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Thread: How did JK/editing influence your career?

  1. #1

    How did JK/editing influence your career?

    I've been thinking about this since the summer. A number of you guys seem to have gone on to work in either computer programming type fields or digital art/CAD fields. I'm just wondering what everybody's story is. You can be as specific or vague as you like! Did modding JK spark your interest in something and start you down a career path? Did you start to develop useful skills that helped you later on in life?

    I feel like I'm sort of the odd man out here, late 90's-early 2000's gaming (and Star Wars gaming in particular) was a big part of my preteen/teenage years, but I never had the patience to learn technical computer skills and work on modding etc. I got interested in music, went to guitar college and now I teach elementary school and play gigs and do recording projects around town when I'm not working.
    COUCHMAN IS BACK BABY

  2. #2
    Virgin Fleet Admiral
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    Quote Originally Posted by Tracer View Post
    I've been thinking about this since the summer. A number of you guys seem to have gone on to work in either computer programming type fields or digital art/CAD fields. I'm just wondering what everybody's story is. You can be as specific or vague as you like! Did modding JK spark your interest in something and start you down a career path? Did you start to develop useful skills that helped you later on in life?

    I feel like I'm sort of the odd man out here, late 90's-early 2000's gaming (and Star Wars gaming in particular) was a big part of my preteen/teenage years, but I never had the patience to learn technical computer skills and work on modding etc. I got interested in music, went to guitar college and now I teach elementary school and play gigs and do recording projects around town when I'm not working.
    Nah, I don't have a career in it myself, though JK editing was one of my earlier forays into modding. I didn't really hit my stride with creating mods until Skyrim though, all my attempts prior to that were ultimately false starts. Since then I've also created mods for Galactic Civilizations III and Crusader Kings 2.

  3. #3
    Did poke around with JK and JO levels, but mostly wound up working with the X-wing series. Wrote a bunch of utilities and mods, including a mission editor that can save and convert between the platforms.

    Professionally I'm a Mechanical Engineer in the defense industry, but also use the reverse-engineering and coding to write utilities for our internal Eng group.
    $do || ! $do ; try
    try: command not found
    Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)

  4. #4
    I have been working as a software engineer since 2009. I started editing JK/MotS in high school, and I took a C++ class to help me get better with writing COG scripts. After that class, I knew I wanted to do software for a living. It is a passion I didn't know I had, and it's possible that I might never have discovered that had it not been for JK modding and Massassi.

    I believe my modding/software background also helped inspire my brother to get into modding and to pursue his computer science degree.
    May the mass times acceleration be with you.

  5. #5
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    Quote Originally Posted by darthslaw View Post
    I have been working as a software engineer since 2009. I started editing JK/MotS in high school, and I took a C++ class to help me get better with writing COG scripts. After that class, I knew I wanted to do software for a living. It is a passion I didn't know I had, and it's possible that I might never have discovered that had it not been for JK modding and Massassi.

    I believe my modding/software background also helped inspire my brother to get into modding and to pursue his computer science degree.
    That's really awesome!

  6. #6
    ..would like a shrubbery.
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    JK, Carmageddon and Quake definitely put me on the path to CS. I never got much into writing cogs back then, but it was modding those games that got me to understand computer science basics, a bit about file formats and how applications are structured and built up of lots of smaller parts. I taught myself (very poor) HTML, CSS, JavaScript and PHP to build various JK clan sites but I did a lot more programming when running a Graal server and created several modding tools for Freelancer in the early-mid 2000s.

    Eventually studied Software Engineering at university, worked as a web developer for a few years, got offered a paid PhD and Teaching role at the University out of the blue by one of my old lecturers, couldn't say no to that so did that for a while. These days I still teach one class but spend most of my time working as a back end developer for a London based fintech company.

    So yeah, JK modding definitely set me on the path towards my eventual career. More developing clan sites for my friends than modding JK itself, but certainly without JK I wouldn't have found that early interest.

    Best part was getting my PhD and reminding my Dad how many times he'd said "Get off that computer and do something useful, you'll end up stacking shelves for a living!" when I spent hours playing/modding games and teaching myself programming.
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