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ForumsDiscussion Forum → favourite glitch in a computer/video game.
12
favourite glitch in a computer/video game.
2005-01-03, 5:40 PM #1
for me, it was "M" block in pokemon Red and Blue. sure it stuffed up the hall of fame and you would occasionally encounter missingno. (who, in my mind has the true form similar to the howley bird from a smurfs episode) but it gave you headps of an item that was in a certain slot (esentialy, letting you have infinate rare candies, master balls and stat raising items.).

second is the unlimited pokeball trick in collesium. basicly, with the first pokemon, you throw the pokeball, with the second, you go into the items menu and move the pokeball type you used into a different place and that would stop the nmber of that type of pokeball that you have in your inventory from decreaseing.

So, I just want to know what everyones favourite computer/video game glitch is. (preferably one that gives the player an overwhelming advantage or an embarresing disadvantage.)
Snail racing: (500 posts per line)------@%
2005-01-03, 5:41 PM #2
JK HOM lands.
"Jayne, this is something the Captain has to do for himself"

"N-No it's not!"

"Oh."
2005-01-03, 5:47 PM #3
my favorite was a glitch in the tribes 2 beta... for a short time where were certain spots where you could use the zoom to see through the terrain... and you could actually snipe people through the terrain... it was a short lived glitch
eat right, exercise, die anyway
2005-01-03, 5:51 PM #4
Quote:
Originally posted by Glyde Bane
JK HOM lands.


was that a level or soomething, or are you just talking about HOM in general?
Snail racing: (500 posts per line)------@%
2005-01-03, 5:56 PM #5
"M" block? You mean that little 'beach' on Cinnabar island that you surf up and down?
"Well ain't that a merry jelly." - FastGamerr

"You can actually see the waves of me not caring in the air." - fishstickz
2005-01-03, 6:05 PM #6
yes, it was the wild pokemon that appeared if you did that after watching the old man catch the weedle. "M" block was any pokemon that had a proper sprite.

BTW. the overpowered pokemon that appear are based on the player's in-game name.

another favourite is the recently discovered glitch in red and blue that finaly lets you get mew without a nintendo event or cheat device. It will be on Game FAQs so go there and you will see that it is real.
Snail racing: (500 posts per line)------@%
2005-01-03, 6:16 PM #7
In deus ex there were ways of getting infinite skill points :D

That rocked. Super Denton. YAY.
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2005-01-03, 6:20 PM #8
I once discovered a bug in Metroid: Zero Mission no one else had :), you can't kill the Bee boss with the charge jumpinto attack, it doesn't die, it will just sit there and flash without the whole flying into the wall blocking the super missles
i think it was 37 missles and then the chargejumpinto for the last hit
Holy soap opera Batman. - FGR
DARWIN WILL PREVENT THE DOWNFALL OF OUR RACE. - Rob
Free Jin!
2005-01-03, 6:31 PM #9
All of the infamous glitches of the unpatched version of SimCopter. Truly a classic.
I'm just a little boy.
2005-01-03, 6:37 PM #10
Losing the Master Sword in OoT opened up an entirely new world for me. :D

I remember getting perfect on the Gerudo target thing because I could get off Epona.
That painting was a gift, Todd. I'm taking it with me.
2005-01-03, 6:40 PM #11
Quote:
Originally posted by BV
Losing the Master Sword in OoT opened up an entirely new world for me. :D

I remember getting perfect on the Gerudo target thing because I could get off Epona.


ahh the epona glitch.

too bad the australian collectors edition (see. every ocarina of time cartridge in australia) was a patched version so I never got to do it.

I got the intro to the debug mode at least twice.
Snail racing: (500 posts per line)------@%
2005-01-03, 6:42 PM #12
Quote:
Originally posted by Flirbnic
All of the infamous glitches of the unpatched version of SimCopter. Truly a classic.


and what were they.

btw, did the patch activate the megaphone voices as I have heard them on someone elses version of the game but never heard them on mine.
Snail racing: (500 posts per line)------@%
2005-01-03, 6:51 PM #13
Some sneaksy programmer made it so when you completed the career mode, an enormous crowd of homosexual men in shorts would appear. When you walked into them, they would kiss you. There are many other anomalies as well.

And the megaphone voices always worked, I'm sure.
I'm just a little boy.
2005-01-03, 6:53 PM #14
must be something to do with my version then. :confused:
Snail racing: (500 posts per line)------@%
2005-01-03, 7:11 PM #15
Ahaha ! SimCopter! That was such a good game! I'm gonna have to dig throug piles of crap and see if I can find that CD.
2005-01-03, 7:14 PM #16
Hall of Tortured Souls in Excel.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2005-01-03, 7:40 PM #17
There's this stupid glith in all the Warcraft games where, if I play too long, I dream about them and imagine myself dragging green boxes around things on the tv screen.
"I would rather claim to be an uneducated man than be mal-educated and claim to be otherwise." - Wookie 03:16

2005-01-03, 8:00 PM #18
There was a bug in SWG that we found in beta. It was a essentially a massive game unbalancing bug. Your character could go from Novice Creature Handler to Master Creature Handler in about 10 minutes.

