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ForumsJedi Knight and Mysteries of the Sith Editing Forum → What makes enemy AI fire at something?
What makes enemy AI fire at something?
2001-08-17, 4:59 PM #1
What do you have to do to an object to get enemy AI to fire at it?

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Truth is in the eye of the beholder

[This message has been edited by SaberMaster (edited August 18, 2001).]
Author of the JK DataMaster, Parsec, Scribe, and the EditPlus Cog Files.
2001-08-17, 6:30 PM #2
To another ai or a stationary object?

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"Sometimes nothing can be a real cool hand."
Have Lightsaber Will Travel
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2001-08-18, 6:37 AM #3
A stationary object is close enough.

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Truth is in the eye of the beholder
Author of the JK DataMaster, Parsec, Scribe, and the EditPlus Cog Files.
2001-08-18, 9:52 AM #4
You would have to create a cog to do it. I'm not sure what the commands would be off the top of my head. I suggest you ask in the cog forum.

Here's a thought, the cog 00_aiturncoat.cog (or something like that) will make an ai attack another specific ai. I don't know if it will work for a stationary object or not.

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"Sometimes nothing can be a real cool hand."
Have Lightsaber Will Travel
Have Lightsaber Will Travel JK Editing tips, troubleshooting information, resources and more.
www.swgalaxies.net For all your Star Wars Galaxies needs
The Massassi A SW Galaxies Player Association
2001-08-20, 4:22 PM #5
What if it were an AI instead? I could assign it an AI file that didn't do anything.

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Truth is in the eye of the beholder
Author of the JK DataMaster, Parsec, Scribe, and the EditPlus Cog Files.
2001-08-21, 10:57 AM #6
AiSetFireTarget(ai, target);

in a cog.
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