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Thread: Ogel's City !!!

  1. #1
    Urban Architect
    Posts
    201

    Ogel's City !!!

    I was hopping for some feedback on a MP level for MotS I've been worrking on over the summer.


    the pit


    some streets






    the VIP bar



    and 2 pics if the rebel bace





    I am also looking for beta testers so let me know if you are intrested

  2. #2
    Likes Kittens. Eats Fluffies
    Posts
    12,166
    What is the city named after?

  3. #3
    Looks promising. Has a rather classic look to it. I'd love to test, if possible. I just need to find my discs and see if I can get it to work on my PC.
    I can't wait for the day schools get the money they need, and the military has to hold bake sales to afford bombs.

  4. #4
    JKEdit!

  5. #5
    Urban Architect
    Posts
    201
    What is the city named after?
    For now, my user name. I cant think of a name for it yet, open to suggestion.

    AND

    JKEdit!
    Is that a good or bad thing??? no JED Vs. JKEdit please

  6. #6
    ⌐_⌐
    ¬_¬

    Posts
    6,095
    Actually JED went open source or something and one of the Massassi community members modified it into ZED. Haven't used it myself but that's the latest editor of choice FYI.

    Also lulz at JKEdit and it costing money back in the day. And LOOK at all the TOOLBARS omg.


  7. #7
    Monty Hall's Favorite Contestant
    Posts
    755
    Quote Originally Posted by Ogel45 View Post
    Is that a good or bad thing??? no JED Vs. JKEdit please
    Well, I mean, c'mon.

  8. #8
    JKEdit is for people who can't visualize things in 3 dimensions.

  9. #9
    Urban Architect
    Posts
    201
    The reson I use JKEdit is because it is the editor i found first and got acustomed to it.

    AND

    More Pics.


  10. #10
    Urban Architect
    Posts
    201
    Still need more Beta-Testers

  11. #11
    Looks ok.
    Good base design.
    OK texture usage.
    Overall not bad. But JKEdit has limitations.
    Not biased, when possible i use both in tandem, easier to make break glass etc in JKEdit lol.

  12. #12
    Urban Architect
    Posts
    201
    A pool \ fountan thing in the middle of the street


  13. #13
    Registered User
    Posts
    43
    do you make your own textures?
    er...

  14. #14
    Urban Architect
    Posts
    201
    no
    not yet
    soon though

    more pics tomowow

  15. #15
    Thats actually one of the best JKEdit levels ive seen! decent work chap

  16. #16
    Urban Architect
    Posts
    201
    Thats actually one of the best JKEdit levels ive seen! decent work chap
    I think that is because 9 out of 10 people make 2 levels with it and move on.
    I however have made many levels that i did not release to get good at it first

    Following the rule "never release your first level." for me this is like my tenth.

  17. #17
    More Ovaltine Please
    Posts
    1,291
    Massassians being nice to a guy who made a level in JKEdit? The apocalypse countdown has begun.

    On a more serious note, are you planning on adding any lighting?

  18. #18
    Did this thread travel forward in time

  19. #19
    Boxes!


  20. #20
    Urban Architect
    Posts
    201
    On a more serious note, are you planning on adding any lighting?
    Yes. There is some lighting in the areas that i havent posted yet but there will be more

  21. #21
    to wound the autumnal city.
    Posts
    5,313
    Quote Originally Posted by Thrawn[numbarz] View Post
    Did this thread travel forward in time
    Haha this comment made me laugh out loud!

    It's a good start, but it still has some areas it could be improved.

    First, as someone already mentioned, there needs to be more variety with the lighting.

    Secondly, your architecture is too boxy. Try adding more angles, and detail to the walls and ceilings to break up the monotony a bit. Things like arches, 3do pipes, alcoves with computer screens, etc. Remember that this is science fiction. Perhaps try looking at some screen caps from the Star Wars movies for inspiration.

    I'd also recomend replacing the ceiling texture you're using in the 4th and 6th pictures in your original post.

    It looks like it's off to a good start though, and it's nice to see someone still editing JK.

  22. #22
    Urban Architect
    Posts
    201
    Thanks for the ideas, I ame allready using some a plan to use more as i keep working.

