So i finally finished Resident Evil 4. And i have to say...wow...lets explain why in this review
RESIDENT EVIL 4
So its finally here! The giant, the one and only, the Resident Evil 4. Many fans have been waiting a long time to see this game on the store stands, and as of Januray 11, 2005, their wish came true. When asked about how scary Resident Evil 4 would be, director Shinji Mikami stated that we would simply, "Pee our pants". The question is, will we pee our pants from being scared, or will we pee our pants because the game is so damn beautiful.
Story: Now, I will be sure to put anything that is spoilerish in the tags, but I think for the first time ever, I have been completely in love with the story in a Resident Evil game. The story is long, well thought out, and the flow of the story is very nice, keeping the player on his toes when he needs too, and relaxed when the player needs to. However, relaxed isn't a good term, because unlike past Resident Evils, Resident Evil 4 is filled with enemies. There aren't many periods in which the player can relax. Which is good, because it really fits the story.
The story starts off with a cutscene describing how the events of the game take place six years after the events of Resident Evil 2.
It explains how Raccoon City had to be nuked because of the infestation of the T-virus amoung its population. It then goes on to explain how over the next 6 years, how Umbrella went down the drain because the goverment condemed it.
Jump 6 years later. We seen Leon Kennedy in a car. He's on assignment, because he has been promoted, to an US Goverent agent. He has been sent to Europe to locate the President's daughter, Ashley, who has been kidnapped by a mysterious group. When he arrives, he can sense the village that he has arrived at is different. And thus starts the glorious story which will scare you indefinatly. Not to mention, this is helped a lot due to the graphics.
Graphics: Ahhh yes, the graphics... Not only is this the BEST looking Gamecube title, it would give Halo 2 a run for its money. You see, gone are the ways of the old prerendering graphics. Everything in Resident Evil 4 is 3D. This makes the envirenments so erriely realistic, it'll just creep you out when you look at a forest. I know what you all are waiting for though. Enemies. Yes, I do have ESP. Lets get this straight, the enemies are NOT zombies. They don't mindlessly wander towards you with their arms outstreched. They can talk to their fellow beings, and communicate. They can set up strategies and trap you, cause, they aren't zombies. If you are in a building, they will retireve ladders and make their way to the upper floors and come down at you from the upper floors. This element really increases the scare factor, because now the enemies are unpredictable. Of course, since the enemies get more help, does the player?
The answer of course is yes. Leon can now wield pistols, magnums, shotguns, machine guns, RPGs, knifes, sniper rifles. The Aresonal in Resident Evil 4 is of course, needed. All of the guns look realistc, (theres even a gun named Killer7, named after the upcoming Gamecube game!) they look good, preform good, and kick *** when combat comes around. Of course, gone are the days of no ammo!!! Ammo is plentiful this time around. That doesn't always mean that you won't be short of ammo however, but the addition of more ammo really works well in this game.
Sound: Sound...Sound...You cannot see. You cannot taste it. Yet, you can't paint a picture without it. Sound is a crucial element that is needed in every game. This game is obviously based around sound. The sound design in Resident Evil 4 is amazing. Every word of dialog is believable, every sound that the foreground makes is amazing. When you blast an enemy with a shotgun, the effect that it has on the player is unbelieveable. The sound is probably the best I have heard in the videogame. The music, like in all Resident Evil games, can really set the mood. The howls of dogs, the groans of villagers, the roaring of the bosses is all fantastically done.
Of course the biggest change in RE4 is the camera. The change in the camera style is probably the best decision ever. The past Resident Evil games were amazing, but if they used the style of camera that RE4 used, they would probably be as good as this is. instead of the traditional top down camera, RE4 uses a over the shoulder camera style. The camera sits over the right shoulder of Leon, and zooms in when he readies his gun. Another new feature is the ability to aim where you want. go for the head? sure. Legs? go for it. Crotch? If your really want to... This actually comes in play later in the game, where
enemies adapt to your headshot technique
Ahhh better wrap this up!!! Resident Evil 4 owns. Better inventory, better camera, better story, better aiming, better sound, better graphics, better EVERYTHING!!!
10/10
All your bacon are belong to me
< robT> Name ONE thing that your windows comp can do that my MAC cant
< bawss> Right click.
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