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Thread: Massassi Level Pack Contest 6 - JK Anniversary Edition (Prize Pool: $611.00)

  1. #161
    Boneless Chicken Wings
    Posts
    3,333
    Haven't we had a bunch of mods/levels with copyrighted music/images for a few years now?
    error; function{getsig} returns 'null'

  2. #162
    Imon, umon...everymon!
    Posts
    19,022
    Don't ask, don't tell.

    You guys can circumvent ALL of this by just not telling anyone. CM only has to act if he knows about it.
    Bassoon, n. A brazen instrument into which a fool blows out his brains.

  3. #163
    He already said sneaking it in would be met with severe consequences.

    Also, if using it in a video file is crossing the line, it might be good to note that any objects that are representative of cooywritten works that were not included in the original game assets are also infringement.
    Completely Overrated Facebook:http://www.facebook.com/pages/Comple...59732330769611
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  4. #164
    I have no idea about visual art. I only know about music.
    COUCHMAN IS BACK BABY

  5. #165
    Registered User
    Posts
    53
    Just to clarify: I do not intend to use it in a video myself. Then again, maybe I just misread the last few posts. [Edit]I did.[/Edit]
    I'm saying that the content in question (Star Wars Theme) is already available on the JK CD - as part of the opening video.

    If people play the level, then they MUST own the game (CD/Steam).
    If they own the game then they MUST also own the intro video.
    If that is the case, then going by the reasoning of the Massassi FAQ, using the audio from said intro video in a level should be legit.

    Note that I'm not suggesting using just any version of the Star Wars Theme, but the exact audio contained on the Jedi Knight CD itself.

    Quote Originally Posted by Emon View Post
    Don't ask, don't tell.
    This time people put money in, which greatly complicates matters. As a community, we should be 100% sure we're on the same page about the rules of this contest. I understand the ban on copyrighted material; we just have to be sure what constitutes as such and where the grey areas are.
    Last edited by Elmo; 05-29-2012 at 02:57 PM.
    * Elmo is Elmo

  6. #166
    Boneless Chicken Wings
    Posts
    3,333
    i think everyone is just being alarmist
    error; function{getsig} returns 'null'

  7. #167
    I thought I already explained if its on the JK CD it's fair game.

  8. #168
    But we see right through it.
    Posts
    774
    Yeah but it's not on there as an audio track, just the music for the intro video. I don't see what the problem is though.. numerous submitted projects in the past contain Star Wars music that I'm pretty sure is not on the cd.

  9. #169
    Quote Originally Posted by MysteriousSith View Post
    Yeah but it's not on there as an audio track, just the music for the intro video. I don't see what the problem is though.. numerous submitted projects in the past contain Star Wars music that I'm pretty sure is not on the cd.
    Because it's illegal?

  10. #170
    I might be willing to do some voice acting for some of the entries. PM me.

  11. #171
    I just hope more levels are going to feature round Dark Forces-style elevators.

    Like the first(?) released ones in TODOA TC MP!


  12. #172
    Hammer and Nail Computing
    Posts
    2,328
    Quote Originally Posted by Darth J View Post
    My suggestion would be record the cutscene as a video using fraps and then convert it to the format Jk's cutscenes use. That way you are not including a music file in the release that infringes on the copyright.
    There are two problems with that. One being that the old Smacker Tool is missing so we can't convert that. And two, according to Youtube, videos containing the slightest copyrighted material is banned in Germany (Star Wars Themes were banned world wide for a while).

    Quote Originally Posted by Darth J View Post
    Also, if using it in a video file is crossing the line, it might be good to note that any objects that are representative of cooywritten works that were not included in the original game assets are also infringement.
    And so this discussion can go on forever until we all agree that if we want to be absolutely sure that we don't cross that line there should be no custom content. After all, in the eyes of the Dictators of Hollywood, everything is black, no grey areas.

    Now, I may have said something that may have scared off this competition, so silly old me.
    Or we could protest to the oppressive nature of these copyright laws and go nuts! As long as we keep it fair.

    /Edward

  13. #173
    Imon, umon...everymon!
    Posts
    19,022
    Fair use is inherently a gray area. You aren't going to completely resolve these issues without going to court. Just be reasonable about it. Since this is all not-for-profit work there is typically a fair amount of leeway. Using opening scene music for 30 seconds or a minute is reasonable grounds for fair use. All the existing fan art such as fan films provides a good basis for making that argument. I really wouldn't worry about it.
    Bassoon, n. A brazen instrument into which a fool blows out his brains.

  14. #174
    Quote Originally Posted by FastGamerr View Post
    I just hope more levels are going to feature round Dark Forces-style elevators.

    Like the first(?) released ones in TODOA TC MP!

    LESS BICKERING, MORE round elevators

    https://vimeo.com/43301117

  15. #175
    Quote Originally Posted by FastGamerr View Post
    LESS BICKERING, MORE round elevators
    That's nice. Now post one where you didn't cheat by making it entirely out of 3dos. >_>
    And when the moment is right, I'm gonna fly a kite.