Basically, you would make a macro with the tame command in it a few dozen times. Then when you went to tame a creature, you used that macro a few times and you'd get the experience for taming the creaure, except times the amount of times the tame command was in the macro and times the number of times th macro was used. So essentially you could make tens of thousands of experience points from taming one creature.

The sad part of this was that we submitted this bug multiple times in beta. Then when the game went retail, we checked it, and sure enough, the bug was still there.

Was sad that they couldn't fix such a simple bug that made such a huge impact on the game. It took them a couple of months after retail to finally fix it.


My favorite bug of all time would have to be permabuffs in AC (anyone who played AC fairly early knows about that).
2005-01-03, 8:24 PM #19
Not a glitch, but fun none-the-less:

Clicking over and over on units in Starcraft and Warcraft.

Wraith: You know who the best pilot in the fleet is? Yours truly. I am invincible, that's right.

High Templar: Your thoughts betray you! I find your lack of motivation disturbing!
2005-01-03, 8:24 PM #20
My favorite bugs are always those that make you fall through the ground in games. It's happened to me in NFSU and PoP:WW most recently.
Marsz, marsz, Dąbrowski,
Z ziemi włoskiej do Polski,
Za twoim przewodem
Złączym się z narodem.
2005-01-03, 8:28 PM #21
Quote:
Originally posted by Ric_Olie
My favorite bugs are always those that make you fall through the ground in games. It's happened to me in NFSU and PoP:WW most recently.


GTA:VC... one moment i'm driving fine then my car falls through the road and crashes into the road...
eat right, exercise, die anyway
2005-01-03, 8:46 PM #22
Vanish/Doom

You can kill anything in Final Fantasy VI (SNES FF3) with Vanish/Doom, including all bosses. Doom is instant kill- if it hits. It has a very high miss rate in general, and a 100% miss rate on some bosses. But for some reason, if you cast Vanish on the enemy before casting Doom, it'll hit every time.

Also, the "Darkness" (blind) status effect did absolutely nothing, aside from putting sunglasses on your characters.
Sell crazy someplace else, we're all stocked up here.
2005-01-03, 8:49 PM #23
Quote:
Originally posted by CygnusX

Also, the "Darkness" (blind) status effect did absolutely nothing, aside from putting sunglasses on your characters.


You sure on that? It's been quite a few years since I played FF3, but I seem to remember my hit percentage going down quite a bit when blind.
2005-01-03, 10:25 PM #24
I wouldnt call it entertaining, but there were also a few spots in Episode I: Racer where you could fall out through a gap in the architecture and then out of the level.
2005-01-03, 10:26 PM #25
Quote:
Originally posted by Darth
You sure on that? It's been quite a few years since I played FF3, but I seem to remember my hit percentage going down quite a bit when blind.

It makes it almost impossible to physically attack, but magic still works well.
2005-01-03, 10:41 PM #26
In deus ex, when you create your character, you downgrade the pistol skill, so you get the skill points back, then you start the game and you have level 1 pistol skill by default, but still have the extra skill points you got from downgrading it.

Also, in one of the early versions of starcraft, you could liftoff a terran building and put it over four or five siege tanks. The only way for the ennemy to actually damage the tanks was to destroy the building on top of them.
The music industry is a cruel and shallow money trench where thieves and pimps run free, and good men die like dogs. There's also a negative side.
2005-01-03, 11:49 PM #27
The Deus Ex glitches and I don't know if it's a glitch or a planned thing, but the W-Item trick in FF7.
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2005-01-03, 11:57 PM #28
Every single glorious bug Trespasser had to offer and alas there were many. SA had a thread about it a month or so ago with videos showing off some of the bugs - it has earned a special place on my HDD for nostalgia.

I think my favourite bug was either how crouching on flat ground prevented the T-Rex from being able to bite you OR the elastic effect when character/animal models got stuck in the scenery and were then slingshotted into the air.
2005-01-04, 3:54 AM #29
Quote:
Originally posted by Shintock
It makes it almost impossible to physically attack, but magic still works well.


Not in FF3/6. It did nothing except make black thingies on their eyes. No stat changes. Nothing. This has been proven, but I'm too lazy to look for facts.
"Jayne, this is something the Captain has to do for himself"

"N-No it's not!"

"Oh."
2005-01-04, 4:12 AM #30
Oh, I remember a few now!

Jedi Outcast: Jumping at angles at a wall with only a slight corner on it, and you could keep jumping. You could travel all over Nar Shadda in 15 seconds doing this.

Another fun one before the patch was how if you were falling, using the blue special crouch attack would slow your decent a LOT, removing all damage from the fall.


And one in Soul Calibur 2: (This is only tested with Talim on GCN) when Talim is on the ground, hitting Y+A causes her to flop around, and causes a little damage to the enemy if he is very close. Well, the computers are stupid enough not to know how to hit you well on the ground (even on the hardest difficulty. You can win every round with this), so you can just spam the move over and over till you kill them, and they will just keep coming back to get hit.
2005-01-04, 5:55 AM #31
Elder Scrolls: Daggerfall.

