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ForumsJedi Knight and Mysteries of the Sith Editing Forum → MilkShape 3D problems with textures- its just using one .tga for every thing
MilkShape 3D problems with textures- its just using one .tga for every thing
2014-01-28, 8:14 AM #1
hay every buddy been a long time since i edited jk i cant remember if the 3do importer ever imported the textures right?

after it imported in to MilkShape 3D its just using one .tga for every thing and applying it to the one group

in materials it has every .tga i need in the list

thanks hope some one remembers or knows a work around :)

if i need to clear up my wording let me know

edit:
or if some one knows a better way to convert a 3do with textures to some other file so i can inport it in to 3ds max
Dbug454 Of tHE JK.....
2014-02-02, 12:17 AM #2
I'm in no milkshape to answer this question.
Star Wars: TODOA | DXN - Deus Ex: Nihilum

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