This is kind of difficult to explain without graphics, so please bear with me.
All descriptions are from an overhead orientation (Shift+1) unless otherwise specified.
I have one large diamond shaped room, all walls are at 45 degree angles from the horizontal and verticle axes.
Extending from the upper leftmost wall is a small hallway, which is perpendicular to the wall from which it was extruded. This small hallway is also at a 45 degree angle from the axes. At the end of this hallway, I have adjusted the surface yet another 45 degrees, so that it is parallel to the verticle axis.
I extrude from the altered surface another small 2x2 room. I save everything and enter the game.
I can walk around the room just fine, I can walk into the hallway just fine, I can walk into the small room just fine.. but when I turn around to walk out of the small room and hallway, back into the large room, I run into an invisible wall, but I can shoot through it and into the large room!
The "invisible wall" is not along any surface or sector cleave line, it is not along any extrusion line.. there is literally NOTHING on the map that would indicate that something is standing in the way. Coupled with the fact that I can shoot through the barrier, but I can't walk through it, I'm really confused.
I've tried rebuilding the same basic map 3 or 4 times now, but I'm stuck.
Help!
All descriptions are from an overhead orientation (Shift+1) unless otherwise specified.
I have one large diamond shaped room, all walls are at 45 degree angles from the horizontal and verticle axes.
Extending from the upper leftmost wall is a small hallway, which is perpendicular to the wall from which it was extruded. This small hallway is also at a 45 degree angle from the axes. At the end of this hallway, I have adjusted the surface yet another 45 degrees, so that it is parallel to the verticle axis.
I extrude from the altered surface another small 2x2 room. I save everything and enter the game.
I can walk around the room just fine, I can walk into the hallway just fine, I can walk into the small room just fine.. but when I turn around to walk out of the small room and hallway, back into the large room, I run into an invisible wall, but I can shoot through it and into the large room!
The "invisible wall" is not along any surface or sector cleave line, it is not along any extrusion line.. there is literally NOTHING on the map that would indicate that something is standing in the way. Coupled with the fact that I can shoot through the barrier, but I can't walk through it, I'm really confused.
I've tried rebuilding the same basic map 3 or 4 times now, but I'm stuck.
Help!