page 3)
    The third and final "age" of NeShattered chronicles the past and present "main characters" of the Never-ending Story as they journey to the epicenter of the Ever-ending Plot's tumorous spread, the source of The End of the Never-ending Story and beyond.




    (NOTE: "pages" refer to the place in NeSquared that NeShattered runs parallel, more or less.)


    The Never-ending Story Thread^2 (a.k.a. NeSquared)
    Pages: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50.
    (NOTE: page 1 of NeSquared is also page 51 of the entirity of NeS, page 2 would be 52, etc. etc.)

    Family Feud, or "How Absolver Saved the World" (pages 1-2)
    Helebon, claiming to be the true ruler of Hell, ignites a civil war. Jim Seven, a former Protector of the Plotfractal and actual ruler of Hell, gains the aid of the remaining hero-types to fight his battle for him, for fear that, if Helebon should win, Hell would be spread overtly over the Earth in the NeS's confused and weakened state. The "evil Geb" from NeShattered appears in a climactic battle against the "real" Geb and loses. In the spirit of NeS (and stupidity), Gebohq then transports everyone into the 8th dimension.

    The 8th Dimension (pages 2-5)
    After a few wrong dimensional jumps, everyone finds themselves in the ominous 8th dimension. Lost, the heroes try to find each other, and discover a haunted house, which they make into their new base of operations. In an attempt to find a means back into the NeS proper, Shattered Geb tricks a number of the hero-types into an unknown device within the creepy complex underneath the haunted house. The good Geb, meanwhile, is enlisted by Jim Seven to fix the "Helebon" problem that wasn't really solved beforehand. Put in a bind, Geb tells the NeS to "sleep" and, once again, transports everyone into the dreamstate of NeS.

    The Dreams and Nightmares of the NeS (pages 5-8)
    Trapped (once again) in unknown territory, the hero-types discover that they're inside the dreamstate of the NeS, and that the NeS fears the return of the EeP (perhaps because the remnants of the EeP still reside within the NeS). To not only find their way back to the 8th dimension (and to the NeS proper), they must find their missing prized possessions and defeat the EeP within the NeS. When the time came, however, they could not recover their possessions, and the Shattered Geb (Gebiyl), now possessed by the EeP, was nearly ready to destroy them. A "child of NeS" was born, though, and managed to keep Gebiyl-EeP "trapped" in the dreamstate while they escaped. Arkng Thand is established at this point.

    The Forgotten, The Damned and the Dust (pages 8-12)
    Upon returning to the 8th dimension, the heroes split up -- TLTE and his group journeying to Jupiter in hopes of saving Losien from her captor (the shade of Michael McLongname), Ante and his group going to London to get supplies (and discovering that Helebon had been given his opportunity to bring Hell on Earth, which they decided to stop), and the rest left at the Haunted House of Heroes, where they intended to clean up "The Dust" that was threatening their future. All groups succeeded in some extent in accomplishing their goals. Having discovered the good Geb (whom they thought was dead) stealing Young and apparently going mad, they voted Antestarr as the new "leader" of their group, whom promptly disbanded them.

    Death of the Potentials (pages 12-16)
    Having been disbanded, only a small few remained to try and hunt down Young and save her. Upon going to Arkng Thand for advise, however, they learn that the Potentials, a powerful trio that were Gebohq's, TLTE's and Highemperor's potential incarnate, were hunting the heroes down to kill them. Feeling as if they had no other option, they hid in the Congo, where by fate they discover the good Geb (trapped in Gebiyl's body) and fight the Potentials, resulting in Gebohq and TLTE losing their potential. They discover that they had been set up by Thand, and upon confronting him again, are made painfully aware that they are no match for him, but that he is not the villain -- TLTE is. He also informs them that Gebiyl has escaped with Young to his home thread, NeShattered (having failed to gain anything at the Siberian bunker).

    The Plot (pages 16-18)
    A tale of the Hands of NeS, a detective, and a former Air Force lieutenant draws to a close -- the left Hand's plot succeeds, and Tsolo, Avatar of Loss, is manifested. During this time, most of the heroes dived into NeShattered, stopping an evil wedding subplot...

    Death and Taxes (pages 18-20)
    There are two constants, death and taxes, and that is not an exception in the NeS. One storyline follows Gebohq, as he evades the law in an attempt to confront the Taxman and clear his name of tax evasion. The other storyline follows most of the other NeS cast members as they decide on a course of action, having to address both the Forgotten and the growing threat of Tsolo, the Avatar of Loss that clips characters permanently. Calimalith is introduced, Gebohq is cleared of his charges but suspended from use of his hero license, and a large portion of the NeS cast is left behind...

    Love Conquers All (pages 20-23) (ad here)
    The NeS is hit with a particularly strong storm of story posts that threatened to ruin the fabric of the thread: one-post thread killers, more plot-holes than one can shake a stick at, attempts at great literature ( )... all seemingly caused by the strong, stable romance between Gebohq and Rachel. Just as all hope seems loss, Gebohq is mysteriously struck down with a lethal condition...

    The Campaign: Without Credit and Story Arcade (pages 23-27)
    As the writers adopt a mysterious new system called Story Arcade: Without Credit, problems arise. On the NeS-side, the main characters are tempted by The Calling to join the "Without Credit" program to fight rising terrorist threats, offered great "experience" and rewards to take the terrorists on at the expense of character. Meanwhile, with Gebohq having been afflicted with a life-threatening condition, Rachel, Soriel, and Bokken dive into the heart of a parallel gaming system called Story Arcade and meet up with Relapse, the Amazing Adrian and Tiger of the Gaming Guardians to find the source of his condition. As the NeS-bound cast travels through time and manufacturing plants to "level up", those in Story Arcade trick the owner of Story Arcade, Vice, to relinquish his ownership and thus free Gebohq of his condition. Rachel returns only to be rejected by Gebohq.

