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ForumsJedi Outcast and Jedi Academy Editing Forum → Walkthrough - Where to put mods
Walkthrough - Where to put mods
2002-04-07, 5:58 PM #1
been looking through forums and loads of people wanna know where to put mods, so here is a list.

Skins --> jkII/gamedata/base

Levels --> jkII/gamedata/base (to run open the console and type map <mapname>

Mods --> jkII/gamedata/<modname> (to run use the mod menu in the game)

Demo Movies --> jkII/gamedata/base/demos (run using ingame menu)

If i think of any others i will add to this post
"For all these years i have only known Dark Jedi, never one from the Light-Side...
...Somehow I expected more!"
2002-04-07, 6:30 PM #2
How do you make demo movies?

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Why girls are evil.
2002-04-07, 6:36 PM #3
if you are server:
/g_synchronousClients 1

then
/record to record
/stop to stop
2002-04-07, 6:36 PM #4
record <demoname>
to play a demo:
demo <demoname>
2002-04-08, 1:14 AM #5
isn't it better to put skins also into JO\GameData\newfolder?...cause that way you can choose to load it or not.

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"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides cherokee)
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2002-04-08, 1:23 AM #6
depends, if its just for you then maybe (never had it that way tho) , if you play on a network a lot then i like to have them all "on", that way anybody can use any skin.
"For all these years i have only known Dark Jedi, never one from the Light-Side...
...Somehow I expected more!"
2002-04-08, 5:20 AM #7
How d'you get mods to show up in the single player list?
2002-04-08, 7:48 AM #8
The sp mod list doesn't seem to work as of yet. However, you can load sp mods (provided the mod is in gamedata/newfolder) by adding +set fs_game newfolder to the command line when you start up sp. You might also be able to do this in the console but I'm not quite sure yet.

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