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Thread: Tatooine

  1. #1
    Monty Hall's Favorite Contestant
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    755

    Tatooine

    This project was always over ambitious...
    Last edited by Alco; 11-29-2014 at 12:51 AM.

  2. #2
    It reminds me of Friend14's work.
    And when the moment is right, I'm gonna fly a kite.

  3. #3
    I remember this one! If I remember correctly, you showcased this map (or some of it) in mid-2008 or so which was one of the contributing factors for me to start working on my final JK project. Thanks!

    And still looking good!

  4. #4
    That looks awesome! Is it part of a level you plan on releasing? Any more shots?

  5. #5
    Man JK engine doesn't age well. IMHO, the ground texture is too stretched, some of the building textures are also too stretched (tall especially) needs better lighting, maybe some more props and details. If you addressed those things this would look amazing. But I do remember this from years ago!
    "Nulla tenaci invia est via"

  6. #6
    Monty Hall's Favorite Contestant
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    755
    Quote Originally Posted by zanardi View Post
    Man JK engine doesn't age well. IMHO, the ground texture is too stretched, some of the building textures are also too stretched (tall especially) needs better lighting, maybe some more props and details. If you addressed those things this would look amazing. But I do remember this from years ago!
    If only I had the time to convert all the textures to hi res (with patch) and restitch everything...

    [Edit] What I just discovered is that when I did add a 1024 hi res texture and scaled it down in ZED, it looked fine in ZED but then was scaled 4x smaller in game.
    Last edited by Alco; 12-03-2014 at 05:55 PM.

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