    The Most Awesome Threat to Existence Yet! (pages 25-28)
    JM's personality split into three, and his Ego attempts to absord all the characters in the story for its own glory. "Sup" and "Id" slowly gather the heroes and follow the Ego's trail as they attempt to stop its reign of awesome terror. The Ego, having absorbed such powerful characters as the Darkside and Tsolo, summons the rest to an awesome climax, having only been defeated by the Ego's burning desire for revenge against Ares. Sup looks ready to supplant the Ego's reign of terror, only for their re-amalgamation to have formed an apathetic JM and an anti-climatic resolution.

    In Search of Opportunity (pages 28-30).
    Gebohq and his companions set off with two NeScholars to search for some of Master Thand's most valued possessions. Elsewhere, Maybechild and the other NeSHeroes search for new recruits to rebuild their heroic fold. While Maybechild and her band only succeed in dying and serving Hell's forces in taking over Disney, Gebohq and the others succeed in infiltrating Thand's treasury, only to find his most valued possession to be his deceased true love. All but Gebohq are dragged into Hell to fight against Disney on Thand's account, and Gebohq is left with the opportunity to choose between his purpose and true love.

    To Hell with it All (pages 31-33)
    From a raging battle between the forces of Disney and Hell, the lazy world-building wizard, JM, has stolen the strength from the powerplaying Citizen Rex and now intends to destroy the existence known as the NeS though various methods such as bad storytelling, censorship, and such. After stumbling through poorly-written quests, Losien and the other heroes manage to hold out the battle just long enough for JM to lose interest and forfeit his nihilistic endeavor. Liberius Vir is introduced in this story-arc.

    Memory Lane (pages 34-40)
    Darkside and Tsolo join forces to become Knowsoul as they search for the spirit of the NeS to consume. Losien and the others take a trip down Memory Lane, literally, in an attempt to find the spirit of the NeS before Knowsoul. Michael McLongname, now Twice-Forgotten, attempts to use the situation to his advantage by temporarily usurping Darkside and Tsolo. Renewed by discovering the spirit of the NeS first, however, Losien and the others once again prevail, though not without loss and regret.

    Old Contracts (pages 40-47)
    With one old contract null and void, another rears its ugly head: Rachel can only exist as a main character so long as she is romantically involved with her true love. Inspired by romances among the NeS Heroes, the group takes a vacation to rekindle relationships only to accidentally unleash a power-hungry powerplayer from another dimension into their world. To try and overcome this insurmountable challenge, the NeS Heroes unleash their Potentials, which only made things worse! What else could possibly go wrong? Britt and the Negotiator are introduced here.

    The Second Ragnarok: Breaking the Seals (pages 46-50)
    As the NeS heroes struggle to resolve the compounding problems to their 'solutions' of unleashing their Potentials, The Last True Evil begins to embrace his destiny as the Ultimate Villain of the NeS, breaking the 'seals' that will cause what is known as the Second Ragnarok, known also as The End. Now the NeS heroes race in an attempt to stop The Last True Evil from succeeding, having already failed to stop him from teaming up with Darth Vice.

    The Second Ragnarok: The End (page 50)
    With the final seal revealed and the EeP inevitably ending the known world, little seems possible except to confront the terminal plotlines that have built up to this point. While Losien and Evil G chase The Last True Evil to the source of the EeP infection - NeShattered - the other NeS Heroes fight the good fight in the face of their end.
    Last edited by Gebohq; 10-24-2017 at 03:25 PM.

  3. #3
    Quote Originally Posted by Gebohq
    Perhaps the most important question for you all in the long run: where (or where NOT) do you all WANT NeS to go? Story-wise, plot-wise, setting-wise... whatever. I'd like to hear some responses from others first before I give my own.
    Personally, I'd like to see less epic battles of death and more story (not plot!). I mean, it's good versus evil, so sure there's going to be fighting and stuff, but come on: how many times have we done the battle to end all battles?

    On one hand, we're lucky that people are so courteous in working with what the others write, but on the other that means there isn't much chance of someone writing up a big ending and saying, "okay that's done. We're moving on."

    ------------------
    Shut up. I'm GOING to do this whether you like it or not.
    Last edited by Gebohq; 09-30-2006 at 01:40 PM.
    COUCHMAN IS BACK BABY

  4. #4
    I think the biggest problem is everyone is TOO worried about the plot. It's just a story. If something is fudged, go along with it. Most of us won't even notice it unless you point it out anyway.

    I am all for the less epic battles more story, but frankly... its kinda hard to do. Anything else oftentimes isn't a very interesting read.

    However, I did come up with an idea. Once this next little plot dies down, I was thinking of maybe coming up with a big big evil, but unlike most of them, we won't know where that evil is situated. The heroes will need to travel to the far ends of the earth, meeting many new people, going on quests, etc.

    I guess pretty much like LOTR without a destination, if you catch my meaning. This will allow us to keep the fighting and overall bad evil element, but get some new plots and stories into NeS. Not to mention, a few new heroes. Usually, the only time a hero is introduced is when someone new posts. I'd love to see some Tom Bombadil-type characters.

    ------------------
    .hack//SIGN - The World - Just Believe

    (Yes, This is Cool Matty)
    .hack//SIGN - The World - Just Believe

    (Yes, This is Cool Matty)

  5. #5
    <font face="Verdana, Arial" size="2">I think the biggest problem is everyone is TOO worried about the plot. It's just a story. If something is fudged, go along with it. Most of us won't even notice it unless you point it out anyway.</font>
    Not really - many plotholes are highly noticable. I like to go back and re-read parts of NeS from time to time (and I know others do too), and though everyone does go along with continuity errors (they're bound to happen - look at Star Trek ), the story really breaks down when stuff stops making sense. Effort has to be put into researching your post (and I'm not saying you don't, these are just random thoughts) or we end up with characters being in two places at once, or magically getting resurrected, etc. Plus it's frustrating to write 800-1000 words and then see that work completely invalidated because the next guy didn't bother to read it.

