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Thread: Link's Awakening

  1. #1

    Link's Awakening

    I guess I preordered the remake (for switch) a while ago, and it showed up today. So far it's pretty nice; much better controls and the graphics are "cute" but ok. Only thing that bothers me is that they're blurring the edges of the screen (kinda like the "fog of war" I guess?), but after half an hour or so it didn't annoy me so much.

  2. #2
    Likes Kittens. Eats Fluffies
    It's that tilt-shift macro effect. Y'know? From instagram, 10 years ago? ;-)

    I was a little taken aback by the style at first. From a thumbnail, I genuinely though I was looking at physical miniatures. It looks great, but I think I appreciate it more as still artwork or animation, it seems to kitsch-ify (?) things a bit much for a world that you're supposedly inhabiting and traversing. Dunno!

  3. #3
    I’m looking forward to Luigi’s Mansion 3

  4. #4
    I've been playing the remake, and I actually have found the aesthetic to grow on me to the point where I find it difficult to imagine it (working well) in other styles while staying true to the feel of the original. Some of the music hasn't hit me super strong, and there's some random quirks here and there that ding it for me in a minor way (framerate drops, having to use the control stick instead of the d-pad, my sword swings seeming to hit switches multiple times in a row) but overall, I'm really enjoying it.

    Also, I've only dived into the "tutorial" part of the Chamber Dungeons so far (I intend to wait until I've done all the dungeons first before continuing) but, framed as a puzzle game, it seems fun enough. The UI requirement for going in and out between 'arranging' and 'adventuring' is pretty annoying though, and of course, I'm wishing there was an actual Zelda Maker. I'm aware there's stuff like Zelda Classic out that allows such things (just as there were SMW makers before Super Mario Maker) but I appreciate Nintendo's approach that makes things more user friendly.
    Featured ISB thread: The Never-ending Story Thread^2

  5. #5
    Never really got into Link to the Past before they released it on Switch. Maybe I should get Link’s Awakening...

  6. #6
    I've also noticed framerate issues (especially in overworld). Doesn't really bother me so far. The jump action doesn't seem responsive enough which has caused me to die a few times. I haven't noticed any issues with the sword or hitting things. I haven't tried the chamber thing yet; not really my cup of tea I guess.

    The ability to add markers to the overworld map is really nice. I've been using different symbols to map different types of things I want to come back to later -- like heart pieces I can't reach yet or paths I can't proceed onto due to missing certain items or whatever.

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