There was a weapons shop (there were several actually) that had an L shaped entry way which then looped back around to where the shop keeper was. The AI was so stupid that they would just walk straight towards you even if there was a wall in the way. Well, some walls you can hit things with your sword through them.

I'd try to steal from the shop, the guards would come and I would kill them all through the wall. Then I'd loot their corpses for gold and sell all the armor to the shopkeeper. I knew it was wrong...but I couldn't help myself.
-El Scorcho

"Its dodgeball time!" -Stormy Waters
2005-01-04, 7:22 AM #32
Quote:
Originally posted by Darth
You sure on that? It's been quite a few years since I played FF3, but I seem to remember my hit percentage going down quite a bit when blind.


It's a well documented bug, look it up. Plus I've tested it, it does nothing.
Sell crazy someplace else, we're all stocked up here.
2005-01-04, 8:56 AM #33
[http://dor.nullmind.org/arc/trkdismountstuck.png]

and of course:

[http://imagecorner.sorrowind.net/61/8.jpg]
Also, I can kill you with my brain.
2005-01-04, 9:15 AM #34
In Starcraft, there's quite a few.

Flying Templars:
To get Templars to be able to fly across the level, you must first get two, and tell them to meld as an archon. Right before they meld, right-click anywhere on the map, and they'll get there no matter what the obstacles.

Also, of course, the hidden level in Starcraft Broodwars which hints at a Starcraft 2.
D E A T H
2005-01-04, 12:16 PM #35
I like the amazing grenade jumping glitches in halo 1 and 2. It's just so fun to try and explore the tops and glitches in those games. For instance in Halo 2 on the level where you start off by dropping in some pods. I know a way to explore the ENTIRE mountain range with a ghost.
Sneaky sneaks. I'm actually a werewolf. Woof.
2005-01-04, 2:52 PM #36
btw.

yesterday I did the teleport mew glitch on my pokemon yellow (I cant find my red or blue). All that was needed was to use my gba and gameboy player (plus my old gbc link cable that I never threw out, which is the only way to link my old games, yay), get the last two trainers on the nugget bridge, defeat a hiker so I had a direct path to the trainer with the slowpoke, do the teleport away as the correct trainer saw me, went up to and defeated the trainer with the slowpoke, after winning, teleporting back to the pokemon center, then, all I needed to do was to go to a new area, the menu popped up, after exiting the menu, mew appeared.

:D :D :D

I caught it as well.

/me waits for the generation of games after the first DS pokemon games (diamond and pearl) for saome glitch to get celeby or dioxxys on leafgreen and fire red, dioxys on ruby and saphire or mew on emerald when it is released. (or any other nintendo event only pokemon.)

however, jirachi is the most likely glitch. The reson why that would be disapointing is that anyone that has finished the PAL edition of pokemon channel has acces to jirachi as it is a special feature of the PAL version. (you got it with a bonus disk for preordering collesium).
Snail racing: (500 posts per line)------@%
2005-01-04, 3:11 PM #37
Quote:
Originally posted by Dj Yoshi
In Starcraft, there's quite a few.

Flying Templars:
To get Templars to be able to fly across the level, you must first get two, and tell them to meld as an archon. Right before they meld, right-click anywhere on the map, and they'll get there no matter what the obstacles.

Also, of course, the hidden level in Starcraft Broodwars which hints at a Starcraft 2.


I like the flying drone/scv bug. Before they fixed it it was a fun (but cheap) way to get a quick victory, build creep colonies in their base without ever having to walk the drone in :)
2005-01-04, 3:48 PM #38
Quote:
Originally posted by Mikus
I like the flying drone/scv bug. Before they fixed it it was a fun (but cheap) way to get a quick victory, build creep colonies in their base without ever having to walk the drone in :)


It's still there, just harder to do.
D E A T H
2005-01-04, 4:06 PM #39
you guys probably won't remember this, but on the original game boy, there was a gamwe called Legend of Zelda: Link's awakening.

There was a bug in the game where, if you pressed the "select" button just as you were crossing over into a new screen, it would move you over an extra screen. It's called the warp trick.

It's tricky, though..... You have to stand in the right place when you do it, or else you will get stuck in a wall or something. you could pass through walls and avoid the use of keys in some areas, which helps out a lot on a speedrun. You can use this trick to do things you're not supposed to do yet... I got the strongest weapon in the game before i got my sword by warping to the last dungeon/level and going through a few walls to grab it.

Another glitch in the game let you steal things from the village store.... the only drawback is that the storekeeper would kill you the next time you came back into the store, but after he did that and you restarted, you could buy things again normally the next time you entered after that. However, your name changes to "THIEF" when you did this the first time, and there was no way to change it back.
2005-01-04, 4:13 PM #40
Another link's awaking thing:

Put bow to A, bombs to B. Press them at the same time

Missles!
"Jayne, this is something the Captain has to do for himself"

"N-No it's not!"

"Oh."
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