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Thread: Good Snow

  1. #1

    Good Snow

    Has anyone ever managed to make good snow? I keep remaking my snow level because I'm just not happy with anything I do. I would like snow particles in the air or something but everything I try looks silly. Help~!

  2. #2
    Admiral of Awesome
    Posts
    13,987
    In order to do snow that looks good you need three things: a highly scalable particle system, alpha channels with reliable draw order, a post processing shader for approximate Mie scattering. JK doesn't offer you any of these things.

    If you're willing to settle for falling squares, I've seen modest success using a ton of falling snow PARs. You'd need to make one yourself, though. Also, the one level I'm thinking of ended up being cancelled because the PARs slowed the game down too much. YMMV.

  3. #3
    Quote Originally Posted by Jon`C View Post
    Also, the one level I'm thinking of ended up being cancelled because the PARs slowed the game down too much. YMMV.
    Were those single particle things, or large particle fields in a single thing?
    And when the moment is right, I'm gonna fly a kite.

  4. #4
    Admiral of Awesome
    Posts
    13,987
    Quote Originally Posted by gbk View Post
    Were those single particle things, or large particle fields in a single thing?
    IIRC he tried both. It doesn't matter, the bottleneck is in software transform just like everything else in JK.

  5. #5
    Did you implement that bottleneck in Gorc?
    And when the moment is right, I'm gonna fly a kite.

  6. #6
    Admiral of Awesome
    Posts
    13,987
    Basically, yes, because I'm lazy.

    It doesn't need to be there.

  7. #7
    Ah I was dreading a response like that. A snowy landscape is really boring without snow I'm finding. Back to the drawing board..

  8. #8
    Quote Originally Posted by Goit View Post
    A snowy landscape is really boring without snow I'm finding.
    I donno, I thought the Hoth battle was pretty exciting.
    And when the moment is right, I'm gonna fly a kite.

  9. #9
    Quote Originally Posted by gbk View Post
    I donno, I thought the Hoth battle was pretty exciting.
    I'll recreate it in JK and see what you think

  10. #10
    Try sticking some downward facing cones of different scales around the player with a scrolling snow texture.

    Believe it or not, this is how we did rain in Crysis 2.

  11. #11
    Quote Originally Posted by Xzero View Post
    Believe it or not, this is how we did rain in Crysis 2.
    Ya know what? I believe ya.
    And when the moment is right, I'm gonna fly a kite.

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