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Thread: 3do's disappearing at random?

  1. #1
    ^^vv<><>BASTART
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    3do's disappearing at random?

    any idea why?

  2. #2

    NIKVMVS-REX-TODOA

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    Do they cross sector lines?

  3. #3
    ^^vv<><>BASTART
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    Quote Originally Posted by FastGamerr View Post
    Do they cross sector lines?
    Nope. they disappear as in they stop existing after 30 seconds into the level

  4. #4
    Loves His Stormie
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    2,068
    Any cogs associated with the 3do? Or is it any 3do?

    Might be hitting the thing limit. Even with the unofficial patch there is still a limit, the patch just made the limit larger.

  5. #5
    ^^vv<><>BASTART
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    Quote Originally Posted by Stormtrooper View Post
    Any cogs associated with the 3do? Or is it any 3do?

    Might be hitting the thing limit. Even with the unofficial patch there is still a limit, the patch just made the limit larger.
    There's less than 50 things in the level, and there are no cogs involving these 2 things. it's 2 crates I put up for decoration, no clue why they disappear like they do.

  6. #6
    Stock items or did you add them?
    And when the moment is right, I'm gonna fly a kite.

  7. #7
    ^^vv<><>BASTART
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    Quote Originally Posted by gbk View Post
    Stock items or did you add them?
    stock items

  8. #8
    Loves His Stormie
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    2,068
    What template are they? Some crates have a built in timer (eg. by a cog specified in their template) that destroy themselves when a certain amount of time has passed after they are created. They were used on conveyors and lifts in the original storyline.

  9. #9
    ^^vv<><>BASTART
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    18crate2x2 and 18crate3x3_2. says they are walkstruct but i'll change them

  10. #10
    ^^vv<><>BASTART
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    9,085
    changed them. works how it should now, thanks stormtrooper.

    on another note, i forgot how ****ing gay lighting is in JK

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