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Thread: A SITH Engine Remastered

  1. #1

    NIKVMVS-REX-TODOA

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    17,541

    A SITH Engine Remastered

    Last edited by Nikumubeki; 01-15-2015 at 02:38 PM.

  2. #2

  3. #3

    NIKVMVS-REX-TODOA

    Posts
    17,541
    Hot butt, now with Rogue Squadron and the ultimate cult classic Rebellion (used to play a full campaign of Rebellion every year from 1999 'til 2004, possibly even 2005 - great times).

  4. #4
    Don't buy Rogue Squadron, it apparently retains ALL the original bugs of the PC version, including some pretty game-breaking ones (a camera which completely disconnects from your ship).

  5. #5
    ^^vv<><>BASTART
    Posts
    9,114
    i've gold medaled every mission in rogue3d twice and don't remember any bugs at all

  6. #6
    Quote Originally Posted by Reid View Post
    i've gold medaled every mission in rogue3d twice and don't remember any bugs at all
    Glad you didn't have any issues, because they're extremely common:

    Camera issues
    Joystick not configurable
    Half-second audio delay
    Mouse controls nearly unusable due to broken sensitivity and lag

    And I'm apparently lucky in that I don't just get a black screen at launch.

  7. #7
    ah yes rebellion... i remember countless hours building my massive fleets

    i was an empire to be feared
    eat right, exercise, die anyway

  8. #8
    ^^vv<><>BASTART
    Posts
    9,114
    Quote Originally Posted by Cool Matty View Post
    Glad you didn't have any issues, because they're extremely common:

    Camera issues
    Joystick not configurable
    Half-second audio delay
    Mouse controls nearly unusable due to broken sensitivity and lag

    And I'm apparently lucky in that I don't just get a black screen at launch.
    the mouse issues aren't a bug in memory, it was just crappy. both on my old computer in the early 00's and on windows 7 now

    the audio delay i remember now lol

    but i never used a joystick and you can set the camera, which you should be doing anyway

  9. #9
    For a good time, call 555-3985
    Posts
    916
    JK will be released on GOG on January 27th
    (JKLE_Cougar) from JK MP Community
    discord.me/jediknightdarkforces2

  10. #10

    NIKVMVS-REX-TODOA

    Posts
    17,541
    http://www.gog.com/game/star_wars_je...dark_forces_ii

    Windows 8 compatibility notice: Hardware mode is not supported.
    LOL

    Good Lord, JK is the most ridiculous game in existence. They've managed to patch and debug the other LEC games (sans some stnanks) but not JK bleedin' Dork Farces Two.

    Sad, really.

  11. #11

    "Has it won yet?"

    Posts
    17,215
    I don't think I've ever beat level 18 in JK.
    SnailIracing:n(500tpostshpereline)pants
    -----------------------------@%

  12. #12
    (Still) On 13 week vacation
    LAWL

    Posts
    10,289
    I've never played a JK
    >>untie shoes

  13. #13
    I read on JK Hub that the original game code to Jedi Knight has been lost, yet it seems that Tim Schafer's version of that code, the GrimE Engine, still is out there. It makes me wonder if GrimE could be used to remaster JK or MotS. Maybe not, though it would be interesting nonetheless to see what it's capable of.

    I'm also curious as to whether the reverse engineered GrimE engine, Residual VM, could pull off any JK-like games.

    I have yet to play the remastered Grim Fandango, but I've been playing the GOG.com version of JK and MotS with satisfaction. The got music working, though two or three music tracks now play in the backgrounds of the levels instead of one now. It still works, and I'm satisfied.

  14. #14
    Admiral of Awesome
    Posts
    18,626
    Actually, levels are supposed to play multiple tracks. The audio is also supposed to fade in and out in certain situations. The game scripts try to do this, but for some reason it was broken in the original release.

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