  16. #176
    Turns out I always edited JK in a similar fashion to how one would edit a modern game -> creating an empty box with the game's own engine (sector/brush) and filling it with 3D models (3DO/static mesh)

    If it works, it's proper.

  17. #177
    Mapping with just brushes forces so much creativity, Unreal 1 editing, thats what its about

  18. #178
    I wish I could agree with you, but the mere existence of BSP holes has eliminated any kind of desire for achieving creativity in UE1.5 for me. After all, in DX I manage to make a game that looked like this to look more like this. With JK, well, it's making a game like this look like... well.... Luckily it'll be over after DXN is completed!

    Anyway, more rounded lifts plz

  19. #179
    But we see right through it.
    Posts
    774
    My project is going to have a star destroyer in it so I'll definitely put some rounded lifts in there.. and I'll do it all out of architecture in JKEdit only using a 3do for the actual lift.

  20. #180
    Beep deep boo doop
    Posts
    1,212
    Oh man I just noticed this.... not sure if I can participate but I'll try!

  21. #181
    There is no try, only do!

    Sorry, so cheesy, but it had to be done.

  22. #182
    Quote Originally Posted by MysteriousSith View Post
    My project is going to have a star destroyer in it so I'll definitely put some rounded lifts in there.. and I'll do it all out of architecture in JKEdit only using a 3do for the actual lift.
    your project? The Dark Tome? Yeah bro. Can't wait.

  23. #183
    Fastgammerr got the shaft. HE already created the best looking version of jk in todoa.

    I guess this is just a good way to force creativity out of a dormant pc gaming franchise......
    " I am the Lizard King, I can do anyhthing... "

  24. #184

  25. #185
    Quote Originally Posted by Goit View Post
    There's still new things that can be done
    Was that your convincing line to get anal

  26. #186

  27. #187
    so thats why she had diarrhea during my last visit

  28. #188

  29. #189
    sorry

    EDIT: Fastgamerr too? That's why then I guess. Her bowels aren't what they used to be.
    Last edited by Goit; 06-07-2012 at 04:39 PM. Reason: fastgamerr has double crossed me

  30. #190
    Quote Originally Posted by Couchman View Post
    Was that your convincing line to get anal
    One of the most outrageous things ive seen on massassi in a long time.

    Keep it up.....


    It almost makes me long for the old days. Is it just me or was there just an abundance of mudslinging on here? It may have been awhile ago but still, i remember.
    " I am the Lizard King, I can do anyhthing... "

  31. #191
    i just thought I could brighten everyones day up with anal intercourse jokes about my mother

  32. #192
    Beep deep boo doop
    Posts
    1,212
    Quote Originally Posted by MrRavenX View Post
    There is no try, only do!

    Sorry, so cheesy, but it had to be done.
    Do... or do not... there is no try.


    Sorry lol the nerd in me was dying to correct that. XD

    I'm gonna put some concepts together and see if I can come up with a good idea for my entry and if I have enough time to dedicate to it. It would be really refreshing to do something nostalgic like this again.

  33. #193
    Quote Originally Posted by Edward View Post
    There are two problems with that. One being that the old Smacker Tool is missing so we can't convert that. And two, according to Youtube, videos containing the slightest copyrighted material is banned in Germany (Star Wars Themes were banned world wide for a while).
    A good point. Thats why my original PotF trailer was banned in Europe, due to the EP3 music used.

  34. #194
    Quote Originally Posted by Darth J View Post
    A lot of it is still there. Unfortunately, every 20 minutes or so I will try to do something and not be able to remember how to do it. It took me 15 minutes to figure out how to rotate a sector.
    Oh man...

    You know, I used to play this when I was 12. I think I played it for 3 years....maybe more, till JO came out. Then, JA after that.

    I used to make custom COG's, GOB's, and all that stuff....nostalgia to he max.

    I wanted to also let you guys know, that this new thing came out recently that allows you to play games that were previously impossible to play online with without systems like MSN Gaming Zone (Remember that? ;D), and used only LAN or IP to connect.

    It's here, called VOOBLY, and they even have a lobby JUST FOR JEDI KNIGHT: DF2....called....

    Nar Shaddaa. >D

    Get on it, guys...
    Last edited by Cool Matty; 07-19-2012 at 10:54 AM.

  35. #195
    There's been several Gaming Zone replacements.

  36. #196
    Just over 2 months left folks. Don't wait until the last minute!

  37. #197
    Imon, umon...everymon!
    Posts
    19,022
    I'm chipping away at mine... I hope to just keep things simple and get something roughly entertaining.
    Bassoon, n. A brazen instrument into which a fool blows out his brains.

  38. #198
    Registered User
    Posts
    36
    Sorry for reviving the topic.
    What about multiplayer match? Will happen?
    If it happens I think we need to see how we do.

    ^^

  39. #199
    Urban Architect
    Posts
    201
    Quote Originally Posted by Kamon View Post
    Sorry for reviving the topic.
    What about multiplayer match? Will happen?
    If it happens I think we need to see how we do.

    ^^

    I will be hosting at lest one jedi knight game all day. Maps will rotate per requst.
    "The quality of the levels you make is determined by the skill of the person not by the editor in which they use!"-Michael Kyle
    Ogel's City

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