    Of course, what partly contributed to the recent bout of plotholes is the fact that the end of page 50 is still shrouded in mystery.

    <font face="Verdana, Arial" size="2">I am all for the less epic battles more story, but frankly... its kinda hard to do. Anything else oftentimes isn't a very interesting read.</font>
    Actually, I think the best stuff happens when we're not mired in some huge all-out war...compare the first few pages of NeS with the later ones.

    Again, not pointing any fingers or accusing anybody of breaking the writers' code...*shrug* I don't know. Let's link arms with Mr. T, sing a song and kick NeS into high gear.

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    Shut up. I'm GOING to do this whether you like it or not.
    COUCHMAN IS BACK BABY

  6. #6
    <font face="Verdana, Arial" size="2">Originally posted by Tracer:
    Personally, I'd like to see less epic battles of death and more story (not plot!). I mean, it's good versus evil, so sure there's going to be fighting and stuff, but come on: how many times have we done the battle to end all battles?
    </font>
    Yeah, never-ending, death-laden, apocalyptic battles are totally Toaster territory: SO STEP OFF, SON.

  7. #7
    <font face="Verdana, Arial" size="2">Originally posted by Wuss:
    Yeah, never-ending, death-laden, apocalyptic battles are totally Toaster territory: SO STEP OFF, SON. </font>
    Seconded with a vengeance!

    Seriously though, this is a more important point than it seems. The Toaster saga, one of my finer moments over at the Command Chamber, enjoyed a long and healthy career before fading into relative obscurity. This could be for several reasons, some useful to us and others not:

    1) It treated the story/plot/action in a resentational style, rather than a representational style. Read that again. That's right. For those of you who have never studied theatre, this means that the characters are not just there doing their own thing, they know that they're characters and that they're in a story called the NeS etc. It's a lot funnier that way, and lends itself to the genre.

    2) It was episodic, in a more literal sense than the NeS could ever be (e.g. every 4 pages or so the climax would be reached and either Dave, the demonic embodiment of evil, or the hapless characters would accidentally blow up the thread, forcing the characters to jump to a new one) but with mini-segments instead of convoluted, never-ending and laboured storylines the NeS could be kept fresh and exciting.

    3) It had a great, and I mean great bunch of writers. I mean, you all know Wuss is a...rare...talent but it was the constant arrangement of myself (I was then known as Absolver), Wuss and Muuurgh keeping the saga together. Man, Muuurgh was funny. He could write some hilarious material, no doubt I've unconsciously ripped him off a thousand times. But I don't think we have to worry about that, our own ensemble is star-studded too

    <font face="Verdana, Arial" size="2"> However, I did come up with an idea. Once this next little plot dies down, I was thinking of maybe coming up with a big big evil, but unlike most of them, we won't know where that evil is situated. The heroes will need to travel to the far ends of the earth, meeting many new people, going on quests, etc. </font>
    This point from Tsukasa brings me to number 4); we did this pretty much in every saga we embarked on. It also helps, in my opinion, if there's a sense of urgency to the quest at points. For example, one of the more memorable extracts I saved from the old Toaster series:

    (Absolver and Muuurgh are trying to defeat Dave, the demonic embodiment of evil, who keeps returning from the grave. Having crashed the evil alien UFO Dave was plotting to defeat them with, Muurgh holds him off while Absolver primes the planet-destroying laser.)

    Muuurgh: Absolver, fire the frickin' laser!

    *His Dr. Evil impression is woeful, and so is his fighting. Dave pins Muuurgh and prepares to break his neck...*

    Absolver: HAVE AT YOU!

    *He presses the diamond-studded 'Planet-Destroying Laser' button. A massive green light streaks down and overwhelms Dave and with an inhuman scream, he is gone. Muuurgh relaxes for an instant, then tenses.*

    Muuurgh: Absolver, thanks for the help and all, but, er...that was a planet-destroying laser, right?

    Absolver: Right.

    Muuurgh: So won't it destroy the planet as well?

    Absolver: Oh, shi-

    END EXTRACT

    This prompted a massive cross-country race against time which was fun to read and write. We should do more crazy stuff like that.

    Anyway, that's it for now. More later, maybe...
    The Last True Evil - consistent nobody in the Discussion Forum since 1998

  8. #8
    My thoughts can be summed up in one sentence: Less serious, more crazy. NeS post 1999 is seriously serious enough to fill NeS's seriousness quota for the next 20 or 30 pages. You just wait. You'll see.

    Bloody 'ell, I can't wait until we're finally done this "final" post. It'll be great to read.

    ------------------
    "Well, it could be worse -- it could be windy!" -popular Canadian saying.
    So sayest the Writer of Silly Things!

  9. #9
    As promised, here are the notes I'm using to work with while writing for the posts. I'm not promising it'll make much sense, but I'll answer any questions you have about them. I will say this: don't be intimidated by its complication -- I'm just being fanboy-ish with NeS and going all out. When compiled with my hopes of a comprehensive c-notes, I hope not for them to keep NeS railed, but merely for writers to look at and reference to if they wish as well as for readers to have a "cheat edition" of NeS to make it more user-friendly.

    With that said, here they are (for both NeShattered and NeSquared), and trust me, I know what I'm doing:

    <font face="Verdana, Arial" size="2">NeS stuff to cover:

    =Ping and Pristine talking to Geb and co., they enter Hell

    =Geb learns of Kirby army/stage-hands and summons them to their aid

    =Helebon = evil force. Jim and Dakrside/Darkfoil ~ Dalaes. Seth, Tony, Qhobeg, Demios, Rob(x)-Tod (Death)*

    =Protectors of the Plotfractal:
    NeS--|----1----|----2----|----3----|----4----|----5----|--EeP
    ============================================
    Erik---|-Cthulhu-|-Ares----|--Morris-|--Rob(x)-|-Jim7----|--Vinny
    Hill---|---------|-War God-|-the Cat-|----?----|-Satan---|----?
    -------------------------------------------------------
    --? ---|----?----|----?----|-----?---|---Tod?--|---?-----|----?
    ============================================
    -senses: Jim - sight, cthulhu - sound, Ares - touch, Morris - taste, Rob - smell

    =CoolMatty, Mimiru, Subaru, Wai the Robot

    =Heroes legitimately left: Geb, Galrek?, Tracer?, Haggis?, Ford, Krig, Absolver, Maeve, CoolMatty, Mega_ZZter, Kyle?

