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Thread: Exporting a JK level into other 3D formats?

  1. #1

    Exporting a JK level into other 3D formats?

    Hey guys!

    I remember there was a way to do this because I did it before, but I've since forgotten, and a quick scan of the tools pages on Massassi and JKHub did not bear fruit.

    Anyone remember what program can do this?

  2. #2
    You let me down, Massassi.

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  4. #4
    Quote Originally Posted by SMLiberator View Post
    I don't thiink so--UDK is no longer supported as a platform and I'm not familiar with the T3D format.

    What I remember was being able to export a level into OBJ format. I actually HAVE an OBJ export of the first level, scrounged up from my email attachments from 2015, but I can't remember how I made it

  5. #5
    is it this (which doesn't appear to be up anymore)?
    I had a blog. It sucked.

  6. #6
    That's definitely it!!

    I wonder if FGR still has it. Paging FGR to the thread

  7. #7
    Oh boy. If you find it, please share. I never got around to learning how to model anything other than 3dos and it would be nice to know all the time I wasted making models wasn't in vain in case I decide to start editing another engine

  8. #8
    Monty Hall's Favorite Contestant
    3do Converter

    This is the process I use:
    From ZED -> To 3D Studio
    1) Export as .3DO file
    2) Use 3doconvert with the following Options and convert 3DO > DXF:
    --- a) [Check] Center Model
    --- b) Scale: 100
    --- c) Rotate X-axis: 0

    If you want to convert in the opposite direction:
    From 3D Studio -> To ZED
    1) Export as .3DS file
    2) Go to and convert the file 3DS > OBJ
    3) Use 3doconverter with the following Options and convert OBJ > 3DO:
    --- a) [Check] Center Model
    --- b) Scale: 0.01
    --- c) Rotate X-axis: 90
    Last edited by Alco; 03-02-2018 at 09:34 PM.

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  10. #10


    (At any rate, I'll probably remove that file at some point, so better get it while it's still there!)
    Last edited by Nikumubeki; 06-10-2018 at 03:47 AM.

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