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ForumsDiscussion Forum → No offence but...(dark forces/other bad games)
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No offence but...(dark forces/other bad games)
2004-05-06, 1:02 PM #41
Ive never played Dark Forces but i have played Dark Forces II. I loved that game at the time, the fuel level where you go threw the large pipes was the funnest. but after playing JO/JA i tried playing DK/JK w/e and i couldnt stand it due to controlls and graphics as for the game play its pretty much the same, just JA has more moves and more stuff to do/try. also graphics/gameplay are both equall to me im not saying i hate old games because i still like the original mario brothers and stuff like asherons call.

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aim: shishnit07
msn: diamondcoconut@hotmail.com
aim: shishnit07
msn: diamondcoconut@hotmail.com
2004-05-06, 1:34 PM #42
I have JA, and I hate it. Why? I tried it. It sucks. JO is as far as it'll ever go with that type of game, and JA is nothing. They went to far. JKDF2 Rules, JO is awesome, but JA, sucks. Period.

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Titan A.E.

Words of wisdom:
"l33t 1s g00d 1n sm4ll d0s3s,
but 1t 1s 4 drug, 4nd drugz 4r3 3v1l!
"
Titan A.E.
2004-05-06, 1:35 PM #43
Huh? You said before that you hated DF's gameplay and now you're saying you haven't played it? [http://forums.massassi.net/html/confused.gif]

Anyway, I'll agree that DF does not have the greatest graphics to date (and the midis are kinda outdated today as well), but it's still VERY fun to play. And I can load the music in other older games (like Winroids), which is cool too.

If you happened to be referring to JK having the bad graphics (in your first post), I'd have to STRONGLY DISAGREE with that statement. It has potential for some great stuff. Just look at the SG1 mod-to-be and SS3. Even w/o that, default JK looks good.

In any case, JO, STVEF, and RtCW (SP Demo) take a while to load their levels (6-9 minutes). It's my comp -- can't handle it as well as nicer ones.

(I wish DFGold wasn't a joke [http://forums.massassi.net/html/frown.gif] -- it could've been AWESOME!!! would've bought it right off the bat, because it's DF)

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Bond, Power, CA, The Force, Saber, IC, Epic, Oily Mexican Food, BG, /\ |> /\ /\/\, Sentences.
Now you know where I've been.
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2004-05-06, 2:30 PM #44
In JK, throughout the single player missions, I only ever used Force Jump, Pull and healing. And occasionaly blinding in MP.
The other force powers were intersting and cool additions, but you really didn't need to use any of them at all, even in MP. Just using a few of the "base" powers gave you a real feel for what a Jedi was like from the films. Even just using guns you still got a solid feel for how we all saw it happen in the movies. Same goes for level design - it all just felt very Star Wars.
But I never really felt this entirely with JO or JA. Especially JA.
Sure, in JO, the new lightsaber was fantastic - it looked and moved even more like how it was in the films. The weapons were pretty accurate, too, bar a few sore thumbs - I don't ever recall seeing a flack cannon in the movies. But I didn't get that solid feeling of the Star Wars universe. JO was pretty good, but JA just didn't have it. At all. Sure, they pimped up the lightsaber - almost a little too much - but everything else just seemed overdone. The only force powers that resembled anything from the films were Jump and Jedi Mind Trick. I don't ever recall seeing a big light-bending circle or a funky blue glow come from Luke's hand when he pulled the lightsaber to him in ESB. Force protection covering you in a solid green sheild? Come on.. that isn't Star Wars.
Even in Episode 1 and 2 the sabering wasn't as complex and overdone as in JA. Wall running? Bouncing off walls? This isn't the Matrix. It's Star Wars, dammit.
JO's levels weren't bad for recreating a Star Wars feel, but it was just lacking something. JA was really good on the Hoth and Tatooine levels, but some of them just didn't fit at all. The giant rancor was just plain silly, and the Rift Sanctury level felt like an Indiana Jones movie.

In conclusion..
JK's rough edges > all.

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«»The Scratchware Manifesto
thoughts from beyond observance
2004-05-06, 3:57 PM #45
The thing JA was missing was a bad plot. They tried to attach a bunch of random missions together in a plot. Well, they got a storyline, but no plot.

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Is Wayne Brady going to have to choke a *****?
Democracy: rule by the stupid
2004-05-06, 4:33 PM #46
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Gee_4ce:
After years of peace I must take up arms! BANZAI!

</font>


....hail to the emperor? [http://forums.massassi.net/html/confused.gif]

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2004-05-06, 4:34 PM #47
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Oberfeldwebell:
....hail to the emperor? [http://forums.massassi.net/html/confused.gif]

</font>


Never! I will not neal before such a CRETIN! [http://forums.massassi.net/html/wink.gif]

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I used to believe that we must fight the future, lest change come without our consent. I was wrong. The truth is that we must embrace the future, for only with change can we remain the same.
And when the moment is right, I'm gonna fly a kite.
2004-05-06, 6:18 PM #48
the controls in JK are not bad... and if you mean the keymapping you can change that... i always change fps games not set up for wsad to wsad (except doom and wolfenstein 3d since i got too used to playing those games like that long ago)

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LONG LIVE DREAMCAST!!!
eat right, exercise, die anyway
2004-05-06, 6:29 PM #49
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Cosmic Castaway:
I have JA, and I hate it. Why? I tried it. It sucks. JO is as far as it'll ever go with that type of game, and JA is nothing. They went to far. JKDF2 Rules, JO is awesome, but JA, sucks. Period.

</font>


"Boo says: WHAAAAT???"

Outcast, I thought wasn't what it should've been. Academy, however, was what Outcast should've been. Academy had more customizable options, more online types of games (Seige is awesome)....need I go on?

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Everyday I beat my own previous record for number of consecutive days I've stayed alive.

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My Canada includes Beavers.
2004-05-07, 1:33 AM #50
JA also had no story and a truck load of bugs.

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<Outlaw_Torn> you mean your related to that damned sasquatch, Mech?
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2004-05-07, 7:31 AM #51
yeah another thing when you compare these games is how many patches for JO and JA? how many bugs that still need a patch to fix?

DF had none (for the DOS version... not sure about mac)
JK had 1 and it fixed a joystick bug and an issue with 3dfx cards

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LONG LIVE DREAMCAST!!!
eat right, exercise, die anyway
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