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Thread: Gorc

  1. #41
    Admiral of Awesome
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    18,332

  2. #42
    JK animations use Euler angles and mandate linear interpolation tweening.
    I don't know what any of these words mean
    COUCHMAN IS BACK BABY

  3. #43
    Seeing how this seems to be backward compatible with the LEC levels, am I to assume all the old levels/mods should work?

    Edit: Also, how do I buy you a beer to keep you going?
    Last edited by MrRavenX; 08-09-2013 at 12:43 AM.

  4. #44
    Imon, umon...everymon!
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    Quote Originally Posted by Tracer View Post
    I don't know what any of these words mean
    It means JK's animations are so old and busted you have to write the animation system yourself, you can't use an existing solution on the market to save time.
    Bassoon, n. A brazen instrument into which a fool blows out his brains.

  5. #45
    Human Computer
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    2,825
    Quote Originally Posted by Emon View Post
    It means JK's animations are so old and busted you have to write the animation system yourself, you can't use an existing solution on the market to save time.
    Sounds like we have a volunteer! Thanks, Emon!
    ? :)

  6. #46
    Admiral of Awesome
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    18,332
    Animation is already done.

  7. #47
    Poor Kyle. he destroys everything he touches.

  8. #48
    When will you be adding Oculus Rift support?

  9. #49
    Quote Originally Posted by Uberslug View Post
    When will you be adding Oculus Rift support?
    Are you sure you really want it, though? JK isn't the kind of reality I want to be immersed in.
    And when the moment is right, I'm gonna fly a kite.

  10. #50
    I'd die happy playing Fuel Station Launch with Oculus Rift I think

  11. #51
    Quote Originally Posted by gbk View Post
    Are you sure you really want it, though? JK isn't the kind of reality I want to be immersed in.
    but you can meet ree yees up close and personal
    COUCHMAN IS BACK BABY

  12. #52
    Admiral of Awesome
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    18,332
    Quote Originally Posted by Uberslug View Post
    When will you be adding Oculus Rift support?
    Eventually. If you want it quicker you can always buy me a DK, but the production Rift will probably be out before this is finished.

  13. #53
    Human Computer
    Posts
    2,825
    Jon'C = John Carmack
    ? :)

  14. #54
    Mentat wins. And here he's asking for MORE Oculus Rifts. That's just greedy.

  15. #55
    Clean-Shaven and Baby-Smooth
    Posts
    2,485
    You know, I never really noticed because I was a kid when I first played it, but the level design in this game's a bit weird, innit?

    -I can't imagine 8T-88 having taken the same path Kyle does in the first level, for example.

  16. #56
    Imon, umon...everymon!
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    19,021
    The linearity isn't really realistic, but I always liked the semi-realistic sense of location, in that it feels like you're in a real place filled with things that have some function, like all the cargo stuff in Nar Shaddaa, or the freight thing in the valley. At least for it's time that was impressive.
    Bassoon, n. A brazen instrument into which a fool blows out his brains.

  17. #57
    Clean-Shaven and Baby-Smooth
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    2,485
    I agree, though that bar in Nar Shadda seems really oddly situated. Sure, it's a literal hole-in-the-wall, but if you were heading there after a long day watching the droids lift cargo crates, you'd have to go well out of your way to get there, including walking along that little diagonal bit of floor against the wall where the guys are shooting at you from above.

    -Maybe there's a mass transit service that stops at the platform there that we just never see during the level.

  18. #58
    Very likely, there are hover cars after all
    you can get more with a kind word and a 2x4 than you can with just a kind word

  19. #59
    I can't remember how the game's events were depicted in the audiobook version, but I remember Bossk or someone getting involved and some other freaky jazz.
    Last edited by Nikumubeki; 08-11-2013 at 02:31 AM.

