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ForumsDiscussion Forum → The Massassi MMORPG...
12
The Massassi MMORPG...
2005-02-14, 1:54 PM #1
Hello fellow massassins, I have recently (and fortunately) aquired a cool MMORPG game engine, and after I fooled around with it I now know the majority of what I need to do. So I began thinking, What should it be of? So I said, well I'll let massassi decide, they've helped out so much in my past, that I think I should repay them, so, here's the poll.

P.S. I'am being serious.
Nothing to see here, move along.
2005-02-14, 1:57 PM #2
A bit of everything, with pirates, ninjas, and the legendary menkey.
2005-02-14, 1:59 PM #3
ZELDA!!!! GOD YES ZELDAAAAA!!!! /glares at Mzzt
Think while it's still legal.
2005-02-14, 2:01 PM #4
Quote:
Originally posted by Warlord
A bit of everything, with pirates, ninjas, and the legendary menkey.


...and add some robots, space aliens, mutants, and headhunters for good measure.
2005-02-14, 2:13 PM #5
anyone else reminded of NeS by that description?
<spe> maevie - proving dykes can't fly

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2005-02-14, 2:13 PM #6
Ever see that movie Tron? Make it about blowing up lots of copies of the VHS of that.

No seriously, make it about massassi. It wouldn't exacty be popular anywhere else, but it'd be funny for here.
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2005-02-14, 2:17 PM #7
Quote:
Originally posted by maevie
anyone else reminded of NeS by that description?


<3!!!
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2005-02-14, 2:26 PM #8
You just "accquired" a MMORPG engine? How?

I'm assuming the graphical aspect of it is not very complex, the network code doesn't support an enormous amount of players in any given zone, etc.

If it was anywhere near marketable, no one would ever even think about lending a thought to giving you the source to it for free...

Even if you could do this, you won't have the hardware to run it! You'll have to modify it to take less players...

And sorry for my skepticism but I really don't think you're going to do this. But hey, you have my support in the small chance that you'll even come close.
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-02-14, 2:27 PM #9
I voted for the second to last option, but I would prefer it to be about elves rather than elfs.
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2005-02-14, 2:30 PM #10
I'm curious as to exactly what engine you acquired...and if so...was it legally acquired? I've seen the SWG engine floating around illegaly
</sarcasm>
<Anovis> mmmm I wanna lick your wet, Mentis.
__________
2005-02-14, 2:49 PM #11
Quote:

Originally posted by Freelancer

You just "accquired" a MMORPG engine? How?

I'm assuming the graphical aspect of it is not very complex, the network code doesn't support an enormous amount of players in any given zone, etc.

If it was anywhere near marketable, no one would ever even think about lending a thought to giving you the source to it for free...

Even if you could do this, you won't have the hardware to run it! You'll have to modify it to take less players...

And sorry for my skepticism but I really don't think you're going to do this. But hey, you have my support in the small chance that you'll even come close.


1.- My friend, lets just say, a dude got the game engine legally, in fact I can tell where got it after this is finished.

2.- Ok, I can have up 2000 players in a server last I check, and the graphics are fine, not 3d though.

3.- The engine is free now, but it wouldn't surprise me if that changed over night.

4.- Oh and I do have the hardware to run it pal, just a while back I tested it out with 512kb connection and it ran 50 people, lagless.

5.- Thank you.
Nothing to see here, move along.
2005-02-14, 3:06 PM #12
Screenshot?:p

o.0
2005-02-14, 3:09 PM #13
it'd be cool if it was teh graal online engine.
</sarcasm>
<Anovis> mmmm I wanna lick your wet, Mentis.
__________
2005-02-14, 3:28 PM #14
Quote:
Screenshot?:p


When you people finish voting and then I can start replacing all "teh" old stuff, I'll have one, or maybe two, or three, or four, etc...
Nothing to see here, move along.
2005-02-14, 4:27 PM #15
Quote:
Originally posted by SF_GoldG_01
4.- Oh and I do have the hardware to run it pal, just a while back I tested it out with 512kb connection and it ran 50 people, lagless.

