Ok, Character-building time!
I had time, and was bored, so I planned out my next character for KOTOR - let me know what you think:
Scout-Guardian:
Scout:
Starting stats:
Str: 14
Dex: 14
Con: 12
Int: 12
Wis: 16
Cha: 14
All Stat level ups will go to Wisdom, at levels 4,8,12,16,and 20, maxing out Wisdom at 21.
I start with Implant Level 1 for feats - the rest for scout I will ignore. At level 4 I automatically get Uncanny Dodge and Implant Level 2. I will use my feat skills from level 1-4 for all 3 in 2 handed weapons, and the third box for Implant, and then hold over my feat from when I level to five - I will stop leveling my scout there.
For Skills, I will start with 16 in Repair, and then next go to 17, and put 2 in Comp use, and then Max Comp use to 30, and then Bring Injury Treatment to 20. This is so I can initially fully repair the HK droid, and then get into systems with less spikes.
When I get Jedi, I will go Guardian (relying on increasing Wisdom for force points), and pick up Lightsaber Mastery Weapon Profeciency with my 2 feats (1 from jedi, one left over). For my force powers, Force Valor and Force wound. Keep in mind, I am going Lightside. With Guardian, I get Jedi defense level 1, and also both Force Jump and Force Sense, which level up with me, so I don't need to worry about those 2.
From there:
Guardian:
Level 2: Force speed level 1
Level 3: Stun level 1 (save feat)
Level 4: Power Attack level 1, shock level 1
Level 5: lightsaber toss level 1
Level 6: Healing level 1 (save feat)
Level 7: Power Attack level 2, lightsaber toss Mastery
Level 8: Jedi Defense level 2 (save force point)
Level 9: Power Attack Mastery, Force Valor level 2, Stun level 2
Level 10: Force Speed level 2
Level 11: Force Resist level 1
Level 12: Jedi Defense Mastery, Healing level 2
Level 13: Toughness level 1, Wound level 2
Level 14: Wound Mastery
Level 15: Toughness level 2, Stun Mastery
Level 16: Valor Mastery
Level 17: Force Resist Mastery
Level 18: Shock Level 2
Level 19: Shock Mastery
Level 20: Speed Mastery
So that's what I got in store. Places where I held over a feat or a FP were because I had to wait until the next level was unlocked.
So my final character will look like:
Scout Level 5/Guardian Level 20
Str: 14
Dex: 14
Con: 12
Int: 12
Wis: 21
Cha: 14
Skills:
Repair: 17
Computer: 30
Injury Treatment: 20
Feats:
Implant Mastery
Uncanny dodge level 1
2 Handed weapon Mastery (dual wield sabers)
Toughness Mastery
Weapon Proficiency: Lightsaber Mastery
Power Attack Mastery
Jedi Defense Mastery
Force Powers:
Force Sense Mastery
Force Jump Mastery
Force Valor Mastery
Force Speed Mastery
Force Wound Mastery
Force Stun Mastery
Lightsaber Toss Mastery
Force Shock Mastery
Healing Mastery
Force Resist Mastery
General idea is to build up and use dual sabers, with an eye on Mantle of the Force and Heart of the Guardian, plus the high usage in Computer to get the Star Forge robe with the least amount of spikes possible.
So, thoughts?
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*Joren, Legend, Alleged Egomaniac, Thread-Killer, 2-time Ban Recipient, and 6th Grade Spelling Champ*
*Joren, Legend, Alleged Egomaniac, Thread-Killer, 3-time Ban Recipient, and 6th Grade Spelling Champ*