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MilkShape 3D problems with textures- its just using one .tga for every thing
hay every buddy been a long time since i edited jk i cant remember if the 3do importer ever imported the textures right?
after it imported in to MilkShape 3D its just using one .tga for every thing and applying it to the one group
in materials it has every .tga i need in the list
thanks hope some one remembers or knows a work around 
if i need to clear up my wording let me know
edit:
or if some one knows a better way to convert a 3do with textures to some other file so i can inport it in to 3ds max
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NIKVMVS-REX-TODOA
I'm in no milkshape to answer this question.
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