50 people is nothing. That also assumes your 512 Kbps connection (which is puny by the way) will always be running optimally. Granted if this was for Massassi only, like an inside NeS thing, you only need a few hundred at most. But then there's processing and memory issues to take into account. Without knowing the details of whatever engine this is, I cannot say for sure, but don't be overconfident. You can't just go "I ran 50 people on me 512 Kb connection so now I can do anything." I can run 64 player FPS games on my 1 Mbps connection, but that doesn't prove anything for running 300 players.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2005-02-14, 4:41 PM #16
Assuming there is 5kb/s per person...

On a 512kbps, you can do 64kb/s up. That means you can host 12.8 people at once, effectively.

To host even 1000 people, you would need approximately 40mbps connection.

Cut that 5 down to 1, and you can host 64 people on your connection at once. But you would still need an 8mbps connection for 1000 people, which far exceeds the standard home connection of everyone here, and pushes the limits for most high-end college connections.

(I used 5kb/s because that's average data out for counter strike source, but of course that can vary greatly.)

And the MMO engine is 2D? Doesn't sound too impressive. But either way, a 2D game would still take a long time to make.
2005-02-14, 4:51 PM #17
Out of curiousity, is the engine similar to MapleStory?

I voted for Massassi.
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2005-02-14, 5:14 PM #18
2D mmorpgs rock.. Way more ability to RP, easier to map, insanely fun to play.
http://photobucket.com/albums/v201/lunarxeclipse/?action=view¤t=sonia1.jpg
As you can see, 2D mmorpgs done correctly look very nice. Not to mention how insanely fun PVP is on there...

EDIT: I should mention, the hoster has a normal cable connection, aaaaaaand [http://img.photobucket.com/albums/v201/lunarxeclipse/ouch.jpg]

o.0
2005-02-14, 5:30 PM #19
I voted WoT since it is in DIRE need of an MMO. But if you go with massassi, go with the NES. God NeS needs a game.

JediKirby
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2005-02-14, 5:48 PM #20
The problem I see here is, how the heck can some one do a MMORPG of a Forum? I mean, what would it be about? How would the maps be like? Would we make individual skins for each player that is a member of massassi?
Nothing to see here, move along.
2005-02-14, 5:51 PM #21
You do not know the mass power of the NeS.
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-----------------------------@%
2005-02-14, 5:52 PM #22
Quote:

Originally posted by Cool Matty

Assuming there is 5kb/s per person...

On a 512kbps, you can do 64kb/s up. That means you can host 12.8 people at once, effectively.

To host even 1000 people, you would need approximately 40mbps connection.

Cut that 5 down to 1, and you can host 64 people on your connection at once. But you would still need an 8mbps connection for 1000 people, which far exceeds the standard home connection of everyone here, and pushes the limits for most high-end college connections.

(I used 5kb/s because that's average data out for counter strike source, but of course that can vary greatly.)

And the MMO engine is 2D? Doesn't sound too impressive. But either way, a 2D game would still take a long time to make.


Well I saw a server that has a 15gb bandwith limit, 750mb of space, and etc for only $25 a year, but I think its ad supported or something.
Nothing to see here, move along.
2005-02-14, 5:55 PM #23
That would be a webhost most likely. This is sounding less good by the minute. Post a screenshot of the current version you have so we can at least see if it has any potential.

o.0
2005-02-14, 6:00 PM #24
That will take a while, well I havn't been all that honest. I'm looking in to many engines, and I'm seeing which is the most convient, and that test, was with the engines. The engine I like so far has bad graphics for characters, but that will change soon, as to my understanding. I can only have 32x32 player characters, and 32x32 or 64x64 npcs, next version is sure to have 64x64 characters and more frames. Any how, I'm looking for the rumored advanced version of the engine that has characters of any size and # of frames. That's why I'm taking a while to do the screenshot.

EDIT: Also I'm looking for source code, so I don't have to mod the entire game.
Nothing to see here, move along.
2005-02-14, 6:06 PM #25
I dont think it could stay small forever.
Look at runescape, it started with 1 person.
1.
And now, daily, around 74000 play.
Yeah.
Unless god himself gave you the best connection, you could not be able to host it on one machine.
2005-02-14, 6:09 PM #26
Quote:
Originally posted by SF_GoldG_01
The problem I see here is, how the heck can some one do a MMORPG of a Forum? I mean, what would it be about? How would the maps be like? Would we make individual skins for each player that is a member of massassi?