    =Zelda/Vampire-Death KNeLL bit with NeSword/Malorkus, with Dreamchylde as Zelda-type?

    =Hell circles, Sins and Virtues (possible themes):
    faith/belief -----------=~~~~~=--------- wrath ------- patience
    hope/desire ------------=~~~~~=--------- sloth ------- diligence
    love/mercy -------------=~~~~~=--------- lust -------- chasity
    fortitude/strength ---- courage -------- envy -------- kindness
    prudence/wisdom ------- competence ----- greed ------- liberality
    temperence/moderation - ambition ------- gluttony ---- abstitence
    justice/equality ------ humility ------- pride ------- humility

    Limbo - Microsoft*
    Lust/Glutton/Prodigal (pron, toasters, plotholes*)
    wrath (same)
    heretics (NYC-type city*)
    violent (same)
    fraudulent (n/a)
    treacherous (Canada*)
    10th (health-obsessed. Writer's block*)

    *'important' NeS equivilants

    =Shadowlord in gate @ Arena to Tribunal?

    =Scribe Character(tm) = Squared character? - Tribunal? Or just lackey?

    =Sepulchural Phantom(s) = uber undead Geb

    =God not seated in a throne high above but in human hearts

    =Tribunal = Potentials = all the potential or potential characters/writers within that writer/character (ex. Geb ~ Erronem)

    =issues with NeS (to be possibly addressed in NeShattered):
    -"story"/character driven but often plot-like
    -characters dropping in and out
    -plot-like complexity

    -writers insane/into too much their own story
    -posters messengers/link between writers and characters - what is the "job system" of writer's world (answerable)
    -"rough" feel like life?

    -Geb only anchor?
    -cost for eternal life for NeS?
    -Necessity for evil/EeP?
    -writer's block/conflict with writers
    -humor/good not taken "seriously" ~ associated with grim
    -roots in SW (Matrix and LotR as well)

    NeSquared:

    ~Geb does intro bit with Ping, learns about Kirbies, enter Hell and join CM & gang upon which they discover dealy-bob with Helebon and NeSword in relation to NeShattered/plothole fallout from EeP battle, note with need of new Protectors (Tod?) and avatars.

    NeShattered:
    ~Tribunal (potentials) talk to Shadowlord of writers, posters and characters in NeS and of evil Geb, whom has plans with NeS concerning Helebon, note with Aairidon and sword, as well as virtues and Vice.</font>
    [This message has been edited by Gebohq (edited January 27, 2004).]
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  10. #10
    So I was thinking... perhaps we can have some heroes go to the moon as well?

    And the following is the latest in my designs, so revolutionary, I had to put it in code. To decode it, turn to the cooresponding page number for each number you see and plant the first word that begins with the letter in that place. Ex. w9 = "what."

    <font face="Verdana, Arial" size="2">
    w9 r7 f y9 s9 r8 h4 d48 e3 t8 i8 w19 f8 y8 f27 r39 y25 f7 f33 i41 u1 g42 g3 e4 r9 e29 y4 u47 v45 w7 n47 h34 e25 r17 c23 f51 e12 x7 o48 d50 m20</font>


    (I can only imagine what that would decode to... btw, I loved your last post Tracer -- exactly how I feel the writer's should be portrayed )

    [This message has been edited by Gebohq (edited January 29, 2004).]
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  11. #11
    Note for NeShattered:

    -possibly have the Tribunal loosely represent the following:

    Erronem - faith
    Alexan - hope
    Phoenix - love

    Some things I'd like to see in this story arc:

    -A battle with (good) Gebohq, Qhobeg (Geb clone) and (evil/shattered) Gebohq. (2 on 1 or free for all, whichever works). Perhaps even 6313049 (evil robot version) and GebohqKirby, but not necessarily.

    -Evil Geb to weild the Malorkus at some point and become a Ganon-esque pig type, perhaps to counter Geb's use of the NeSword. DreamChylde and her reforging of the Malorkus should be considered, but the blade Geb obtains should probably come from Helebon himself.

    -For Hell to become the "underworld" and for normal NeS to become the "overworld" in Zelda terms. Not a big thing, since most of the writers don't seem to be familiar with Zelda (shame on you!)

    -For Evil Geb to not die/never be heard from again after this story arc. I like him too much!

    For those of you not familiar with how Ganon looks, here are a few screenies:







    [This message has been edited by Gebohq (edited January 31, 2004).]
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  12. #12
    From #NeS (the happenin' place to be!), talking more about some points already brought up, points not brought up, etc. First part is a clarification on the plothole fallout/NeS 'fixing itself" (hopefully) and the "powersource":

