I like this a whole lot more than UT2003. This feels more like the original UT. Less Quake-esque. The Mad Max style inter-vehicle assault is great fun as long as your team knows what it's doing. It's insanely infuriating if you've got a competent opposing team and everyone on your team has decided to just snipe from the spawnpoint...
TIPS: At the end, segment where you go from the repair vehicle to the nexus-missile carriage. There's a car that weaves back and forth between the repair vehicle and the missle-carriage. Jump on it, ride it to the end, then jump off. It works even better if the Nexus van's wing platforms are open, right at the end. The minigunners are pretty oblivious to this method since they're usually looking to the front carriage that most people take. Easy pickings, give them an orfice in their temple when the turret is looking to the side. For now, when many people haven't mastered the maps yet, it works REALLY well.
On the same map, if you're defending, be sure to go to the secondary armoury spawn place and use the turret there. You're (barely) out of range of rockets fired from the primary spawn, and can nail anyone who's stupid enough to come out of the spawn vehicle and stand still. You can also cover the entire side of the orange boarding vehicle, forcing the opposing team to take the side that's exposed to the repair vehicle and it's compulsory snipers. I got 53 kills in a row during one five minute round when I pretty much just sat in the turret and fired away, only stopping to repair with the link gun or counter-sniping.
On the Onslaught map, there's a Redeemer on top of the central Comm tower. Take a flyer and park it there. You can see both bases and all the node points from up there.
Anyone know any of the adrenaline combos?
TIPS: At the end, segment where you go from the repair vehicle to the nexus-missile carriage. There's a car that weaves back and forth between the repair vehicle and the missle-carriage. Jump on it, ride it to the end, then jump off. It works even better if the Nexus van's wing platforms are open, right at the end. The minigunners are pretty oblivious to this method since they're usually looking to the front carriage that most people take. Easy pickings, give them an orfice in their temple when the turret is looking to the side. For now, when many people haven't mastered the maps yet, it works REALLY well.
On the same map, if you're defending, be sure to go to the secondary armoury spawn place and use the turret there. You're (barely) out of range of rockets fired from the primary spawn, and can nail anyone who's stupid enough to come out of the spawn vehicle and stand still. You can also cover the entire side of the orange boarding vehicle, forcing the opposing team to take the side that's exposed to the repair vehicle and it's compulsory snipers. I got 53 kills in a row during one five minute round when I pretty much just sat in the turret and fired away, only stopping to repair with the link gun or counter-sniping.
On the Onslaught map, there's a Redeemer on top of the central Comm tower. Take a flyer and park it there. You can see both bases and all the node points from up there.
Anyone know any of the adrenaline combos?
If it breaks, you get to keep both pieces.