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ForumsShowcase → side project
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side project
2009-03-23, 7:02 PM #1
this is what I'm working on while I have lulls in the development of my main project:

[http://img.photobucket.com/albums/v139/Zell65/shot0001-2.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0002-3.jpg]

Look familiar? It should:
[http://img.photobucket.com/albums/v139/Zell65/jk-1.jpg]
DO NOT WANT.
2009-03-23, 7:09 PM #2
You should recreate the funny snake sign. Otherwise, it's :awesome:

Do the light rays move with the fans? That would be sweet. Speaking of the light rays, they are a little too prominent, I would make them more transparent.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2009-03-23, 7:14 PM #3
Yes, they do move with the fans. And what you see here is an hour of work. I plan to have the more memorable textures recreated (the snake sign). :)
DO NOT WANT.
2009-03-23, 10:39 PM #4
Hawt!
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2009-03-23, 11:04 PM #5
the ceilings don't have tiles

i'm not a big fan of the light beam coming down, to be completely honest (pun 100% intended)
A dream is beautiful because it remains a dream.
2009-03-23, 11:21 PM #6
The ceiling now has your tiles, but the light beams are there to stay. They're prefect for the setting IMO.

[http://img.photobucket.com/albums/v139/Zell65/shot0006-4.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0003-1.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0004-4.jpg]
[http://img.photobucket.com/albums/v139/Zell65/Jk2009-03-2402-12-32-54.jpg]
DO NOT WANT.
2009-03-24, 2:48 AM #7
double post for great justice

[http://img.photobucket.com/albums/v139/Zell65/shot0010-1.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0007-3.jpg]
[[http://img.photobucket.com/albums/v139/Zell65/shot0012-3.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0011-2.jpg]
[http://img.photobucket.com/albums/v139/Zell65/Jk2009-03-2405-47-49-38.jpg]

By the way every ad you see so far is shootable, and the attached lights shut off as well.
DO NOT WANT.
2009-03-24, 5:12 AM #8
:awesome:, despite your choice of engine. :P
And when the moment is right, I'm gonna fly a kite.
2009-03-24, 6:15 AM #9
Make sure you add other parts around that stuff. In JK, there's this bar at the end of a long series of corridors, and there's nothing else anywhere in that whole section. Not even doors you can't open. Blank walls.

Also, you really need the swirly texture for the bar.
2009-03-24, 7:44 AM #10
We demand JK: Source!

(Nice bar.)

2009-03-24, 7:45 AM #11
I agree with ZZT!
[01:52] <~Nikumubeki> Because it's MBEGGAR BEGS LIKE A BEGONI.
2009-03-24, 9:18 AM #12
what's up with everyone's obsession with source? :( Source doesn't have the totally ballin' lightsaber combat that JA has!
DO NOT WANT.
2009-03-24, 9:24 AM #13
It does have an SP SDK. Make it yourself.

2009-03-24, 9:24 AM #14
But Source, despite being dated, isn't an engine originally released in 1999. So if you are doing this for recreation purposes, using the Quake 3 engine is self-defeating. If for fun, go for it.
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2009-03-24, 9:30 AM #15
It's for fun... but how is using the q3 engine self defeating?
DO NOT WANT.
2009-03-24, 9:39 AM #16
My little joke seems to have gotten a bit too big.

2009-03-24, 9:45 AM #17
yeah, JERK. way to RUIN MY AWESOME THREAD.

<.<
DO NOT WANT.
2009-03-24, 10:16 AM #18
Hot
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2009-03-24, 11:11 AM #19
Very nice.
Quote Originally Posted by FastGamerr
"hurr hairy guy said my backhair looks dumb hurr hairy guy smash"
2009-03-24, 5:22 PM #20
Looks better then Cryengine based stuff.
2009-03-24, 6:11 PM #21
Lets see, Its OK, but you better look at this point of view http://sourceradix.com/m/tnn.html
2009-03-24, 6:14 PM #22
****ing adbots sappin mah thread
DO NOT WANT.
2009-03-24, 6:36 PM #23
BANNINATE.
2009-03-24, 7:31 PM #24
Originally posted by Tiberium_Empire:
Looks better then Cryengine based stuff.

Especially that last shot, amirite? :rolleyes:
And when the moment is right, I'm gonna fly a kite.
2009-03-24, 7:32 PM #25
Also get on AIM dammit. Here is a piece of crap texture.
Attachment: 21586/jkbar1.jpg (202,089 bytes)
2009-03-24, 8:52 PM #26
I already have that texture JM. Or at least a variation of it. :)

[http://img.photobucket.com/albums/v139/Zell65/shot0013-1.jpg]
[http://img.photobucket.com/albums/v139/Zell65/shot0014-3.jpg]
[http://img.photobucket.com/albums/v139/Zell65/Jk2009-03-2423-52-18-51.jpg]
DO NOT WANT.
2009-03-24, 10:10 PM #27
At the level of detail you're adding to each section, I'm afraid this thing will never get finished. But by all means, please prove me wrong ;) This looks amazing!
Lyrics are highly overrated.
2009-03-24, 11:25 PM #28
I can find a place to break it up into a second level if need be, that's easy. Just a simple corridor or something to break it up.
DO NOT WANT.
2009-03-25, 1:06 AM #29
Looks nice!

Don't abandon the other one though :XD:

2009-03-25, 6:13 AM #30
Originally posted by JM:
Also get on AIM dammit. Here is a piece of crap texture.


Better than I could do.
TAKES HINTS JUST FINE, STILL DOESN'T CARE
2009-03-25, 8:37 AM #31
Somehow I seriously doubt that.

Zell : If you have it already, why isn't it in the screenshots? And which other ones do you need?

Edit : It's in the slanty hall. Well. Stick it in the bar. :argh:
2009-03-25, 8:48 AM #32
When you're done with the recreating the actual areas from the level you should get into modelling some sexy Nar cityscapes and... more windows. Maybe.
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2009-03-25, 8:59 AM #33
mb is making a nar cityscape for me. :awesomelon:
DO NOT WANT.
2009-03-25, 9:01 AM #34
Originally posted by Zell:
Look familiar? It should:


Anyone who didn't immediately recognize it, despite the early stage it's in, should GTFO!
2009-03-25, 12:51 PM #35
Very hardcore.
COUCHMAN IS BACK BABY
2009-03-25, 1:44 PM #36
Originally posted by JM:
Somehow I seriously doubt that.

Zell : If you have it already, why isn't it in the screenshots? And which other ones do you need?

Edit : It's in the slanty hall. Well. Stick it in the bar. :argh:


They are in the appropriate areas, I just applied them after those screenshots. See see?
Attachment: 21593/shot0019.jpg (182,215 bytes)
DO NOT WANT.
2009-03-25, 2:22 PM #37
I don't know what engine I'm looking at, but I am liking it!
"Nulla tenaci invia est via"
2009-03-25, 2:39 PM #38
I liked the first textures for those small rooms more. :|
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2009-03-25, 4:06 PM #39
You should have started with level 4. :colbert:
TAKES HINTS JUST FINE, STILL DOESN'T CARE
2009-03-25, 4:10 PM #40
Love it. Honestly i like it more than that other project.
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