    <font face="Verdana, Arial" size="2">
    &lt;Lazarus&gt; Hey Matty, I have a couple questions.
    &lt;CoolMatty&gt; i have a couple of answers
    &lt;Lazarus&gt; What IS going on with TLTE and Wai?
    &lt;CoolMatty&gt; haha
    &lt;CoolMatty&gt; TLTE is gebs idea
    &lt;CoolMatty&gt; as for Wai... the wire that fell out screwed up his logistical system
    &lt;CoolMatty&gt; meaning hes now programmed to kill incessently
    &lt;Gebohq&gt; CM: TLTE isn't
    &lt;Lazarus&gt; I see.
    &lt;Gebohq&gt; er
    &lt;Gebohq&gt; isn't "my" idea, but TLTE's, extended from the mucho-work from NeS 1999
    &lt;CoolMatty&gt; oh
    &lt;CoolMatty&gt; whatever
    &lt;Lazarus&gt; Hehe.
    &lt;Lazarus&gt; So what IS going on with him?
    &lt;Gebohq&gt; lots of main characters that have been mentioned in NeSsquared should be dead or gone, like Maybechild and TLTE. to work with "NeS fixing itself" TLTE and others are showing signs of their death -- i.e. TLTE getting stabbed in NeS 1999 = chest pains
    &lt;Lazarus&gt; More catch up?
    &lt;CoolMatty&gt; he got stabbed and died in NeS 1999
    &lt;Lazarus&gt; Oh.
    &lt;Lazarus&gt; Why did Maybe and TLTE die?
    &lt;Lazarus&gt; They're central characters!
    &lt;CoolMatty&gt; hey I DIED... they can too
    &lt;Lazarus&gt; Pfft. You're just a - hey, wait, you HAVE brought life to this thread again, as in the old days.
    &lt;Gebohq&gt; because we have WAY too many character, Laz, and most of them aren't written by their respective writers anymore. some were harder calls than others, but Krig and I went down the list and agreed who should die and/or leave for NeSquared
    &lt;Gebohq&gt; so we didn't have +30 characters to talk about
    &lt;Lazarus&gt; Aw, man! But doesn't TLTE write anymore?
    &lt;CoolMatty&gt; so whats the list?
    &lt;Lazarus&gt; Highemp died, I know, but that was MY decision.
    &lt;Lazarus&gt; Ain't no one gonna tell me to kill off my own character. :-P
    &lt;CoolMatty&gt; CM wont be dying again soon
    &lt;Gebohq&gt; TLTE does write. but TLTE has told me that he wanted his character to die. he simply brought his into NeSquared to SHOW the effect of this plothole fallout/NeS fixing itself
    &lt;CoolMatty&gt; Wai can die all he wants ...
    &lt;Gebohq&gt; poor Wai
    &lt;CoolMatty&gt; mimiru cant die until CM dies, and thus, she cant die
    &lt;CoolMatty&gt; subaru... meh... she CAN die.. but not yet
    &lt;CoolMatty&gt; the next time CM dies, if he does, will be saving Mimiru
    &lt;Lazarus&gt; Heh.
    &lt;Gebohq&gt; and CM: your post says that Jim told the heroes they couldn't ENTER the powersource, not that they couldn't see it. you didn't even give a description of the building or whatever that the powersource is in
    &lt;CoolMatty&gt; well post a description then
    &lt;CoolMatty&gt; I wanted to leave it open
    &lt;CoolMatty&gt; but no one took the bait
    &lt;Gebohq&gt; heh
    &lt;Gebohq&gt; sorry -- as with many writers I'm sure, school has been interfering with my time
    &lt;Lazarus&gt; Hehe.
    &lt;CoolMatty&gt; i was thinking along the lines of a "room of souls"
    &lt;Lazarus&gt; School is the ONLY time I get to write.
    &lt;CoolMatty&gt; ya know, like in greek mythology
    &lt;CoolMatty&gt; school is when i usually write
    &lt;Gebohq&gt; ah, right. that would make sense, it being hell and all
    &lt;CoolMatty&gt; yea
    &lt;Gebohq&gt; well good for you all
    &lt;CoolMatty&gt; and what better powersource
    &lt;CoolMatty&gt; than a bunch of souls
    &lt;CoolMatty&gt; its the massassi tradition!
    &lt;Gebohq&gt; haha
    &lt;Gebohq&gt; hehehehehhe
    &lt;The_Mega_ZZTer&gt; o.o
    &lt;CoolMatty&gt; hell... we can even stick Brian in there
    &lt;CoolMatty&gt; as the "gatekeeper"</font>
    <font face="Verdana, Arial" size="2">
    &lt;Lazarus&gt; We should have a story arc sometime where the corporate Lawyers are the villains.
    &lt;Gebohq&gt; perhaps. I'd like to work into getting the uber-epicness etc. worked out of our system in this current storyarc and move onto simpler storyarcs before trying to work in such a thing
    &lt;Lazarus&gt; How should we do that, you think?
    &lt;Lazarus&gt; Get the uber-epicness out, I mean.
    &lt;Gebohq&gt; finishing the story arc will do most of it, I would hope, and to start cementing/setting hte precident for NeSquared story arcs with something of a smaller scale or the likes. to use the stuff with this storyarc as the backdrop for the storyarcs to come
    &lt;Lazarus&gt; How so?
    &lt;Lazarus&gt; The backdrop part, I mean.
    &lt;Gebohq&gt; instead of trying to build MORE onto the multitide of main characters, thematic concepts, etc etc to work with what we already have. as Krig put it...
    &lt;Gebohq&gt; "Less serious, more crazy. NeS post 1999 is seriously serious enough to fill NeS's seriousness quota for the next 20 or 30 pages."
    &lt;Lazarus&gt; continuity is our friend?
    &lt;Gebohq&gt; heh
    &lt;Lazarus&gt; Hehe.
    &lt;Gebohq&gt; that too
    &lt;Gebohq&gt; but as for the backdrop part...
    &lt;CoolMatty&gt; back
    &lt;Lazarus&gt; boo
    &lt;Gebohq&gt; I figured the storyarc, in its vaguest, basic manner will play out with ShatteredGeb/Helebon trying to take over NeS via Hell, play out Zelda-esque type storyline, and NeS working out its kinks. Good Geb and co. win, but in the process get thrown into the next storyarc that requires them to take on some small mission with fewer, more detailed bad guys while EvilGeb-Helebon/EeP work as the backdrop behind the smaller evils/bad guys they have--
    &lt;Lazarus&gt;
    &lt;Gebohq&gt; --to face and stuff
    &lt;Lazarus&gt; Also, I posted my NeShattered thing, Geb.
    &lt;Lazarus&gt; Hey y'all, I'll brb.
    * Lazarus has quit IRC (Quit: Leaving)
    &lt;Gebohq&gt; perhaps the NeShattered realm will continue existing, perhaps not. Perhaps Evil Geb/Shattered stuff will work with Helebon and/or EeP, perhaps not. who knows? just that the stuff we've been posting about should be in the background in future NeS storyarcs, not to find bigger and badder things than them
    &lt;Gebohq&gt; and urgh
    &lt;CoolMatty&gt; it just feels like we cant get out of the stupid "BIGGEST BATTLE OF THE LAST 5 MINUTES" deal
    &lt;CoolMatty&gt; i liked my original idea with CM... going to exterminate the mini-baddies ... ones that dont pose much a threat at the moment
    &lt;CoolMatty&gt; just little trips
    &lt;CoolMatty&gt; nothing "nuclear" sized</font>
    You know you wanna respond with stuff... and stuff...