  20. #60
    Quote Originally Posted by Emon View Post
    The linearity isn't really realistic, but I always liked the semi-realistic sense of location, in that it feels like you're in a real place filled with things that have some function, like all the cargo stuff in Nar Shaddaa, or the freight thing in the valley. At least for it's time that was impressive.
    Yeah, JK was the first FPS I played where the levels actually resembeled plausible locations instead of crazy-ass mazes. Baron`s Hed, the fuel station, Kyle`s dad`s house, the Imperial dig site, etc.
    COUCHMAN IS BACK BABY

  21. #61
    I always try and put doors and closed off passages in my levels so the player thinks it's a lived in environment, and there isn't just one weird linear walk with crazy jumps and cargo elevators.

    "To get to work I have to run across the top of a crate as it's coming down a shaft" - Cantina worker in JK level 2

  22. #62
    Admiral of Awesome
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    18,332
    Dynamic lights.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	gorc_lights.jpg 
Views:	102 
Size:	81.3 KB 
ID:	26572  

  23. #63
    Human Computer
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    2,825
    Quote Originally Posted by Jon`C View Post
    Dynamic lights.
    Nice! Will you also be including the ability to do colored lighting?
    ? :)

  24. #64
    Admiral of Awesome
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    Note to self: CreateThing(template, location_thing) also gives the created thing all of the frames from location_thing. This should probably be documented somewhere.

  25. #65
    Imon, umon...everymon!
    Posts
    19,021
    I tried to edit the page on JKHub but it tells me I need to be logged in, even though I am logged in. Because JKHub is terrible.

    http://jkhub.net/library/index.php?t..._-_CreateThing
    Bassoon, n. A brazen instrument into which a fool blows out his brains.

  26. #66
    Admiral of Awesome
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    Insert offset is also added to each of the frames.

  27. #67
    Admiral of Awesome
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  28. #68
    And when the moment is right, I'm gonna fly a kite.

  29. #69
    I like how Kyle's in tremendous pain whenever he has to turn on the field light.

    Keep it up Jon'C!!

  30. #70
    Quote Originally Posted by Goit View Post
    "To get to work I have to run across the top of a crate as it's coming down a shaft" - Cantina worker in JK level 2
    LOLz!

  31. #71
    Zulenglashernbracker
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    5,883
    Nice shiny walls
    I had a blog. It sucked.

  32. #72
    Quote Originally Posted by Daft_Vader View Post
    I like how Kyle's in tremendous pain whenever he has to turn on the field light.
    I can't watch the video with sound on since that Kyle scream cracks me up each time. Curseth be my affection for cheap laffs!

    Aside from that, this is just effing splendid. Major props to Jon!

    (Also, I just realized that I've played that level quite differently for at least 10+ years now. Fuh-reaky!)

  33. #73
    About to lose his freedom
    Posts
    3,772
    Are the shiny bits on the wall just directly from the field light??
    Welcome to the douchebag club. We'd give you some cookies, but some douche ate all of them. -Rob

  34. #74
    Admiral of Awesome
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    18,332
    Note to future documentation effort, rates in JK are premultiplied by 10 unless they aren't.

  35. #75
    Do you need any normal maps for that lighting?
    you can get more with a kind word and a 2x4 than you can with just a kind word

  36. #76
    Admiral of Awesome
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    18,332
    Eventually. My only real priority is making the game playable. I don't want people making assets for this thing yet, if that's what you're asking.

  37. #77
    Admiral of Awesome
    Posts
    18,332
    If there are any regulars on here who would be willing and able to admin a jkspecs mediawiki on provided hosting, post post post.

  38. #78
    Count me in.
    And when the moment is right, I'm gonna fly a kite.

  39. #79
    Quote Originally Posted by Jon`C View Post
    Eventually. My only real priority is making the game playable. I don't want people making assets for this thing yet, if that's what you're asking.

    It was indeed. I already have several Normals made for these textures for my UT3 ports. When the time comes, hit me up.
    you can get more with a kind word and a 2x4 than you can with just a kind word

  40. #80
    Human Computer
    Posts
    2,825
    This project has a Massassi revival written all over it.
    ? :)

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