You really need to read NeS before you make these blunt assumptions.

JediKirby
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2005-02-14, 6:15 PM #27
Who give a **** if it can't support 5000 people? Do you honestly think that more than 80 massassians would play it? Of course not. And that's absolutely fine.


Just make lots of NPCs :p
2005-02-14, 6:22 PM #28
"My sentiment exactly."

EDIT: BTW, I'm going to post this on other forums later on.
Nothing to see here, move along.
2005-02-14, 6:28 PM #29
If you people actually think I'am going to make an MMORPG about Massassi.... Well, ita gonna be real tuff to do, unless the maps are based on the Yavin Moon (or whatever) Massassi Temple.
Nothing to see here, move along.
2005-02-14, 6:33 PM #30
Don't forget breakdancing lumberjacks.
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2005-02-14, 6:40 PM #31
Quote:
Originally posted by jEDIkIRBY
You really need to read NeS before you make these blunt assumptions.

JediKirby


Dear god is that true.... I've never had the time to actually read all of it, but the few pages I've read over time are quite excellent.
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2005-02-14, 6:40 PM #32
If you need any help, let me know. I probably can't have access to the engine, but I can do graphics and fun things like that. If the engine accepts C modules, I can mod it as well.
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2005-02-14, 6:43 PM #33
Most of your poll options will be difficult, if not impossible, to implement due to copyright restrictions. The only real possibilities I'm seeing are Massassi, Samurai, and the generic elves and orcs which are overdone in the massively-multiplayer online role-playing game genre.
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-02-14, 6:45 PM #34
Quote:
Originally posted by SF_GoldG_01
If you people actually think I'am going to make an MMORPG about Massassi.... Well, ita gonna be real tuff to do, unless the maps are based on the Yavin Moon (or whatever) Massassi Temple.


Not Massassi, NeS! Geez, there is a difference.

NeS is a story, with a relatively small character base. (About 50-75 characters I'd say over its entire lifetime, some good guys, some bad guys.)

And it's not a forum, it's a single thread. It's like reading a book by a bunch of authors, each of which writes a single page in the book. They all write about the same characters, and it all goes as one story.
2005-02-14, 6:50 PM #35
Reading much of the NeS in one sitting can make you legally insane.
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2005-02-14, 7:21 PM #36
Quote:

Originally posted by Freelancer:

Most of your poll options will be difficult, if not impossible, to implement due to copyright restrictions. The only real possibilities I'm seeing are Massassi, Samurai, and the generic elves and orcs which are overdone in the massively-multiplayer online role-playing game genre.


Only if I charge money would it be illegal, I have already done a few star wars arcade type games, and I never got in any trouble.
Nothing to see here, move along.
2005-02-14, 7:35 PM #37
Also tommorrow I'am going to close the poll, maybe in the morning, maybe at night time, when I do I will start an FAQ, questions to be asked by my fellow Massassians. Now about people who want to help in the project I need right now some one who can do flash, and make me a relativly good flash game. And I'am going to call on you Ric_Olie, because 1, I could use your help, 2 I trust you since I've met you since you joined, 3 it will be fun working with, ok thats that.
Nothing to see here, move along.
2005-02-14, 7:40 PM #38
Quote:
Originally posted by SF_GoldG_01
Only if I charge money would it be illegal, I have already done a few star wars arcade type games, and I never got in any trouble.

Not true at all. Using a licensed anything without permission opens up the chance that you'll get shut-down.
</sarcasm>
<Anovis> mmmm I wanna lick your wet, Mentis.
__________
2005-02-14, 7:42 PM #39
It doesn't make sense to make a non-Massassi Massassi MMORPG. Of course, it should feature all the little idiosyncrasies of this heaping pile of crap (e.g. kitten/pirate fetish, etc.). And ninjas within the world of Massassi and stuff. Obvious references to Star Wars, LotR, etc. But it should be about Massassi.
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2005-02-14, 7:45 PM #40
Sword of Truth.
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"N-No it's not!"

"Oh."
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