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  13. #13
    Who's Lazarus?

    Also, please be careful who you kill, if only because guys like Janitor Bob, Otter, Maybe and Krig (though I'm sure you haven't killed Krig) have very well defined-personalities - no "character sheet" can match actually being written into episode-thingers for several years.

    I mean, I know it's a pain to always refer to "Geb and the heroes" and stuff, but it's difficult for me to write for the Cool Matty character because I don't know too much about him, besides that he hangs around a Japanese girl and he likes to do stuff. Killing off the heroes who didn't really have personalities didn't impact things too much because they were basically generic stand-ins, but the main characters are something else.

    I trust your judgement and all, but tread lightly, eh?

    ------------------
    Shut up. I'm GOING to do this whether you like it or not.

    [This message has been edited by Tracer (edited February 02, 2004).]
    COUCHMAN IS BACK BABY

  14. #14
    Lazarus = Highemp. Guess I should have kept that part of the convo too; MZZT had asked the same question in the chat, heh.

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  15. #15
    Well, the large problem at hand is, is that we have SO MANY main characters right now, that it becomes hard, if not impossible to focus on personalities of each character. Most of us are trying as hard as they can to make sure each character gets some part in the story, and in the process, there is very little dialouge as a whole for each character. If we eliminate some of those main characters, the ones who aren't necessarily "required" for NeS anymore, can help alliviate the problem and give us some time to write a bit more on a personal level, with each character. I mean, I really want to focus in on CM and Mimiru's relationship, but I can't right now, because I end up leaving out other characters hanging around. I try to sneak in a line or two, but it's near-impossible to develop anything.

    ------------------
    "The future is not determined by a throw of the dice, but is determined by the conscious decisions of you and me."
    I am addicted to ellipses!!! AHHH!!! ...

  16. #16
    MacLongname and Losien's relationship was developed with about three times as many heroes cruising around. Same goes for Losien and TLTE. *shrug* it's NeS...if you want to do something, do it.

    ------------------
    Shut up. I'm GOING to do this whether you like it or not.
    COUCHMAN IS BACK BABY

  17. #17
    Tracer does make a point; this isn't exactly new to NeS. Still, part of NeS 1999 will hopefully cut down the cast in a pertinant manner. We'll see how things go...
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  18. #18
    <font face="Verdana, Arial" size="2">Originally posted by Tracer:
    Also, please be careful who you kill, if only because guys like Janitor Bob, Otter, Maybe and Krig (though I'm sure you haven't killed Krig) have very well defined-personalities - no "character sheet" can match actually being written into episode-thingers for several years.

    I mean, I know it's a pain to always refer to "Geb and the heroes" and stuff, but it's difficult for me to write for the Cool Matty character because I don't know too much about him, besides that he hangs around a Japanese girl and he likes to do stuff. Killing off the heroes who didn't really have personalities didn't impact things too much because they were basically generic stand-ins, but the main characters are something else.

    I trust your judgement and all, but tread lightly, eh?

    </font>
    Basically, the idea in NeS 1999 was to hack down EVERYONE and just bring back those that we really wanted back. Technically, very few characters were to actually have stayed "dead" (mostly just those that wanted their characters to die: CoolMatty, Highemperor, TLTE) but instead were to "part their seperate ways." This would allow for them to return if ever the situation arised, but not have to stick around all the time.

    J-Bob, Maybe, and Otter, while of course very great characters (and character sheets can never replace good application in the story itself) also haven't been written for by their writer counterparts for many pages. Obivously, Krig and I aren't the last call on NeS-related thing; hell, even writing Otter's bits made me remember how fun it is to write for his character.

    So yeah, don't worry. I don't think any one of us really have the power to kill off a good character, even the writer themselves, heh.

    [This message has been edited by Gebohq (edited February 02, 2004).]
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  19. #19
    Actually, other than TLTE and Bill Gates (and a few thousand Demons/KNeLLs), I don't think we'll really be killing off anyone. However, I do think we need to keep the size of the main group of heroes in check, so the story can continue as smoothly as possible.

    My main idea was for "retiring" some of the more popular characters (mind you, Otter's popularity seems to be growing again, so he'll probably stick around) such as Maybechild and Sem. They would basically "leave" the story (go off and live in a cabin on a mountain or something, for all I know) and sporadically return one or two at a time for single story-arcs, and then leave again. If you read Sluggy, Sam is a prime example of what I mean. He's not in the comic for long periods of time, and then returns occasionally to play an important part in a story-arc, then leave again.

    For example, Maybechild could be gone from the story for a while, and then return suddenly with a message for Geb, saying that she's discovered some new evil and needs the Heroes to help get rid of it. They do so, wrap up that plotline, and then Maybechild leaves again. I think this would be the best way to better develop the characters of our -- Characters. Without so many faces around to distract the focus, we can flesh out some of the new guys and concentrate more on being funny.