    Here are some more pics...

    some random statues


    entrence to the restrant green


    this gun should be fun


    Hanger bay E


    no comment nesasary

  23. #23
    Urban Architect
    Posts
    201

    An updated pic of mainstreet (8-8-09)


    the restrant behind green (behind the door in the upper left corrner is the vip bar)

    THE NEXT 2 ARE FROM THE PIT

  24. #24
    Urban Architect
    Posts
    201

    empire and tunnel entrence and exit


    empire hanger bay


    A hallway in the empire base


    empire prison cells


    hanger bay A


    a 4 way hallway intrsection

    gose to:
    ally
    pit
    hanger D
    random room on pit wall


    A view of main street from behind hanger D's forcefield


    that should be enough pics for now

    I'd also recomend replacing the ceiling texture you're using in the 4th and 6th pictures in your original post.
    I was never happy with the one in the bar and will change it soon
    i will also take a look at the other one too


    I am compleatly open to suggestions ideas that you all have

    (dose any one know of a good video screen capture program that is free
    i think video posting will be better.)

  25. #25
    More Ovaltine Please
    Posts
    1,291
    GameCam, Cam Studio and Fraps, are worth checking out.

    Also, I would suggest maybe tinkering with the scale of some of the rooms. They all look very large, which is okay for a hanger and such, but other rooms would look better if proportioned to the height of the player.

  26. #26
    Child's Play CharitySon of Krokodile XVI
    Posts
    5,053
    why you spell bad?
    Looks like we're not going down after all, so nevermind.

  27. #27
    The humor went right over his head
    Posts
    1,274
    I'll test, if you don't mind. I just have to find my CD wallet.

  28. #28
    to wound the autumnal city.
    Posts
    5,313
    Quote Originally Posted by Krokodile View Post
    why you spell bad?
    why you bad grammar?

  29. #29
    looks like the sequel to empire night club
    TAKES HINTS JUST FINE, STILL DOESN'T CARE

  30. #30
    Child's Play CharitySon of Krokodile XVI
    Posts
    5,053
    Quote Originally Posted by Roger Spruce View Post
    looks like the sequel to empire night club
    Ouch...
    Looks like we're not going down after all, so nevermind.

  31. #31
    It's MotS!

    More colored lighting, tighter archi, cutscenes and a release and I'll love you big time.

    The 4th screenshot is probably my favorite.

  32. #32
    Child's Play CharityHow do I change this?
    Posts
    5,706
    I miss JK. So easy to edit, so fun to play.
    Quote Originally Posted by FastGamerr
    "hurr hairy guy said my backhair looks dumb hurr hairy guy smash"

  33. #33
    Not the senator.r
    Posts
    7,191
    Looks like a wicked lahge level. Brings back good memories.
    DO NOT WANT.

  34. #34
    My impressions, over all of the pics shown, it seems very large and barren. I'm (mostly) a functionalist, ie everything should seem like it could have a purpose [function] or do something, and so much empty unused space just seems like something wants to be there, but something else is holding them back. The first few shots are good with respect to space, and large exterior areas are very difficult to populate in JK (but it can be done with reasonable levels), but it seems like the city planners used all their money to only clean the walls but not use them for lights or signs (which are simple things to add and can take away the blank space in my mind). Anyways, noone really pays attention to me, but then again, it allows me to say the apocalypse will begin in 5 days because noone is flaming the JKEdit...
    Major projects working on:
    SATNRT, JK Pistol Mod, Aliens TC, Firearms

    Completed
    Judgement Day (HLP), My level pack

  35. #35
    JKEDIT!

  36. #36
    1998 flashback
    "Nulla tenaci invia est via"

  37. #37
    Urban Architect
    Posts
    201
    Update

    1 new pic


    Before


    After




    Thanks for the sugestions and comments
    I have been adding signs, lights and am chopping up the big walls a bit

    the map will be sent to those who have told me they want to beta test this week.(probibly friday)

  38. #38
    Child's Play CharityBlockyness Rocks!
    Posts
    2,954
    Not so sure you needed to dramatize that whole before and after image thing, given that all you did was add a hexagonal pillar and some colored lighting, but it still looks cool nonetheless.
    Author of the JK levels:
    Sand Trap & Sand Trap (Night)


  39. #39
    JKEDIT! Also
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  40. #40
    Ah, colored lighting... something that hasn't been used in any other game ever.

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