    As Tracer said, it can be hard sometimes to write for the newer characters like CM. Hopefully this will allow us to make it easier.

    Speaking of writing for characters, I think the two main things which help other people to write for your character are Appearance and Attitude. Like, for instance:

    Cooked Haggis
    Appearance: Thin build, slicked-back hair, pointy little moustaches, immaculate tuxedo.

    Attitude: Snooty sarcastic waiter with an English accent.

    Just a few little lines like that go a long way to helping to write that character. I would suggest everyone who writes for NeS put at least those two things in the NeS Character Sheet forum -- it'd be a great help.

    ------------------
    "Well, it could be worse -- it could be windy!" -popular Canadian saying.
    So sayest the Writer of Silly Things!

  20. #20
    <font face="Verdana, Arial" size="2">I do think we need to keep the size of the main group of heroes in check, so the story can continue as smoothly as possible. </font>
    Yeah, definately. I was just concerned for a minute that Geb meant for all the characters who are still around despite their writers having left to die. But I think we're good, so...yeah.

    ------------------
    Shut up. I'm GOING to do this whether you like it or not.
    COUCHMAN IS BACK BABY

  21. #21
    Geb: Is it okay to end the current episode? I only ask because I'm still not 100% clear on your behind the scenes plans (if you have any, that is).

    ------------------
    Shut up. I'm GOING to do this whether you like it or not.
    COUCHMAN IS BACK BABY

  22. #22
    No problemo. Actually, I was having a bit of difficulty thinking up a good thingy for Geb vs Geb (I appreciate Highemperor requesting that I write it though). So yeah -- just keep the above stuff in mind, mostly in that I'd like the NeShattered/evil Geb stuff to not end, die, etc.

    So yeah, go for it! I try and keep all my foolish plans posted here for everyone's convinience

    And, of course, any questions, comments, etc. you all have, speak up, and I shall answer.

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    [This message has been edited by Gebohq (edited February 08, 2004).]
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  23. #23
    Did you all want me to wrap the story arc up? I don't mind, but I wasn't sure if Tracer, or anyone else for that matter, had any intention of doing so themselves. I can at least do Geb vs Geb soon if nothing else.
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  24. #24
    I got nothing.

    ------------------
    Shut up. I'm GOING to do this whether you like it or not.
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  25. #25
    End Geb vs. Geb, Geb. (chuckle)

    *ahem* I've got a surprise coming.
    The Last True Evil - consistent nobody in the Discussion Forum since 1998

  26. #26
    Yea, end the Geb vs Geb ... I'll work on my little power source dealie, and somehow keeping CM alive. (He can't die again, not for a while at least )

    ------------------
    "The future is not determined by a throw of the dice, but is determined by the conscious decisions of you and me."
    I am addicted to ellipses!!! AHHH!!! ...

  27. #27
    Copy and Pasted from #nes because I am too lazy:
    &lt;CoolMatty&gt; TLTE is sent to heaven, to have his condition diagnosed. I have a plan for this, and will post it in the workshop
    &lt;CoolMatty&gt; I plan on having TLTE's problem revealed by God, and God leaving him: You only have 'such and such' time left to live
    &lt;CoolMatty&gt; I'll leave a suggestion that only TLTE make the post for that

    Sound good? I know TLTE had a plan for ... TLTE. So I recommend only you make the post about what happens up there in Heaven. I purposefully moved TLTE out of the main plot so we could finally move on with this. And God would seem to be a perfect character to turn to for this.

    ------------------
    "The future is not determined by a throw of the dice, but is determined by the conscious decisions of you and me."
    I am addicted to ellipses!!! AHHH!!! ...

  28. #28
    I think another question to ask is if God and WriterGod are synonymous in NeS or not.

    Also, what's everyone's thoughts on the use of God, Satan, and matters of religon in general? Come on, don't be quiet...
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  29. #29
    I think if some crazy crap doesn't happen, I'm going to die.

    Or maybe I'm turning into one of those annoying writers who pops in to comment on the story but never contributes.

    ------------------
    Shut up. I'm GOING to do this whether you like it or not.
    COUCHMAN IS BACK BABY

  30. #30
    When I get done Post 1999 (which is coming along nicely, I might add, nearing the home stretch), I'll be sure and add some insanity back into NeS.

    And about the religion stuff -- once we get this story-arc in Hell done, I'd really like to move to something else. I don't particularly enjoy dancing around the edges of blasphemy -- it makes my sinuses itch.

    But yeah -- just keep in mind that religion, God, and Satan and the like can be sensitive issues, and don't do anything stupid. That's my advice.

    ------------------
    "Well, it could be worse -- it could be windy!" -popular Canadian saying.
    So sayest the Writer of Silly Things!

  31. #31
    Random note: I'm thinking of calling the story wielding-magic stuff "Or" or "Orr" to perhaps keep it less confusing. Besides liking the ring to it, the letter O is shared in both "story" and "plot" as well as sounding like a similar resource (ore).

    Here's waiting in anticipation for TLTE's surprise-thingy. I'll post my other major ideas once he's posted.

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  32. #32
    A'ight, Ford and CookedHaggis already took the first step, so just to say here on the workshop thread, you all can just post the most random, crazy ideas you have on NeS. As I said to CoolMatty in #NeS:

    <font face="Verdana, Arial" size="2">
    &lt;Gebohq&gt; CM: might I suggest you make a post as random as Fords? my work-around for ideas people didn't like would be for Geb to not be quite skilled enough at such story-weilding, and transports the heroes on a number of other crazy dimensions until he gets it right (aka one we like and modify it to our liking)
    &lt;CoolMatty&gt; ah
    &lt;CoolMatty&gt; so make a post completely unrelated, yet looney
    &lt;Gebohq&gt; sure. a cheap way to propose an idea for the story to go in, or just for kicks. you get what I mean? like Ford's
    &lt;Gebohq&gt; might want to mention the idea behind doing this as I just explained in a nsp, but otherwise, go wild.
    &lt;Gebohq&gt; *just explained here on this channel, that is
    &lt;CoolMatty&gt; aight</font>
    And we'll see what comes up. Speak here on ideas you like and whatnot that have been posted on NeS.

    EDIT: Oh, right, forgot about my idea-r. Once we decide on what the 8th dimension ends up being and edit it to our liking or whatever, and perhaps establish whatever else, I figured Evil Geb will attempt something equally crazy, in hopes of becoming wielder of NeS himself -- he would attempt to recruit other villians. The standard is usually getting writers to join in and create a hero character, but if we make a interesting enough thread about it on the General forum, we could invite others to write themselves in as villians. It's an idea anyway, and the new writers could take the initiative of making a story arc or whatever. If you all don't like it, I won't do it, but I think it has much potential personally.

    [This message has been edited by Gebohq (edited February 23, 2004).]
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  33. #33
    NSP: Alright, the whole "spin a bunch of random ideas for the 8th dimension" thing doesn't seem to be quite taking off. Just wanted to warn you now to put forth any requests, in the story thread or outside the story, before I attempt to throw out a more solid story arc to work with That is of course, unless someone else wants to -- remember, this ain't just my thread, people.

    other writers: But Geb--

    THERE WILL BE NO TRUTH HERE!

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  34. #34
    Alright, so I posted on NeS. Basically, I'm proposing the 8th dimension is really like a shadow dimension, though it should have similarities with the other dimensions we jumped in. Feel free to use time-traveling though and any other sci-fi cliche (like my blatant Half-Life references ). This new story arc can be zany ANY dark. And stuff.

    Also, I request that if you would, to only write your characters. That means unless you're Krig, don't write about Krig, or unless you're CookedHaggis, don't write about CookedHaggis. If you have extra characters, like Mimiru or Qhobeg, you can write for them. Just try to keep it sort of small and survivial and stuff for now. At least until the story arc picks up, which should happen when the villianous writers start pouring in!

    http://forums.massassi.net/html/Forum1/HTML/033481.html

    Mwahahahahahahaa!

    Also, I "ended" NeShattered, though it'll obviously carry over into the main thread.

    ------------------
    Check out the following stories over at the Interactive Story Board:
    The Never-ending Story Thread or visit the new webcomic version!
    The Vision Cycle series
    Featured Story: The Darkside Chronicles
    The Plothole: a home for amateur, inclusive, collaborative stories
    http://forums.theplothole.net

  35. #35
    um, there seems to be choas with a few new guys (myself included) in NeS at the moment. There's some sort of villan group forming somehow. I just think Gebohq or soemone should straighten this out. I'll check in here now if we get this straightened out and i type for it again.

    ------------------
    "No good can ever come from staying with normal people"
    -Outlaw Star
    "Some people play tennis. I erode the human soul"
    -Tycho, Penny Arcade
    "I'm a Cannabal-Vegitarian. I will BBQ an employee if there is no veggie option"
    -DX:IW
    A Knight's Tail
    Exile: A Tale of Light in Dark
    The Never Ending Story≤
    "I consume the life essence itself!... Preferably medium rare" - Mauldis

    -----@%

  36. #36
    SAJN_Master
    Posts
    11,157
    /looks up

    Geb asked for the villains.

    ------------------
    Iím not going to die, Iím going to see if I was ever alive. - Spike
    It's not your right to decide whether they live or die. They deserve a chance! - Vash
    BABIES EVERYWHERE!!!
    Think while it's still legal.

  37. #37
    yah, but it's getting a bit confusing.

    ------------------
    "No good can ever come from staying with normal people"
    -Outlaw Star
    "Some people play tennis. I erode the human soul"
    -Tycho, Penny Arcade
    "I'm a Cannabal-Vegitarian. I will BBQ an employee if there is no veggie option"
    -DX:IW
    A Knight's Tail
    Exile: A Tale of Light in Dark
    The Never Ending Story≤
    "I consume the life essence itself!... Preferably medium rare" - Mauldis

    -----@%

  38. #38
    SAJN_Master
    Posts
    11,157
    But just wait till the villains meet up with the heros BWHAHAHAHAHAHHAHAH.........................HA!

    ------------------
    Iím not going to die, Iím going to see if I was ever alive. - Spike
    It's not your right to decide whether they live or die. They deserve a chance! - Vash
    BABIES EVERYWHERE!!!
    Think while it's still legal.

  39. #39
    Noble: I must apologize for not informing you -- NeS in general is pretty confusing. If you have any specific questions you feel must be answered, please ask, but otherwise, just try to shoot from the hip and let the details slide. You all are doing very well thusfar, and I hope the other regular posters will soon pick up, so we can eventually have a villian/hero fight. Until then, continue your evil villianous bonding, plotting, and ghost-story telling

    And just to clarify, there's no problem of course with writing characters already talked about (like Geb), I just meant don't go "re-entering" other characters unless they're your own. And stuff.

    [This message has been edited by Gebohq (edited March 06, 2004).]
    The Plothole: a home for amateur, inclusive, collaborative stories
    http://forums.theplothole.net

  40. #40
    I know it's confusing. I've actually read all of NeSquared (and that took awhile, i can tell you) so i know how bad it can get. it just seemed a bit worse then usual. it seems to have cleaned itself up while i was gone, though, so i guess it's fine now.

    And thanks about clarifying that bit about the writing. i was wondering what we were going to do about CM.

    ------------------
    "No good can ever come from staying with normal people"
    -Outlaw Star
    "Some people play tennis. I erode the human soul"
    -Tycho, Penny Arcade
    "I'm a Cannabal-Vegitarian. I will BBQ an employee if there is no veggie option"
    -DX:IW
    A Knight's Tail
    Exile: A Tale of Light in Dark
    The Never Ending Story≤
    "I consume the life essence itself!... Preferably medium rare" - Mauldis

    -----@%

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